User Score
8.0

Generally favorable reviews- based on 2165 Ratings

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  1. Dec 13, 2018
    7
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  2. Oct 12, 2021
    7
    As a Twin Peaks and Stephen King fan, I installed this almost immediately after reading about all the references thereto. If you are familiar with Stephen King books or Twin Peaks, it does hit the right notes when you start the game. References are impossible to miss. As I continued playing though, I realized how much the game was crippled with bad and repetitive gameplay. You will spendAs a Twin Peaks and Stephen King fan, I installed this almost immediately after reading about all the references thereto. If you are familiar with Stephen King books or Twin Peaks, it does hit the right notes when you start the game. References are impossible to miss. As I continued playing though, I realized how much the game was crippled with bad and repetitive gameplay. You will spend the entire game trying to run from one location to another. In the meantime, same enemies will keep spawning and attacking you, as you try to avoid or slow them down using your weapons, flashlight or by simply dodging.

    Some games with bad gameplay can still be quite good if they are strong in other aspects. However, that was not my experience with Alan Wake. What I have gotten was an average Stephen King wannabe story. Atmosphere is alright, writing is not so bad, but all things considered Alan Wake was not a memorable game. Everything it tried to do, felt more like a -bad- derivative from the source material, whether it is Twin Peaks or a Stephen King novel.

    6.5/10
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  3. Nov 16, 2020
    7
    I really tried, but no... I accept that this story has interesting beginning and intriguing dense atmosphere of mystics... But it very fast became boring. I am not a graphic-maniac, I played and very liked many indie games with strong story and simple graphics, but here is something else. This game in "black & white World" from level to level marking time in place in the game-play andI really tried, but no... I accept that this story has interesting beginning and intriguing dense atmosphere of mystics... But it very fast became boring. I am not a graphic-maniac, I played and very liked many indie games with strong story and simple graphics, but here is something else. This game in "black & white World" from level to level marking time in place in the game-play and making tired from the monotony of the narrative. From a certain moment, the nerve-wracking passage of dark forests and mountains with a hundred ghosts bothers and outweighs a potentially interesting story.
    UPD: After "Control" and it's DLC about Alan's Universe, I tried again but on easy level only for the story, and ended the game. The great sound-visual work, still the great storytelling and atmosphere, still great landscapes, even now in 2020. But, still deadly boring after about 40% of the game.
    ...And I hate when creators make horror/thriller genre by making main character slow as snail. He can't run even 50 meters. Seriously?!
    ...Oh, and it was annoying every chapter to lose all inventory.
    So, it will be still 7/10.
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  4. Jul 23, 2019
    7
    Good game. A fresh air to all of the other AAA games. The game relies on jumpscares and sometimes overwhelming enemies. Not difficult depending on the experience of the player
  5. Oct 9, 2021
    7
    7.5 / 10 - Good
    (after 21 hours of playing & completing the game)

    A clumsy, not very pleasant combat system and not very diverse opponents.
    The plot is linear, interesting, sometimes a bit chaotic. Great vibe
  6. May 7, 2020
    7
    Thw gameplay of the game is good but there's not much customization. The story is interesting.
  7. Jul 7, 2022
    7
    геймлей надоедает сюжет весьма интересен атмосфера очень хороша
  8. Jun 28, 2020
    7
    Игра в целом хорощаян, атмосферная, с интересным сюжетом и красивой графикой, но с очень скучным геймплеем
  9. Nov 17, 2020
    7
    Hikaye olarak farklı, bunu anlatış tarzı olarak değişik bir iş. Combat'ı bir yerden sonra sıkıyor.
  10. Jul 12, 2022
    7
    Your enemy is the darkness and you don't have any magic missiles with which to attack it! But seriously, Alan Wake is a spooky psychological horror experience, presented with excellent dialogue, cutscenes, and graphics. Unfortunately, this "game" feels more like an episodic TV series than a ... uh... game. Furthermore, it's completely linear, quite easy, and lacks a scoring system. Thus, IYour enemy is the darkness and you don't have any magic missiles with which to attack it! But seriously, Alan Wake is a spooky psychological horror experience, presented with excellent dialogue, cutscenes, and graphics. Unfortunately, this "game" feels more like an episodic TV series than a ... uh... game. Furthermore, it's completely linear, quite easy, and lacks a scoring system. Thus, I suppose that folks who enjoy psychological thrillers will enjoy Alan Wake, but folks who play games for the sake of overcoming challenges will feel unsatisfied. Expand
  11. Jan 31, 2022
    7
    Классная атмосфера, интересный сюжет, средний геймплей.
  12. Dec 27, 2022
    7
    Decent game. The story is so --so, scoring is great, visual is decent, and the voice is also great
  13. Jul 15, 2022
    7
    Геймплей-5
    Глубина механик-4
    Динамичность игры-5
    Сюжет-9
    Графика-7
    Атмосфера-9
    В среднем 6.5, округлю до 7
  14. Aug 25, 2022
    7
    Alan Wake is interesting in terms of plot and characters, but has primitive gameplay. If you prefer plot over gameplay, then you gonna like this game as much as me!
  15. Apr 18, 2023
    7
    A really good mechanic fed into classical story based shooter game. Story was well written up until the very end, i didn't really liked the ending. And it might be a ''me problem'' but instead of bringing new types of enemies spawning same one more and more is just annoying rather than entertaining in the end game i was expecting a unkillable enemy that just follows us through like fromA really good mechanic fed into classical story based shooter game. Story was well written up until the very end, i didn't really liked the ending. And it might be a ''me problem'' but instead of bringing new types of enemies spawning same one more and more is just annoying rather than entertaining in the end game i was expecting a unkillable enemy that just follows us through like from Re2's mrx or deadspaces Regenerator, i really would've like to blind it with flash light to stun for a short time kinda thingy disapointed me there. Expand
  16. Oct 23, 2012
    6
    A game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tired novel in the shape of a game. The plot thickens in places but never leaves predictable, and both the writing and voice acting is cringeworthy in places, sounding like an amateur attempt at 'serious' crime/horror writing. Even one of the charactersA game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tired novel in the shape of a game. The plot thickens in places but never leaves predictable, and both the writing and voice acting is cringeworthy in places, sounding like an amateur attempt at 'serious' crime/horror writing. Even one of the characters criticises it as 'heavy on the metaphors' which it absolutely is - exhaustingly so. By the time you reach the end of the third chapter, you're willing the game to be over in the fourth, but still have several more to grind through, with the last couple feeling drawn out needlessly so. The 'climax' of the game, simply feels like the writers ran out of ideas, so threw in all kinds of surreal environments and events, none of which last more than a minute or so. The enemies through-out have no variation and you're still fighting the same enemies at the end as you were at the very start of the game. The visuals in places look fantastic (mainly during daylight which you rarely get to see), whilst in others (and for the majority of the game) they're pretty dire. The weaving plot does hold your interest at times and you do find yourself getting a little pulled in to certain twists, but they're over before you know it and you're back to predictable. Combat would feel satisfying if it didn't become tedious first. I bought it on steam for less than a fiver and it feels like I paid its worth. Expand
  17. Mar 13, 2013
    6
    A game that has a great story, and if enjoyed as more of an interactive move rather than a game is a real blast.

    Unfortunatly the combat really lets this game down, it is trying to be scary making you feel vulnerable with just a few bullets and a flashlight, but that is not actually the case. The game does not have crosshair aim, and your bullets auto aim at enemys, and often miss. As a
    A game that has a great story, and if enjoyed as more of an interactive move rather than a game is a real blast.

    Unfortunatly the combat really lets this game down, it is trying to be scary making you feel vulnerable with just a few bullets and a flashlight, but that is not actually the case. The game does not have crosshair aim, and your bullets auto aim at enemys, and often miss. As a result you will run out of bullets ALOT in this game. Fortunately the game allows you to dodge enemy attacks, but once you get the timing down on that you basically cannot be killed. Running out of torch/bullets means you simply cannot kill any enemies, and must flee, however they messed that up too as the sprint function shares the same key as the dodge function, but you can still be hit while sprinting. It's actually better to merrily strole down the road with the enemy glitching out behind you constantly swinging at you and you hit the dodge button every time, taking no damage till you find a streetlight that doesnt explode as you arrive. It's not scary or stressful, it's just tedious as hell and feels like pointless filler between the excellent plots and story of the game. I'd have been quite happy if they took the combat out of the game altogether, but thne the game would be like 30 mins long.

    The very least that can be done to improve this game is give infinite bullets. The torch battery thing is enough to contend with without worrying about ammo when there simply isnt enough of it in the game. However to give the game any higher than a 6 the combat would need to be entirely reworked. Preferably to be fun/scary as opposed to tedious/frustrating/time wasting/filler.
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  18. Jan 1, 2013
    6
    This is 8/10, but because of this problem with the camera problem not centered, I have to give only 6/10, sorry, the developer of "Remedy Entertainment", yes you the guys have create this feature of bad implemented camera not centered, 8/10 - 2 = 6/10. I never see that kind of camera implementation, I don't understand when you testing the game, Is it not disturb you, please centered theThis is 8/10, but because of this problem with the camera problem not centered, I have to give only 6/10, sorry, the developer of "Remedy Entertainment", yes you the guys have create this feature of bad implemented camera not centered, 8/10 - 2 = 6/10. I never see that kind of camera implementation, I don't understand when you testing the game, Is it not disturb you, please centered the camera, like ALL other games... Expand
  19. Feb 18, 2012
    6
    The story is very interesting but the gameplay leaves much to be desired. It's incredibly linear in the sense that 90% of the time you are just following a path in the woods while you shine your flashlight on enemies and finish them off with your gun. There's some distractions in the shape of puzzles but even those are just rehashed over and over again. It just feels like you're watching aThe story is very interesting but the gameplay leaves much to be desired. It's incredibly linear in the sense that 90% of the time you are just following a path in the woods while you shine your flashlight on enemies and finish them off with your gun. There's some distractions in the shape of puzzles but even those are just rehashed over and over again. It just feels like you're watching a movie but you have to work your way through tedious and repetitive gameplay to actually get to the story. The repetitiveness of the gameplay aside most of what's happening is also very predictable. You just KNOW you're about to get attacked when you find more than a fair amount of ammo, and when you've gone through part of the story where you don't have weapons and you finally find some again; guess how long it takes before you get to use them? More than anything I just feel frustrated playing this game, frustrated by being force-fed terrible, predictable and linear gameplay just to get to what seems like a good story. Expand
  20. Nov 23, 2012
    6
    It's okay, but very short and it's not hard at all, the game play it pretty shallow at times, but luckily the story is decent, which is to be expected from a remedy game.
  21. Feb 25, 2012
    6
    This game is waste of great potential, which was killed few years ago, when Remedy suddenly shifted to console market from PC, this cause a lot of troubles, forced them to waste to many time to port code to Xbox and optimize (downgrade graphics, physics, etc) it for crappy hardware, and because of this they have too little time to work game content itself, which forced them to cut half ofThis game is waste of great potential, which was killed few years ago, when Remedy suddenly shifted to console market from PC, this cause a lot of troubles, forced them to waste to many time to port code to Xbox and optimize (downgrade graphics, physics, etc) it for crappy hardware, and because of this they have too little time to work game content itself, which forced them to cut half of game which wasn't well-polished. From a great open world survival-horror-adventure, game squeezed to boring linear light-em-shoot-em-up, with many game design flaws, including total lack of melee combat which existed in almost every survival horror since the old days, because ammo is always limited in this genre and whenever you out of ammo you should fight your way with fists, pipes, axes, and everything... or you could just run away, but in Alan Wake you can not do either. Seriously, Alan cant even run like normal man, his run ability somewhere close to fat grandpa at the edge of heart attack - what was Remedy designers thinking when they limited run distance to about 10 meters? Dodging is barely works and sometime when you just want to run, Alan suddenly starts from dodge. Also enemies just the same everywhere, "taken" humans with shield of darkness, about 4 of them - white trash, cops, oversized, and special character, they only reminds me zombie, and zombies cant scare anyone. Remedy should look at Silent Hill, Cold fear or Dead space, to get the idea of how to make scary creatures. Playing linear levels where all you can do is aim flashlight, shoot, barely run and dodge away from non scary humans, and where all the adventure element are "go forward, press button to open gatedoor or pick up manuscript" - not fun at all, just boring and repetitive. Also i don't even want to talk about Riding part of game, it even worse and buggier than it was in Alone in the dark 2008 (which is by the way much better and more imaginative game than Alan, and Alan kinda ripped off many things from it, including episodic format and darkness)
    The only thing that could keep anyone playing is the story, however its very cut and some time parts just don't tied well together, because of Remedy cut too much, you always feel that something else should be between this and that and it was cut without attempt to smooth this out. And this story is impressive for non educated people who never saw Twin Peaks, and other Lynch movies and never reed King books. For me - a King and Lynch fan this story looks as predictable rip-off from Lynch movies and King books, its about 50% Twin Peaks, 30% King, 10% of other rip-off and about 10% of something original. But its well-written rip-off so i still consider story as good story, but nothing super-awesome.
    No let me talk about PC port specifics: for a game that was once PC exclusive 1st DX10 game, return to PC in form like this is insult to all the PC users who waited this game so long! GFX is worse than in time it was announced 5 years ago, dx9 only, textures blurry low res, render distance of high detail LOD is low and transition is noticeable, shadows pixelated just like GTA 4, cut-scenes pre-rendered at 720p 30fps, with a lot of compression artifacts, washed out colors that dont match gameplay gamma, and this really breaking immersion... so in addition to dated 5 years old gfx, laziness of Remedy to bring at least high res textures and real-time cut-scenes to PC, this game is slow as hell! Performance optimization not even here! With gfx like this this game should run at 60fps on 5 years old pc, but it barely runs at about 25 fps on 1 year old PC. And the funny thing - Remedy not even ported this game to PC, they hired Nitro games - 5 (yep u can see it in credits) noob monkey-programmers + 3 testers. this shameful team ported Alan to PC, and Remedy didn't even cared to provide em high res textures and real-time cut-scenes, and no one bothered to enhance gameplay after all the criticism of x360 version. Its just exact copy with few minor extra settings. Which is real shame, especially comparing to what this game once was on PC several years ago.
    This is real insult to all the PC gamers and yet another wasted opportunity to return this game to its original glory that was lost during transition to xbox 360. I hope after Remedy recieved a lot of money from PC crowd and covered development cost in 48 hours, they could invest extra more to bring PC gamers an excuse for all the troubles as 6 simple things 1) Good patch with real optimization of CODE (not the cut of already poor gfx) +dx1011 2) High res texture pack 3) Real-time cut-scenes 4) Render distance sliders that actually affects render distance 5) Tweaks to gameplay, Quick saves, or at least checkpoints after every pickup, and re-usable Save heaven checkpoins + melee combat, at least ability to knock out enemy with flashlight or gun, improvements to run and dodge 6) Modding SDK. After this i would not feel myself insulted and cheated.
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  22. Feb 21, 2012
    6
    As with any multiplatform game played on a PC, it is nowhere near the quality of the console version. I would suggest that anyone who isn't a complete gaming hipster to just stick to the console version if they want to replay it.
  23. Feb 26, 2012
    6
    I have to agree with Naatan in every way. I was really looking forward to this cause I loved the old Silent Hill games and expected AW to be a little like those. The story is promising, atmosphere is excellent. What ruins this game is it's awfully dull game-play. Run through the woods, (due to bad camera position) try to aim and shoot some zombies or evade them (though Alan appears to beI have to agree with Naatan in every way. I was really looking forward to this cause I loved the old Silent Hill games and expected AW to be a little like those. The story is promising, atmosphere is excellent. What ruins this game is it's awfully dull game-play. Run through the woods, (due to bad camera position) try to aim and shoot some zombies or evade them (though Alan appears to be handicapped), get to a locations and maybe solve a switch-puzzle and watch another cut-scene of the indeed great story. Expand
  24. Mar 16, 2012
    6
    The game start out AMAZING! I was incredibly entranced. It felt like I was playing a stephen king novel. The further you get in the story though the more off the wall it gets. The game wraps up and it feels like a different story than you started playing. If I could rate just the later half of the game I would say its a 2. But the Starting bit is a solid 10. Hopefully the 2nd game willThe game start out AMAZING! I was incredibly entranced. It felt like I was playing a stephen king novel. The further you get in the story though the more off the wall it gets. The game wraps up and it feels like a different story than you started playing. If I could rate just the later half of the game I would say its a 2. But the Starting bit is a solid 10. Hopefully the 2nd game will have a better story arch. Expand
  25. May 26, 2012
    6
    PS: I gave the game a wrong mark on my previous review. This is the real mark. Hope i made myself understood. There are games a lot better than this. Half-losing time, half-good.
  26. May 15, 2012
    6
    Alan Wake is a decent game.The gameplay is fun, the presentation is excellent and the game isn't over before you even realize it. Unfortunately, the game is also very, very repetitive; you've seen and done all there is to do and see within the first hour of playing, and the rest of the approximately 10 hour long experience is a long, drawn-out and uninteresting experience. It's a shame,Alan Wake is a decent game.The gameplay is fun, the presentation is excellent and the game isn't over before you even realize it. Unfortunately, the game is also very, very repetitive; you've seen and done all there is to do and see within the first hour of playing, and the rest of the approximately 10 hour long experience is a long, drawn-out and uninteresting experience. It's a shame, because technically, the game delivers on nearly all fronts; the graphics are excellent, the sound is great and the presentation in general is convincing and stylistic. There's just not enough to the gameplay to make it anything worthwhile.

    With a better story and more focus on varied gameplay, Alan Wake could've been a great game, but as it stands now, it's an overly long exercise in tedium. Pick it up if it drops below 10$, but don't expect anything fantastic.
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  27. Sep 7, 2013
    6
    The story is told in a unique and generally brilliant way, but the gameplay becomes incredibly monotonous by the fifth level. Could have been excellent.
  28. Jul 21, 2013
    6
    Alan Wake has some great writing, a great story, great embedded atmosphere, but suffers a bit from repetitive gameplay. I found all of the cutscenes to be a relief from having to use the same mechanics over and over again to fight the zombies. With no RPG elements to speak of, I found myself becoming bored by the gameplay about half way through, but the story was too compelling to give upAlan Wake has some great writing, a great story, great embedded atmosphere, but suffers a bit from repetitive gameplay. I found all of the cutscenes to be a relief from having to use the same mechanics over and over again to fight the zombies. With no RPG elements to speak of, I found myself becoming bored by the gameplay about half way through, but the story was too compelling to give up on. Second, the survival elements of this game are out of whack. I found the game to be a lot of feast and famine- some levels, I would have all the flares and ammunition I needed. On other levels, I died multiple times because there's no way to kill bad guys without ammo, and I would get stuck in an area with constantly spawning enemies. Since there's no indication of this, I would try and fight my way out, trying time after time, but would eventually have to run out to escape (which is difficult, given your character's limited stamina). On a side note, there's tons of great, original content that went into this game- the story pages, the original songs, and the Night Springs TV show. These items, plus the story, made the game worth the trip. Expand
  29. sft
    Jul 29, 2013
    6
    The light fantastic (almost)

    Credit is due Remedy for making ALAN WAKE a story-driven game. It’s a partial success, though not a complete one. They have entirely eschewed the typical RPG tropes of dialogue trees and progression choices in favour of a linear, non-interactive structure. The story is played out in a series of cut-scenes and simple A to B tasks. Basically you just have to
    The light fantastic (almost)

    Credit is due Remedy for making ALAN WAKE a story-driven game. It’s a partial success, though not a complete one. They have entirely eschewed the typical RPG tropes of dialogue trees and progression choices in favour of a linear, non-interactive structure. The story is played out in a series of cut-scenes and simple A to B tasks. Basically you just have to battle your way from one place to the next. There’s certainly a place for this type of game, and when it’s done well la Half-Life 2) it can be very rewarding. Unlike Half-Life 2, however, ALAN WAKE doesn’t quite pull it off. Firstly, there isn’t enough humour. There’s some but it would have benefited from more. And the story isn’t exactly original. But the main problem for me was the combat. I hated the way control is wrenched away from the player every time enemies approach. I get why they did it (there’s no other way of knowing they’re coming, apart from some audible warnings) but I often found myself disoriented when the camera had finished sweeping around and control had retuned. Several times the sweep lasted so long that by the time I had control again the enemies were right on me and it was impossible to avoid taking a hit. Frustrating to say the least. On the plus side the environments look very good and it’s quite atmospheric (although not as creepy as I would have liked Silent Hill still sets the bar for that). One other thing worth noting is that I found the special episode, The Writer, to be better than what had gone before. It’s even more atmospheric and far more inventive. Overall this is a good game if not an outstanding one.
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  30. Jul 30, 2013
    6
    Somehow, I never managed to find something special in this game. To me, Alan Wake is basically just another third person action shooter. It is one above average though, but still I found the gameplay itself to become very boring and repetitive after only around two hours into the game. I was also rather annoyed than fascinated by what I felt to be a pseudo in depth psychological horrorSomehow, I never managed to find something special in this game. To me, Alan Wake is basically just another third person action shooter. It is one above average though, but still I found the gameplay itself to become very boring and repetitive after only around two hours into the game. I was also rather annoyed than fascinated by what I felt to be a pseudo in depth psychological horror storyline. Graphics, sound, and atmosphere are all very good, but the gameplay itself just couldn't keep me entertained. I finished the game within less than 10 hours and won't give it another go. Expand
  31. Aug 19, 2013
    6
    The story in Alan Wake is quite exceptional comparing to other video games in the genre. Too bad the rest of the game can't match up to the well-written storytelling.

    The game kicks off interestingly where we meet our protagonist, who is struggling with writing crisis and a "little bit" of insanity. Soon we find ourselves fighting with shadowy creatures named 'The Taken' controlled by a
    The story in Alan Wake is quite exceptional comparing to other video games in the genre. Too bad the rest of the game can't match up to the well-written storytelling.

    The game kicks off interestingly where we meet our protagonist, who is struggling with writing crisis and a "little bit" of insanity. Soon we find ourselves fighting with shadowy creatures named 'The Taken' controlled by a mysterious force.

    The fighting mechanics based on the power of light are unique. While this newish fighting scheme is fun at first it lacks deepness, so it becomes repetitive. Unfortunately nothing good can be said about the controls, which is one of the most discouraging features of the game: awkward movements, slow reaction times, super sensitive mouse controls

    One of the high points of the game is the voice acting. It phenomenally supports the great story, which pushes the player for resolution...that may or may not exists in the end. The end of the story will leave many with questions and bad taste, but the open nature of the conclusion is not necessarily a bad thing at all. However, the special chapters (The Signal and The Writer) will help put a proper end to this tale.

    After 6 chapters it is hard to think of any reasons why anyone, who is not a fan of Alan would start this game all over again. The replay value of the game is very low thanks to its linear nature. Other than some collectibles there's no point to return. Alan Wake is one of those games that would've been enjoyable on a big screen rather than with a controller in a hand.

    Rating: 65/100; Replay Value: 1/5; To Beat: 14-16 hours (incl. the specials); Played on: normal.
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  32. Oct 23, 2017
    6
    It could have been great. Tense Atmosphere, great graphics. But they ruined it with two decisions:
    1. The game is way too difficult and 2. Those Savepoints are too far apart.
    If you want to experience a horror game and your following the story you just don't want to try the same segment again and again because you haven't got enough ammunition, or those safe lantern places keep
    It could have been great. Tense Atmosphere, great graphics. But they ruined it with two decisions:
    1. The game is way too difficult and 2. Those Savepoints are too far apart.
    If you want to experience a horror game and your following the story you just don't want to try the same segment again and again because you haven't got enough ammunition, or those safe lantern places keep shattering their light bulbs in the last moment before you reach them, or yet another group of foes appear and so on.
    Just doesn't work: Tense storyline and dying over and over and having to repeat the same over and over!
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  33. Feb 9, 2014
    6
    Its a good game.

    First of all, the good bits: The voice acting is overall excellent. The characters are compelling. The graphics/environment is very nice. The story keeps you in doubt all the time. I like the torch mechanic, you actually need to use it as a torch sometimes. The bad: The talking animations are really bad...Fortunately they seem to get better as you progress. The
    Its a good game.

    First of all, the good bits: The voice acting is overall excellent.
    The characters are compelling.
    The graphics/environment is very nice.
    The story keeps you in doubt all the time.
    I like the torch mechanic, you actually need to use it as a torch sometimes.

    The bad: The talking animations are really bad...Fortunately they seem to get better as you progress.
    The game forces you to go out of your way to collect "the story", its annoying and boring. It shouldnt be so time consuming.
    Gameplay is just ok.
    The story never ultimately explains itself and some people seem to like this, but not me. I hate it, this really is the downfall of the game.

    Well worth the
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  34. Jan 12, 2014
    6
    To be honest, the game is so-so. The storytelling is good, despite of everything other. The gameplay is quite poor. It's poorly copy-past the famous resident evil series, and contains no puzzles, no interesting enemies. So we are getting half novel story-telling, half shooting game very similar to Max Payne, and to be honest it doesn't justify my expectation. I pretty sure that you willTo be honest, the game is so-so. The storytelling is good, despite of everything other. The gameplay is quite poor. It's poorly copy-past the famous resident evil series, and contains no puzzles, no interesting enemies. So we are getting half novel story-telling, half shooting game very similar to Max Payne, and to be honest it doesn't justify my expectation. I pretty sure that you will get more fun by playing in resident evil or silent hill. Expand
  35. Jul 23, 2023
    6
    A bit boring. The game repeats itself a lot, same enemies, same weapons, main story story starts great, but soon gets uninteresting, halfway through the game, I didn't really care how it would end, I just wished it would end soon.
  36. Jul 26, 2015
    6
    Como película pinta bien , pero la verdad que como juego posee una jugabilidad que no es muy buena , por momentos un tanto repetitivo. Los gráficos están bien y la banda sonora también , en cuanto a la diversión, me termino aburriendo. Dale una oportunidad si lo consigues gratis.
  37. Aug 11, 2020
    6
    Good story with an extremely repetitive gameplay. I'm glad this was a stepping stone for the masterpiece that is Control.
  38. Apr 12, 2020
    6
    Atmosphere and story is great, reminds of classic horror. But gameplay is dull. For me the worst was that someone can oneshot you and you trudge through the same piece of map again and again.
  39. Nov 15, 2017
    6
    ENG
    Briefly: night, forest, night forest, not a lot of morning woods, in his left hand the flashlight (which is the law of the genre goes out after 10 seconds of use, the right hand gun or something stronger, and louder (carbine, shotgun), throw it a couple more flares and light source, which will heal any injuries from axes and other dark spirits. The main thing to endure the first
    ENG
    Briefly: night, forest, night forest, not a lot of morning woods, in his left hand the flashlight (which is the law of the genre goes out after 10 seconds of use, the right hand gun or something stronger, and louder (carbine, shotgun), throw it a couple more flares and light source, which will heal any injuries from axes and other dark spirits. The main thing to endure the first location and to understand the mechanics of the game, and it will be possible to play without unnecessary pain. Gameplay the plot is also nothing new, to empathize with the heroine we all the game, there is no desire, as the character is not revealed at all, except that she is afraid of the dark well, her name.
    RU
    Кратко: ночь, лес, ночной лес, не много утреннего леса, в левой руке фонарик (который по закону жанра тухнет через 10 секунд использования, в правой руке пистолет или, что-нибудь по крепче и по громче (карабин, дробовик), докинуть еще парочку фальшфейеров и источник света, который излечит любые травмы от топоров и прочей темной нечисти. Главное перетерпеть первые локации и понять механику игры, и в это можно будет играть без лишних мук. Геймплей такое себе, сюжет тоже не в новинку, сопереживать героини которую мы всю игру ищем нет ни какого желания, так как персонаж не раскрыт вовсе, кроме того, что она боится темноты, ну и ее имени.
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  40. Jul 10, 2019
    6
    Alan Wake is an action-adventure video game developed by Remedy Entertainment and published by Microsoft Studios, released for the Xbox 360 and Microsoft Windows. The story follows best-selling thriller novelist Alan Wake, as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencingAlan Wake is an action-adventure video game developed by Remedy Entertainment and published by Microsoft Studios, released for the Xbox 360 and Microsoft Windows. The story follows best-selling thriller novelist Alan Wake, as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencing events from the plot in his latest novel, which he cannot remember writing, coming to life. Expand
  41. Apr 15, 2020
    6
    Игра очень нудная. Графика неплохая, геймплей хороший, но вот сюжет мне не понравился. Игра очень растянута, 6 эпизодов бродить по лесу и убивать монстров, мне это не очень нравится. 6 из 10.
  42. Oct 31, 2021
    6
    story is good but the gameplay is just a cheap disaster..................................
  43. Jul 26, 2020
    6
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  44. Mar 12, 2021
    6
    BRONZ zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  45. Jul 25, 2022
    6
    Playing through the game start to finish, I still can't say what kind of experience Alan Wake wants to be. The opening sequence is strong, building tension gradually during the tutorial and expanding it through the first chapter. I felt genuinely unsettled in the opening hour of the game, and the mechanics lent themselves greatly to the tension. Alan Wake's main gameplay gimmick, whereinPlaying through the game start to finish, I still can't say what kind of experience Alan Wake wants to be. The opening sequence is strong, building tension gradually during the tutorial and expanding it through the first chapter. I felt genuinely unsettled in the opening hour of the game, and the mechanics lent themselves greatly to the tension. Alan Wake's main gameplay gimmick, wherein the player needs to train a spotlight on enemies for a long enough time before they become vulnerable, is likely the main reason why this game became such a cult classic title after release. It creates an interesting game flow, wherein the player constantly has to juggle their torchlight in addition to their ammunition, whilst often being swarmed by multiple enemies from different directions. I especially appreciated how each bullet would need to be reloaded individually, as this makes the player feel especially vulnerable when they're out of bullets in a firefight, and really aids in the tension. Expand
  46. Aug 16, 2021
    6
    maalesef çok övülmesinin ve bir çok arkadaşımın hala gideri var demesinin sonucunda aldım oynadım ve bazı şeyler senesinde daha iyiymiş onu öğrendim
  47. Mar 5, 2023
    6
    Decent story but repetitive and too long for its own good. Should have had more mechanics other than just aiming and shooting.
  48. Apr 30, 2023
    6
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  49. Mar 2, 2012
    5
    First off, credit where it's due: the PC port is excellent. Unfortunately for me, I did not find the gameplay interesting or engaging, it was too repetitve and shallow for me. Nor did I like the story. But I suspect people who like survival horror games will really like this one. It's not a bad game, I just did not find it to be fun to me.
  50. Feb 21, 2013
    5
    This game is greatly overrated. What's wrong?

    Well, it starts off strong enough you get into the action quickly (none of this "oh I don't get to really play for an hour" nonsense) and you get into the mystery of the piece pretty quickly. What's not to like? Well, the problem is that Alan Wake suffers from two problems: 1) The action is terrible. 2) The story isn't great.
    This game is greatly overrated. What's wrong?

    Well, it starts off strong enough you get into the action quickly (none of this "oh I don't get to really play for an hour" nonsense) and you get into the mystery of the piece pretty quickly. What's not to like?

    Well, the problem is that Alan Wake suffers from two problems:

    1) The action is terrible.

    2) The story isn't great.

    The first is obvious; in the intro, you learn how you burn the shadows off of enemies, then you shoot them to death. Okay, cool, so they expand on it right? No. The ENTIRE GAME'S GAMEPLAY is exactly the same thing burn the shadows off of enemies, then shoot them. There isn't even much variety in the way of enemies there are normal enemies, that cut you; fast enemies, which are harder to hit; and large enemies, who deal more damage and take more damage to cut down. There are moving objects that lift themselves up and hurl themselves at you as well, which sounds a lot better than it actually is the physics of it is awkward and the AI sucks, meaning they often "get stuck" on stuff.

    Thus the ENTIRE game's action consists of doing the same thing over and over and over again, to enemy after enemy after enemy, with little variation. Somewhere around episode 2 (of 6) it wears thin, and there's a lot more to go.

    The collectibles, likewise, leave something to be desired. Half of them are stupid, and the other half of them, while okay, suffer from the problem that searching for them messes up the gameplay and pacing; rather than trying to get out of the woods, instead you spend hours wandering around in the woods trying to find pages and thermoses and other nonsense. It sucks; the game plays a lot better when you aren't running around trying to find stuff because (let's face it) the gameplay wears thin anyway, it is even thinner stretched out like that. It doesn't help that Alan Wake can't run for very long, and has to slow down if you have him run for more than thirty feet or so that dude is seriously out of shape.

    Okay, so the gameplay rather sucks (even if the basic premise sounds interesting). What about the story?

    Well... again, the story kind of sucks too. The problem is that you start off the game with a mystery, and all's well, right? Well...

    It becomes glaringly clear what the answer to the mystery is early on, and without that mystery, there's just... nothing really substantive. Sure, the characters run around, and Barry and Sarah are okay characters, but Alan Wake himself is a bit bland and really it all feels a bit pointless. The story isn't terrible, but it isn't amazing either, which means that it doesn't make up for the mediocre gameplay. There is a brief upswing in the story in episodes 4 and 5, where it feels more fun, but the end of the game is as bland as chapters 2 and 3 were, and feels very empty due to the loss of any other characters interacting with you.

    Overall I can't recommend this game, but I don't discourage you from buying it either; however, it is average, neither great nor terrible.
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  51. Oct 6, 2013
    5
    When big budget games screw up they screw up well. This game attempts to take Stephen King tropes and turn them into a computer game, it looks great, is well voiced but massively over-cutscened. Also the only real scares come from being overwhelmed by sheer numbers of enemies. I didn't complete this simply because I stopped caring. Sad really..

    It feels like a sci-fi channel movie.
    When big budget games screw up they screw up well. This game attempts to take Stephen King tropes and turn them into a computer game, it looks great, is well voiced but massively over-cutscened. Also the only real scares come from being overwhelmed by sheer numbers of enemies. I didn't complete this simply because I stopped caring. Sad really..

    It feels like a sci-fi channel movie.

    Basically if you want a really scary game get Amnesia: The Dark Descent.... That's what you need,
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  52. Mar 11, 2012
    5
    I really like the scinematic cutscenes but the game got really repetative after a while. The "puzzles" are more like roadbumps that slow you down than real puzzles because they are so easy. They just take time to do. I really liked the beginning of the game but I eventually got tired of the repetative combat encounters that I stopped playing it.
  53. Vex
    Jul 6, 2012
    5
    First of all, I haven't had any performance issues whatsoever.... so the mediocre score I'm giving this game isn't reflective of it's performance at all. My main gripe with this game is extreme repetitiveness and lack of true innovation. I'm some 4 hours into the game right now and from what I've seen, the entire gameplay can be boiled down to "run through the dark forest -> get attackedFirst of all, I haven't had any performance issues whatsoever.... so the mediocre score I'm giving this game isn't reflective of it's performance at all. My main gripe with this game is extreme repetitiveness and lack of true innovation. I'm some 4 hours into the game right now and from what I've seen, the entire gameplay can be boiled down to "run through the dark forest -> get attacked by a bunch of dark psychos -> kill them all with a flashlight and a gun -> repeat until you've reached your destination". In this day and age when more and more games provide true choice and shape the outcome according to the choice you make, boring games like this with the 90s gameplay have no place on any serious gamer's shelf. The first hour or so was fun but after that I was bored to tears.

    Onto the more positive aspects: the atmosphere is decent, graphics are good and the surroundings look pretty and realistic. Too bad every good aspect is spoiled by extreme repetitiveness and dull gameplay with no true innovation.
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  54. Sep 13, 2015
    5
    Concept and story were fine. Console roots, accepted. Graphics just about okay.

    But in this day and age I expect visuals that work. Alan has inertia like from some games over ten years old. Character models too wooden for a current/recent title (Bioshock Infinite had this problem too). And most annoyingly lyp sync seems to be something the developers decided was not even a "nice to have".
  55. Apr 30, 2012
    5
    I waited for Alan Wake for years, promised from the hyped press that i would get a twin-peaked-stephen-king immersive and psychotic game. I loved Max Payne 1&2. I still love horror games. Sadly i was disappointed.
    The game is well packed, nice graphics, cure for the details, amazing audio but it smells clichè from the very beginning. The storyline is somewhat interesting but
    I waited for Alan Wake for years, promised from the hyped press that i would get a twin-peaked-stephen-king immersive and psychotic game. I loved Max Payne 1&2. I still love horror games. Sadly i was disappointed.
    The game is well packed, nice graphics, cure for the details, amazing audio but it smells clichè from the very beginning. The storyline is somewhat interesting but sure isn't original and the pace is broken by the action part of the game, totally separated from the narration. It's like watching a - often mediocre - cut scene, starting to merge with the story and the characters and then been thrown in the same level over and over, in the dark woods, craving for a source of light, some ammo and the next checkpoint, hoping to end it quickly to go back to the real part of the game. Yeah, it's like this. Reach a location, watch a brief scene, find yourself in the woods at night, follow an absolute linear path through enemies, find that the only difficulties in engaging them is the poor camera control and the low ammo resources, reach the next location, start over. And that's not all, since the devs should have come to realize that this sucked hard they added a lot of manuscript pages to pick up during the "exploration" (read: straight on walk), the sad thing is that this poor written pieces of paper contain spoilers about your next location and the next chunk of story, making it even less interesting to watch.
    This game should have been a 9 for its atmospheres and its potential. Don't buy it unless its price falls under 10$.
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  56. May 9, 2012
    5
    This isn't really a game, closer to a movie. It has a linear plot which is OK. If you want a game, look somewhere else, if you want a scary movie, here you go. I gotta say it does look pretty nice though. I wouldn't get it for full price, maybe grab it when it's on sale on steam.
  57. Dec 8, 2012
    5
    Well, after playing quite a while, this is disappointing: the action is extremely repetitive. You just run around in the woods killing enemies. This only thing saving this game is the story with a lot of potential. But it ends very abruptly with a lot of questions asked, and a hope that they will be answered in a next opus. So overall, feels it should be more a movie than a game as theWell, after playing quite a while, this is disappointing: the action is extremely repetitive. You just run around in the woods killing enemies. This only thing saving this game is the story with a lot of potential. But it ends very abruptly with a lot of questions asked, and a hope that they will be answered in a next opus. So overall, feels it should be more a movie than a game as the game part itself is boring. Expand
  58. May 1, 2014
    5
    If you like your Stephen King, you will like the story. Graphics and sound design are superb. However, the game fails in terms of gameplay. Shine a light and shoot. Repeat. Repeat. Repeat. There is almost no enemy variety and no real sense of progression. After the first few Chapters, the only thing that kept me going was the story.
  59. Jun 1, 2013
    5
    Story and technical side of game are ok. But gameplay is very boring. Spending all the time running in predicted way and fighting all the time with same weapons and pointing flashlights is not my kind of fun. Most of older horror games are much more entertaining.
  60. Jul 5, 2013
    5
    5 seems a bit rough score for a game that got so many positive reviews already. In all honesty, I don't know how the game managed to get so far with such a mediocre gameplay. I guess the trick is in graphics which are still beautiful and create a fantastic atmosphere suitable for the Stephen King-esque storyline. The story is definitely a homage to King with the writer in distress, weird5 seems a bit rough score for a game that got so many positive reviews already. In all honesty, I don't know how the game managed to get so far with such a mediocre gameplay. I guess the trick is in graphics which are still beautiful and create a fantastic atmosphere suitable for the Stephen King-esque storyline. The story is definitely a homage to King with the writer in distress, weird murderers and dreamlike locations near a very american mountain village. It's like cliche in a cliche. You're armed with a flashlight and a gun and must first use the light to sort of "break down shields" from enemies to be able to shoot them with your weapon. That's all there is to fighting mechanics. Use flashlight, shoot with a pistol. Run to the next area. Bad guys appear from the shadows. Use flashlight, shoot with a pistol. Repeat. Repeat. Repeat. There are also collectibles for those people that bought this game with their last moneys and just HAVE to get everything out of it. The beginning of the game felt a bit like Resident Evil 4 which is a great game. You should play that instead. Expand
  61. Feb 15, 2015
    5
    From an experienced gamer...

    This game wasn't worth the small 7 hours that I spent on it. In summary, the story shows great promise but is ultimately a let-down at the end, the combat is pretty horrible, and the graphics just aren't quite there. Please do yourself a favor, if you're not really into the suspense-thriller genre, and really like your combat to be interesting, please give
    From an experienced gamer...

    This game wasn't worth the small 7 hours that I spent on it. In summary, the story shows great promise but is ultimately a let-down at the end, the combat is pretty horrible, and the graphics just aren't quite there. Please do yourself a favor, if you're not really into the suspense-thriller genre, and really like your combat to be interesting, please give this game a pass. You really aren't missing anything. This is at its core, a short, 100% linear game, with a low amount of content. The developers of this game used long S-shaped paths with lots of waves of enemies to bring up the play time, and the combat just isn't enjoyable.

    Spoilers past this point.

    Firstly if you don't have a lot of patience, I would recommend enabling cheat codes by setting "-developermenu" in launch options in steam. This will allow you to refill your ammo when you run out.

    UI: The highly offset camera angle is a constant nuisance. You will literally zig-zag through this entire game with W-A and W-D combinations the entire time. Walking in a straight line is extremely difficult. The slow-motion enemy deaths are way overused, and there's an irritating, lengthy camera sweep every time an enemy approaches from behind during which you can't do anything but watch it run/fly towards you and get the first hit. The funniest thing is that they combined the "sprint" key with the "dodge" key, so literally every single time you want to start sprinting, you will first perform a "front dodge" maneuver, so it will look like Alan is going to fall over and then all of a sudden he's running at full blast. Lazy and comical. Vehicle physics are barely usable. All of the cars basically have bald tires and 500 horsepower because they're so tail-happy it's ridiculous.

    Combat: It is actually possible to run out of ammo and get stuck at certain points in the game. Your only way of dispatching enemies is with guns, and there's no option to run past them in 90% of zones. The combat in this game is boring, there is no avoiding it. Right-click on an enemy with your flashlight to drop their shields, then use a small handful of weapons (you literally only get like 3 guns the whole game) to take down their health. Rinse, wash, repeat. Don't get me wrong, the combat is OK in small doses. The problem is that you'll find yourself fighting past wave after wave after wave just to get to the next Dan Brown-style mini cliffhanger at the end of each episode.

    Story: Alan Wake does not end with a resolution to the storyline, which is a shame, because the story in this game was well thought out and is quite good at its core. Instead of trying to figure out an ending that ties everything together and makes everyone happy, it half-resolves a couple things and asks a few more questions. This is SO LAZY, and a HUGE pet peeve of mine. You spend the whole game fighting all this garbage just so the dude can get his wife back, and then, it doesn't happen. Many of the elements in this game are borrowed.

    Graphics: Textures and effects range from incredibly detailed to cheesy and overused. The characters' faces are absolutely terrible for a 2011 game. Misshapen, not following the dialogue at all. None of the characters ever change clothes for the entire game. There's no visual or soft barrier for the environments, so once in a while, you'll jump down a small cliff and just die. Finally, there's this annoying blur effect that is used so often that it actually prevents you from properly seeing the graphics they did actually do right, things like smoke and lighting.

    Conclusion: 5/10 Good effort, but would not recommend.
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  62. Jul 17, 2014
    5
    A very linear game with predictable gameplay. It might as well be a movie since the story and atmosphere are the only things worth noting amongst the many scripted events. As far as gameplay goes, you know something big is about to happen whenever you get a new piece of equipment or find a resupply cache.
  63. May 6, 2014
    5
    Gameplay is extremely repetitious and not a lot of fun in itself. The enemy's can provide a few scares early on in the game, but you soon find yourself attacked by the hundredth fishman/lumberjack zombie and the effect is lost. There are only a handful of different enemies and very few unique environments the player can interact with, which reduces the gameplay into a pretty tedious grind.Gameplay is extremely repetitious and not a lot of fun in itself. The enemy's can provide a few scares early on in the game, but you soon find yourself attacked by the hundredth fishman/lumberjack zombie and the effect is lost. There are only a handful of different enemies and very few unique environments the player can interact with, which reduces the gameplay into a pretty tedious grind.
    A unique part of the gameplay is shining a torch (flashlight) on enemy prior to being able to damage them. However, you are rarely attacked by large numbers and are almost always provided with enough ammo and flares to easily keep out of trouble. Both player and enemies move slowly, and most combat takes place in an open environment, so backing away from enemies is an effective but boring tactic.

    The story is reasonably interesting, but it evolves slowly and is so "cheesy" it is hard to take seriously. All the characters in the game are extremely unlikable, and seem like they were designed by a child. This reduces motivation to progress through the game, as the only real reward for the gameplay is plot progression.

    Graphics and sound are generally impressive, but viewpoint is frustrating and not really suited for mouse control. The character controls are quite clumsy, and the dodging mechanic isn't really very useful (avoiding enemies is far more effective).
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  64. Dec 24, 2015
    5
    It's not a bad game but very repetitive, i thought it was going to be like Silent Hill but it has no puzzles and too many shoots, too much arcade and not scary and i found a not interesting story
    Pros: light effects and graphics + smooth controls
    Cons: repetitive + no puzzles + you get tired very soon playing it + not scary + odd story
  65. Apr 7, 2020
    5
    This game causes strange feelings. Firstly it has got a great story and some fresh ideas, but on the other hand, we got boring gameplay, useless methods to stretch the passage and a few puzzles that are not interesting at all. The game is linear and very boring, all that you need - kill some "taken" and go farther. Also, it is not a horror, quite bad atmosphere and you always got somethingThis game causes strange feelings. Firstly it has got a great story and some fresh ideas, but on the other hand, we got boring gameplay, useless methods to stretch the passage and a few puzzles that are not interesting at all. The game is linear and very boring, all that you need - kill some "taken" and go farther. Also, it is not a horror, quite bad atmosphere and you always got something to protect yourself.
    The game can not offer you a lot of types of enemies (4 types) or weapons (3 types).
    As for me, this game is unworthy of your attention, but you can play for this game just for the story if you are ready to lose some hours for killing enemies and finding a key in the nearest cab.
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  66. Nov 30, 2022
    5
    Güzel bir hikaye anlatsa da, oynanışı dayanılamayacak kadar çok sıkıcıydı. Özellikle sonlara doğru.
  67. Jun 15, 2023
    5
    The game is super boring. I literally forced myself to play it. I don't know if it's just not my vibe or if the game is just bad.
  68. Mar 13, 2021
    5
    This could have been a very good game, but it has one serious problem: the combat.

    The combat sucks so much, it is a major annoyance. You have like 20 bullets and a few batteries. Then come 3 waves of 3 enemies. You have to stun them with your torch and then shoot them. Sound fun, but isn't. You constantly run out of bullets and batteries. Running away is not an option because Alan can
    This could have been a very good game, but it has one serious problem: the combat.

    The combat sucks so much, it is a major annoyance. You have like 20 bullets and a few batteries. Then come 3 waves of 3 enemies. You have to stun them with your torch and then shoot them. Sound fun, but isn't. You constantly run out of bullets and batteries. Running away is not an option because Alan can run fast only for 20 meters before he catches his breath.

    Other than that, the story and graphics are very well done. The whole atmosphere is chilling and frightening.

    I don't know how the devs could ruin a good game with a combat like this. Had they implemented normal doom-style combat, this could have been a great game.

    Other annoyance is the the camera is left and behind of Alan and you have to walk at a certain angle all the time.

    Seriously devs, why did you ruin this game?

    And needless to say, if you fail at combat, which happens A LOT, you will go back to the last savepoint and repeat the whole ´sh*t over an over again.

    5/10, with a better combat it would have been an 8.
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  69. Dec 3, 2020
    5
    With a traditional Remedy zaniness sprinkled through the game's story, Alan Wake is a game with a mediocre and boring gameplay, encouraging the player to stay put, point at the baddies and shoot. It's story is a cliche-riddled tale of nothing, barely exploring it's themes while being completely uninterested in it's characters. Alan himself is a prick you don't want to succeed, and twoWith a traditional Remedy zaniness sprinkled through the game's story, Alan Wake is a game with a mediocre and boring gameplay, encouraging the player to stay put, point at the baddies and shoot. It's story is a cliche-riddled tale of nothing, barely exploring it's themes while being completely uninterested in it's characters. Alan himself is a prick you don't want to succeed, and two years after beating this game i couldn't remember his wife's name. It's not scary, and it's attempts to mix up the gameplay loop are pathetic. I don't think I will ever think about Alan Wake as anything than a hiccup from Remedy, a step down from Max Payne and an unfortunate stepping stone to Quantum Break and Control Expand
  70. May 24, 2020
    5
    The mechanics get in the way of the story. I will say for them that they are gripping, so that you don't get bored by linear pathways through samey environments, probably better than the interludes which are more on the boring side. Out of Stephen King's books the story seems to me most inspired by Bag of Bones, which is far from his best.
  71. May 9, 2021
    5
    Jakim cudem tak zła gra ma tak wysokie noty.

    - zero klimatu. Przeciwnicy już po drugim spotkaniu stają się śmieszni. - na kartkach czytamy TO CO MA NASTĄPIĆ wiec od razu wiemy co sie stanie - gra traktuje gracza jak upośledzonego. Narrator informuje nas o wszystkim co się dzieje tak jakbym sam nie widział... - główny bohater oszukiwał na WF-ie ! Biega jak 150 kilowy facet. Zadyszkę
    Jakim cudem tak zła gra ma tak wysokie noty.

    - zero klimatu. Przeciwnicy już po drugim spotkaniu stają się śmieszni.
    - na kartkach czytamy TO CO MA NASTĄPIĆ wiec od razu wiemy co sie stanie
    - gra traktuje gracza jak upośledzonego. Narrator informuje nas o wszystkim co się dzieje tak jakbym sam nie widział...
    - główny bohater oszukiwał na WF-ie ! Biega jak 150 kilowy facet. Zadyszkę ma co 10 metrów. Oczywiście wróg wymaga wpakowania miliona pocisków w głowę, a nasz protagonista może unieść tylko parę paczek amunicji.
    - walka jest okrutnie zła i niesatysfakcjonująca. Często brakuje amunicji , latarka kończy żywot po paru sekundach, uciekać się nie da.
    - gra przyzwyczaja nas do tego że światło daje schronienie... bzdura. Światła się gaszą zaraz po dobiegnięciu.
    - w grze robimy banalne rzeczy po to by sobie oglądać cutscenki.
    -wszystko to ma formę żałosnego serialu. Rozwaliło mnie pokazywanie co się działo w pierwszym epizodzie JAK JA DOPIERO CO GO SKOŃCZYŁEM !
    - animacje twarzy... lepiej gdyby zamiast nich wkleili głowy w bezruchu bo te mini potrafią rozbawić.
    - Gra nie jest straszna, jest irytująca i żenująca.
    - często trzeba stawać i wysłuchiwać przydługawych monologów które nic nie wnoszą.
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  72. Apr 22, 2021
    5
    Story is mediocre, game play is bad, action side is lacking fluent. Couldn't like it.
  73. May 19, 2022
    5
    В игре есть задатки крутого хоррора, которые не реализованы в полной мере. Очень крутая атмосфера, с этим не поспоришь. Геймплей нереально хреновый и однообразный. Есть всего несколько типов врагов и геймплей заключается тупо в пробежке по лесу и отстреливании их всех. Зачем-то разрабы выбрали вид от третьего лица, хоть от первого было бы намного страшнее. Присутствует излишняя киношность.В игре есть задатки крутого хоррора, которые не реализованы в полной мере. Очень крутая атмосфера, с этим не поспоришь. Геймплей нереально хреновый и однообразный. Есть всего несколько типов врагов и геймплей заключается тупо в пробежке по лесу и отстреливании их всех. Зачем-то разрабы выбрали вид от третьего лица, хоть от первого было бы намного страшнее. Присутствует излишняя киношность. Игра очень спорная, ведь с одной стороны у неё офигенная атмосфера, а с другой стороны это единственное, что хорошо реализовано. Expand
  74. Feb 2, 2023
    5
    Alan Wake игра, сделанная как средний сериальчик. Геймплей всё равно что палка-копалка для нынешнего человека, простой и не замысловатый. Графика плохая и лица кривые. В общем игра тянет на 5 из 10, больше не заслуживает.
  75. Nov 25, 2012
    4
    I really wanted to like this game. The graphics are amazing, the idea is original, and the atmosphere is very well achieved... but the gameplay is simply horrendous, full of glitches and awkward mechanics. The third person camera is a total fail. It seems the game is oriented to a mature audience, and not to hardcore gamers, but even in this aspect it fails as the writing is quiteI really wanted to like this game. The graphics are amazing, the idea is original, and the atmosphere is very well achieved... but the gameplay is simply horrendous, full of glitches and awkward mechanics. The third person camera is a total fail. It seems the game is oriented to a mature audience, and not to hardcore gamers, but even in this aspect it fails as the writing is quite superficial, mundane, and full of clichés. The dialogues couldn't be more obvious... I bought it very cheap in a Steam sale, and I regret it completely. Expand
  76. Jun 15, 2015
    4
    This is an example of someone who has a decent story idea and then implements it so poorly with game design.

    Horrible camera, very annoying combat, graphics don't utilize any modern graphics enhancements (kind of caps out at mediocre 1080p-ish), and poor character control too. The atmosphere is good and the story is decent, but it definitely isn't worth the supreme annoyances from so
    This is an example of someone who has a decent story idea and then implements it so poorly with game design.

    Horrible camera, very annoying combat, graphics don't utilize any modern graphics enhancements (kind of caps out at mediocre 1080p-ish), and poor character control too.

    The atmosphere is good and the story is decent, but it definitely isn't worth the supreme annoyances from so many of the other parts of the game.
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  77. Jul 27, 2012
    4
    I was really looking forward to play this game. The story is great, but unfortunately I had to give up... the camera was driving me crazy and difficulty is just above my level -- attacked from all sides without enough ammo, that's a combination I couldn't manage. Pity, I'd love to know the rest of the story, but I'll just probably google it.
  78. Jan 10, 2014
    4
    Not a great game, and another example of the metacritic score not representing reality. The game has nice graphics, but terrible token enemies. It's like they thought they'd better add the shadow monsters to give it an arcade feel. They're annoying and ruin the game, they are fun for about 2 minutes, then it gets tedious and repetitive. I'm not alone in this opinion, just read a fewNot a great game, and another example of the metacritic score not representing reality. The game has nice graphics, but terrible token enemies. It's like they thought they'd better add the shadow monsters to give it an arcade feel. They're annoying and ruin the game, they are fun for about 2 minutes, then it gets tedious and repetitive. I'm not alone in this opinion, just read a few reviews.

    Very atmospheric, I would have liked to go through the game without any combat.

    Wait for it to be on sale if you need to see it. The graphics and mood are interesting, perhaps a bit self-indulgent and pretentious... also confusing because it's a dream within a nightmare or something like that.

    I would have preferred a first person view, the third person perspective has its limits.
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  79. Mar 9, 2012
    4
    Shine a torch, shoot, run out of ammo, sprint, die, repeat ad nauseum. A complete lack of variety where narrative storytelling takes precedence over gameplay - if I wanted a movie, I would rent a DVD ! Silent Hill style puzzles you can forget ! There's just what I said in the opening line.
    That's a pity because the engine has rendered a beautiful re-creation of a picture postcard
    Shine a torch, shoot, run out of ammo, sprint, die, repeat ad nauseum. A complete lack of variety where narrative storytelling takes precedence over gameplay - if I wanted a movie, I would rent a DVD ! Silent Hill style puzzles you can forget ! There's just what I said in the opening line.
    That's a pity because the engine has rendered a beautiful re-creation of a picture postcard Washington State small town - in day time at least, but alas it is an empty experience and a complete waste as you cannot explore due to all areas but the one you need to take being blocked off.
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  80. May 10, 2012
    4
    They should have made a book, or a GAME. This seems like neither. I thought with the insanely high reviews this was a no brainer when it went on sale for 15 bucks. Dear horror game coders: Clunky controls that make you feel OUT OF CONTROL do get the adrenaline pumping, but that is not fear. after playing Rage and Skyrim (first person is ALWAYS better) the controls on Alan Wake feel like IThey should have made a book, or a GAME. This seems like neither. I thought with the insanely high reviews this was a no brainer when it went on sale for 15 bucks. Dear horror game coders: Clunky controls that make you feel OUT OF CONTROL do get the adrenaline pumping, but that is not fear. after playing Rage and Skyrim (first person is ALWAYS better) the controls on Alan Wake feel like I am gaming drunk off my butt. Again, crappy control of the character makes you feel out of control but that is just ANNOYING in an actual game. I just looked that the universal stats on Steam. 12% of people did not even finish the first acheivement. I did. Now I am in a town (that is not a big spoiler) I have no desire to watch a ton of cut scenes, I want to either play a game called alan wake or read a book called alan wake. Color me annoyed. I don't suck at horror games. Resident evil 1 was an all time fave. this is no RE 1. After dying like 10 times playing RE 1 I finally got to a safe area and I was so pumped for the game. I have the opposite reaction with this game. I like to explore in a gameworld, so it is annoying to start a game were you are running your a@@ off just to survive. Stop to see the graphics? nope, I can't I am too busy running. I quickly realized it was better to get hit by the bad guys while running than try and take a stand. I am sure there are upgrades and better weapons but I only give it a 50% shot that go any further. It actually made me want to go read a horror book instead of playing a "game". Off to amazon to find something to read. peace out. Expand
  81. Feb 16, 2012
    4
    poor pc performance even on top end rigs
    no crosshair, must aim with flash light
    off-center camera angle is awful there is a delay to initiate shooting and no focused/zoom mode specifically for shooting probably works better on xbox (because it has auto aim, and probably runs smoother.) no reason for a nearly 2 old xbox game to not run 60fps on top end rigs. the camera also sucks, if
    poor pc performance even on top end rigs
    no crosshair, must aim with flash light
    off-center camera angle is awful
    there is a delay to initiate shooting and no focused/zoom mode specifically for shooting

    probably works better on xbox (because it has auto aim, and probably runs smoother.) no reason for a nearly 2 old xbox game to not run 60fps on top end rigs.

    the camera also sucks, if you try to have a centered camera view - you run crooked; you have to have a crooked camera view to run straight.


    probably will automatically get good reviews from fan boys and people that were paid to review the game. maybe it was good on xbox, but playing it on pc is like paying $30 to willingly handicap yourself.
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  82. May 9, 2012
    4
    When purchasing the over shoulder third-person camera angle, you'd expect to be looking over the character's right shoulder, not the character's left leg. With Alan running at your far right eye's end it draws your focus away from what you need to be paying attention to, such as that pit in front of you that you're not going to see because you are too busy looking at Alan and trying toWhen purchasing the over shoulder third-person camera angle, you'd expect to be looking over the character's right shoulder, not the character's left leg. With Alan running at your far right eye's end it draws your focus away from what you need to be paying attention to, such as that pit in front of you that you're not going to see because you are too busy looking at Alan and trying to focus around him and not the screen in front of you. When purchasing a horror game, you'd expect horror and not one and a half second cut-scenes of mashed up garbage with blaring "dark" music, because if companies have learned anything by now, which they haven't, it's that suddenly blaring the player with loud sounds or music does not create scares, just pain in the ears. To say that Alan Wake is linear is a dramatic understatement, to say it's passable is a dramatic overstatement. In the begging, Alan mentions he has lost interest in writing, it has become clear to me that companies have lost interest in their customers. Expand
  83. Jun 9, 2012
    4
    While at first glance this looked like a great game - I was looking forward to it for some time - it soon disappointed me horribly. The beginning was promising, only to become a tedious, boring variation of 16-second-cutscenes and 10 minutes of run-through-the-woods-while-taken-chase-you bit. Unnerving indeed. The story is nothing new, but fitting, the problem is that finding theWhile at first glance this looked like a great game - I was looking forward to it for some time - it soon disappointed me horribly. The beginning was promising, only to become a tedious, boring variation of 16-second-cutscenes and 10 minutes of run-through-the-woods-while-taken-chase-you bit. Unnerving indeed. The story is nothing new, but fitting, the problem is that finding the manuscript pages is pretty much an ingame-spoiler that tells you exactly what is going to happen in the next cutscene. I was really hoping forward to an intelligently written, atmospheric horror game - that is probably why I didn't enjoy it much. You can say that this is my personal problem, but I don't think there's many people out there that are searching for something like this when there are better action- and horrorgames out there, while Alan Wake is a mediocre fusion of both. I'm not even going to start on how terribly clunky console-ported controls feel at times because this seems to be standard in the industry as of now. Expand
  84. Mar 15, 2013
    4
    BORING. This game is really boring. It has a background story, yes, but you just can't influence it. It is one of those games that gives you a false impression of free will, but, in the end you must do whatever the game designers wanted you to do.
    And the fightings with the monsters? Not fun at all.
  85. Jun 10, 2013
    4
    I really wish Alan Wake wouldn't have been a video game but rather a book, a movie or maybe even a TV-series. Why you ask? Alan Wake has a good story, full of good writing and interesting moments. But then there is the gameplay: It's repetitive, frustrating and uninteresting. Aim with flashlight, wait until darkness is gone, shoot. Nothing ever changes. Except the amount of enemies. IfI really wish Alan Wake wouldn't have been a video game but rather a book, a movie or maybe even a TV-series. Why you ask? Alan Wake has a good story, full of good writing and interesting moments. But then there is the gameplay: It's repetitive, frustrating and uninteresting. Aim with flashlight, wait until darkness is gone, shoot. Nothing ever changes. Except the amount of enemies. If there are more than 3 or 4 enemies, you are most likely screwed. Alan Wake is a and can't even fall off a 1/2 meter "cliff" without taking a ton of damage. But the worst thing was the car driving. Even Mass Effect did vehicle sections better than this game! Expand
  86. Aug 6, 2018
    4
    This review contains spoilers, click expand to view. To be honest I don't know why people rate this game so high. I felt like I've wasted a week on it. I played this game expecting a good Stephen King-like story but is in fact cliched as hell from the beginning and in the end I have more questions than answers (like WHAT is the dark presence and HOW does an artist work make it comes to life???)... about controls, well as others have mentioned it is just really clunky, especially the camera - it is one of the few third person games which made me really dizzy playing it. The camera control is really strange as well. I pressed R3 to switch it to the right shoulder side but it keeps snapping back (why!?). And the driving camera...my god it's the worst thing ever... Why on earth does the camera snaps to right/left side of the car when I just tilted the right analog stick for a little bit?

    The gameplay itself has no variety at all. Just point flashlight at monsters, shoot/dodge. By chapter 2 the game has become more like a mechanical process than a game.

    Bad story, bad control, bad gameplay. Don't waste your time.
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  87. Jun 25, 2014
    4
    I have mixed feelings about this one. The story line is quite good, well above average, and the voice acting is good. But the gameplay is VERY frustrating and repetitive—first chapter of the game and you have seen it all.

    This game is all about getting from A to B and from B to C (repeat ad nauseam) in a linear path. You have to reach checkpoints in order to save, so you will have to
    I have mixed feelings about this one. The story line is quite good, well above average, and the voice acting is good. But the gameplay is VERY frustrating and repetitive—first chapter of the game and you have seen it all.

    This game is all about getting from A to B and from B to C (repeat ad nauseam) in a linear path. You have to reach checkpoints in order to save, so you will have to repeat over and over again the sections you hate the most, video scenes included—and, oh, you will hate them. Honestly, I was so tempted to abandon the game several times.

    You are encouraged to explore everything (for weapons, story and the unbelievable 100 useless thermos) but the reward is not up to the waste of time and literally infinite enemies that will assault you.

    Bottom line: the story is good. If you like mystery books or Stephen King then, absolutely, give it a go, you will not find anything like this. Otherwise use with caution. Perhaps wait for a good sale? I could recommend it to some people but, honestly, I doubt I would have played it had I known better.
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  88. Jun 18, 2022
    4
    Скучнейшая и неинтересная бурда. Начало было очень интересным, но сам геймплей очень скучный. Ходить и стрелять в фонарик мне не понравилось. Если сильно понравился сюжет, то советую пробежать игру на самой лёгкой сложности.Скучнейшая и неинтересная бурда. Начало было очень интересным, но сам геймплей очень скучный. Ходить и стрелять в фонарик мне не понравилось. Если сильно понравился сюжет, то советую пробежать игру на самой лёгкой сложности.
  89. Dec 12, 2021
    4
    govnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovno
  90. Jun 10, 2023
    4
    no crosshair, must aim with flash light and it is frustrating because flash light will not aim center of screen
  91. Apr 2, 2023
    4
    I always wanted to play this game since it got praised a lot, so in 2022 i played it and finished it.
    I don't wanna go into details but the game was huge disappointment for me.
  92. Jul 23, 2012
    3
    I can't help but feel that they missed to land the stone in the bucket with this one. As moody the maps are, getting spoilers from writing before every exciting combat-situation just ruins the games already lacking ability of horror because the player is far from defenseless and adrenaline does not go well with fear. The story is intriguing leaving you wanting for more but alas theI can't help but feel that they missed to land the stone in the bucket with this one. As moody the maps are, getting spoilers from writing before every exciting combat-situation just ruins the games already lacking ability of horror because the player is far from defenseless and adrenaline does not go well with fear. The story is intriguing leaving you wanting for more but alas the publisher Microsoft decided to pull another DLC stunt (with a "manual calling them through a phone for any chance of refunds if the content is found lacking" requirement) out of their arses, covering this gem in even more dirt which is ironic considering 98% of the environments you are in contains trees and dirt. LOTS of trees and dirt as you are forced into the supposedly 21 century mandatory cut-scenes over and over again. I would be on the verge of overlooking all these flaws if it wasn't for the fact that It's a console port as well. Extremely poor performance at certain points and the aiming can be horrible when you need it the most. Remedy, come on man. You're better than this. Expand
  93. Apr 25, 2012
    3
    No fun at all, no freedom, no exploration and always the same creatures to kill. Sorry but it's not enough to make a good game.
    Graficaly it's nice, but very frustating cause we can't use that engine for exploration etc.
    Too much forest, too dark...

    That's sad cause the story could be good support.
  94. May 31, 2013
    3
    Well, it looks like my previous review was deleted. Remedy doesn't like bad press, I guess? Alan Wake is not a good game. The gameplay is awful, the story is very cliche and uninteresting. The port job done on it is awful; the framerate suffers even on the highest end machine. The camera angle is one of the the worst i've seen in a third person game. It's at such an awkward angle that it'sWell, it looks like my previous review was deleted. Remedy doesn't like bad press, I guess? Alan Wake is not a good game. The gameplay is awful, the story is very cliche and uninteresting. The port job done on it is awful; the framerate suffers even on the highest end machine. The camera angle is one of the the worst i've seen in a third person game. It's at such an awkward angle that it's impossible for your character to walk forward, but always walks and a slight angle. The game has to have a mini cutscene to show you every time an enemy pops up, you you get control taken away from you ever 30 seconds or so. It's like they couldn't figure a good way to alert you to enemies, so they had to put in cutscenes. Remedy has proven they are a below average developer at best, and not worth of your time or money. Stay away. Expand
  95. Aug 23, 2013
    3
    The controls are awful, very hard to focus your gun and even difficult to walk straight with the 3rd person view; you're also constantly looking 'around' Alan who seems to enjoy blocking my view of where I want to go. I've tried both mouse/keyboard and 360 controller, both are awful to control, the lack of control takes you out of the story; the graphics are otherwise quite good and useThe controls are awful, very hard to focus your gun and even difficult to walk straight with the 3rd person view; you're also constantly looking 'around' Alan who seems to enjoy blocking my view of where I want to go. I've tried both mouse/keyboard and 360 controller, both are awful to control, the lack of control takes you out of the story; the graphics are otherwise quite good and use interesting effects, I'm sure this would be an enjoyable game if it was actually playable (how the majority of reviewers are able to play this is beyond me). Further, Alan cannot attack his enemies when he does not have any ammo, no fists or kicks, no using the flashlight as blunt impact; this means you stand there like a taking a beating until you reload the level with 12 bullets which at times is not enough and you still have to double-back to hopefully find a stash (then if you die and need the ammo, you have to do it again, and again). I would constantly run out of ammo, often wasting shots due to the controls. The game only saves at predetermined check points, you cannot save where you want to. I've put 5 hours into it, which according to howlongtobeat is about half way, I have zero inspiration to conclude this "nightmare" (which it is, for all the wrong reasons) and do not recommend whatsoever. +3 points for good graphics and creative use of story, -7 for abysmal controls. Expand
  96. Feb 22, 2012
    3
    Very bad porting to the PC a good console game, horrible optimization, horrible management (management of the keyboard and mousetrap). Main gripe with the game is that the game is released 2 years later and still the difference from the console version is no (graph and control). Control on the controller very well. mousetrap on your keyboard and all the fun of the game becomes a torment!
  97. Feb 28, 2012
    3
    v00d00m4n's post says it all. Game with great potential gets a lousy console port with crappy gameplay and control. I'm (maybe was?) a huge Remedy fan. Played all their games from Death Rally to this piece of crap. It's looks like a disgusting trial to rip off more money from gamers.

    Remedy, i've read, you are PC gamers at heart and really wanted to make this port. If that's true, than do
    v00d00m4n's post says it all. Game with great potential gets a lousy console port with crappy gameplay and control. I'm (maybe was?) a huge Remedy fan. Played all their games from Death Rally to this piece of crap. It's looks like a disgusting trial to rip off more money from gamers.

    Remedy, i've read, you are PC gamers at heart and really wanted to make this port. If that's true, than do us all a favor: next time do not listen to your heart if you don't consider to do it right ....
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  98. Mar 11, 2012
    3
    Linear, repetitive, predictable. Was looking forward to this. Waste of time. The story is fun and engaging, but action scenes are so boring, I had to give up.

    Not sure why this scores so highly ... maybe it was a good game 18 months ago.
  99. Jun 23, 2012
    3
    I am certain Alan Wake will garner many positive reviews that focused on the story and its "unusual" style and presentation. I admit, it is interesting and would make an excellent book or movie. The problem is that even the best novel can be turned into a bad computer game and that is essentially what has happened here.

    The story unfolds over the coarse of 20 hours as you run from one
    I am certain Alan Wake will garner many positive reviews that focused on the story and its "unusual" style and presentation. I admit, it is interesting and would make an excellent book or movie. The problem is that even the best novel can be turned into a bad computer game and that is essentially what has happened here.

    The story unfolds over the coarse of 20 hours as you run from one well lit area to the next, fighting waves of the exact same 4 monsters, using the exact same 4 weapons and the exact same strategy all the way to the end. The Enemy AI is rudimentary. The soundtrack is non-existent. Alan Wake will occasionally narrate and explain a new revelation, or what he is feeling or what you need to do next.

    The game lacks tradition incentives to keep you playing. There are no choices, no dialogue trees, no weapon upgrades, no level-ups. Even Alan Wakes own survival is tied to the plot and thus never seems to be in question. The game thrusts you into the action without spending sufficient time on character development and then tells you that you need to do X, Y and Z if you wish to save various people you don't care about. This might work in a book or movie were we are simply spectators along for the ride, but it is asking a lot in a game where players must invest 20 hours of their own time to progress the story. I constantly found myself asking the question, "Do I really care about these people? Do I even care what happens to Alan Wake? Why do I need a key to open this door when I have a shotgun in my hand?" As a result, it is easy to lose interest. This is one of the few games I have played in my life that I have had to force myself to finish. Somewhere along the way, Remedy lost that balance between making a game with a good story and a game that is still fun to play. People invest in computers and pay top dollar for games because they want more than books or movies can offer. My advice: Buy BioShock or replay Indigo Prophecy. You can skip this one.
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  100. Jul 21, 2012
    3
    Nice storyline, you're immersed in a show (reminds me kind of x files) but, excepting the narration this game simply sucks.
    Is divided in 6 episodes but if if you want to see the real "season finale" you must BUY episode 7 & 8 DLC!!!
    Game-play is ridiculous: go from point A to point B, location 90% of the time you're in the woods, you'll find in you way (inside the woods) everywhere
    Nice storyline, you're immersed in a show (reminds me kind of x files) but, excepting the narration this game simply sucks.
    Is divided in 6 episodes but if if you want to see the real "season finale" you must BUY episode 7 & 8 DLC!!!
    Game-play is ridiculous: go from point A to point B, location 90% of the time you're in the woods, you'll find in you way (inside the woods) everywhere batteries (with a famous brand/advertising) weapons and stocks of ammo everywhere?!? while you're walking with your annoying character that cannot run for more than 5/6 seconds, you'll find black men (made all the same) that want to kill you, kill them, go to point B, watch cut-scene and there you go repeat for all the other annoying levels.
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Metascore
83

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 30
  2. Negative: 0 out of 30
  1. May 5, 2012
    70
    Alan Wake is a decent port with a few console-characteristics that cause a few annoyances. But PC-gamers finally have the option to enjoy Alan Wake's unique and gripping story.
  2. 82
    Yet as a finished result and, finally, as a product with an interactive purpose, Alan Wake suffers enough from trying to mix so many influences, ending very close to the "you love it or hate it" model. Eventually, maybe these are just the "pains of childbirth" for something more complex or for something else as deserving as interactivity, a new „species" that needs to be judged less for its interactive aspects and more for the ones that regard its style.
  3. Apr 5, 2012
    80
    "A gripping rollercoaster ride." - Stephen King. [Apr 2012, p.52]