Metascore
73

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Apr 7, 2026
    90
    ALL WILL FALL is Waterworld meets Frostpunk, delivering a toned-down but still engaging post-apocalyptic survival experience in a flooded wasteland, with some brain-teasing physics challenges thrown on top. City building fans who like a bit of a challenge are sure to love this title, especially with its unique setting and incredible mod support.
  2. Apr 15, 2026
    80
    All Will Fall is an accomplished spin on the city-building and survival genres that encourages experimentation and curiosity, and will devour hours of budding architects’ time, but is less successful at conjuring up the same sense of societal jeopardy that has defined its peers.
  3. Mar 31, 2026
    80
    ALL WILL FALL puts an interesting twist on the city-builder genre. Whether it's the natural disasters, changing sea levels, or the complaints of your citizens, the game keeps you on your toes, and everything can literally "fall" in moments.
  4. Apr 23, 2026
    78
    Less grim than Frostpunk, All Will Fall transposes a smiliar gather-build-manage loop from the frozen wastes to the endless ocean. Fans of the genre will enjoy All Will Fall’s challenging physics-based construction puzzles, resource management problems and keeping the workers alive and productive. For the game’s reasonable price point, there’s plenty of content available, not to mention Steam Workshop support and custom scenarios. A bit of visual repetition and control quibbles aside, All Will Fall is overall a strong entry in the colony building sim genre.
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  1. Mar 31, 2026
    I've only played the Cyber Tower and Ship at the time of this review, but the contrast offered by those two scenarios alone has me excited to keep exploring the other levels. The extremely space-limited Cyber Tower is almost an entirely different game compared to the ever-moving ship. The game has 8 scenarios out of the gate, including one that is a randomized map, as well as the ability for the community to share maps within the Steam Workshop. Essentially, there is no shortage of content.