• Publisher: Ape Law
  • Release Date: Sep 15, 2015
User Score
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No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2

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  1. Nov 24, 2016
    0
    I tried to play it with Oculus Rift and the geniuses making the game were so super smart, that turning alone makes you sick, but not only after a while, IMMEDIATELY!
    turning speed is just too damn high.
    also every time you pick up an object and look at it, the perspective of everything gets messed up, when you finish reading it snaps back. I am quite sure, not even the most VR-sickness
    I tried to play it with Oculus Rift and the geniuses making the game were so super smart, that turning alone makes you sick, but not only after a while, IMMEDIATELY!
    turning speed is just too damn high.

    also every time you pick up an object and look at it, the perspective of everything gets messed up, when you finish reading it snaps back. I am quite sure, not even the most VR-sickness resistent user can live with this through all of the game!

    this review and rating concerns the use of VR and in that, Albino Lullaby fails miserably.
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Metascore
64

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 3 out of 9
  1. Jun 29, 2016
    40
    Albino Lullaby: Episode 1 is a most unnerving horror game, but not the all-around freakiest or best from a gameplay perspective. Despite some A+ design work, there is a real lack of compelling gameplay at the core.
  2. Apr 21, 2016
    70
    As far as playing this in virtual reality on the Oculus Rift, I can't recommend it. Maybe it is just me, but every time I've ever tried to play the game on the Rift I've gotten physically ill. I managed to stomach about half the game before switching over to the desktop version to finish it up. It's one of the creepiest experiences available for VR at the moment but I just couldn't stand it consistently...Only clocking in at roughly two and a half hours, the whole experience is over rather quickly, but that's enough time to give players a clear satisfying story for those that paid attention to notes. It isn't all that innovative but truly, it doesn't have to be. If you're playing this, you're playing for the narrative. [Tested with Oculus Rift]
  3. Mar 31, 2016
    85
    In an industry where shock value is often the king of the horror video game, it’s hard to imagine a horror game completely devoid of gore and sudden fright hitting all of the right notes of interest, but Albino Lullaby does the job admirably.