- Publisher: Remedy Entertainment
- Release Date: Feb 16, 2012
- Also On: Xbox 360
User Score
Generally favorable reviews- based on 2165 Ratings
User score distribution:
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Positive: 1,547 out of 2165
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Mixed: 460 out of 2165
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Negative: 158 out of 2165
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- Most helpful
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Jun 23, 2012
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Jun 9, 2012
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Mar 11, 2012Linear, repetitive, predictable. Was looking forward to this. Waste of time. The story is fun and engaging, but action scenes are so boring, I had to give up.
Not sure why this scores so highly ... maybe it was a good game 18 months ago. -
Mar 9, 2012
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Feb 16, 2012
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Dec 12, 2021govnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovno
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Jun 13, 2013This review contains spoilers, click expand to view.
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May 10, 2012
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Aug 12, 2013
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Feb 9, 2014
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Jan 10, 2014
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May 16, 2014This game is buggered to hell. The voice acting is awful, it is way too hard, the learning curve is steep, the gunplay is HORRENDOUS. And bad hit detection.
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Jun 25, 2014
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Aug 3, 2012Extremely repetitive, moderately boring, and very disturbing to control (consolitis). If you want to just kill zombies, try Left for dead. If you're after a good story, try a good book. If you buy this, be ready for an extremely shallow, simple game.
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Nov 25, 2012
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Apr 25, 2012No fun at all, no freedom, no exploration and always the same creatures to kill. Sorry but it's not enough to make a good game.
Graficaly it's nice, but very frustating cause we can't use that engine for exploration etc.
Too much forest, too dark...
That's sad cause the story could be good support. -
Jul 13, 2012
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Jul 23, 2012
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Aug 7, 2013
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Jul 23, 2012
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Jul 21, 2012
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Jun 10, 2013
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Feb 28, 2012
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Jun 28, 2012Alan Wake had an incredible chance to be a great action game, however there are several fundamental flaws including the flashlight-based weapon system. Beautiful scenery in and locations in this game are largely ruined by the game being predicated on darkness. NOT FUN.
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Jul 27, 2012I was really looking forward to play this game. The story is great, but unfortunately I had to give up... the camera was driving me crazy and difficulty is just above my level -- attacked from all sides without enough ammo, that's a combination I couldn't manage. Pity, I'd love to know the rest of the story, but I'll just probably google it.
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Sep 28, 2013
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Feb 17, 2012who invented these terrible controles? its like swiming. a very annoying camera angle in combination with the swiming movement and no aiming feedback are ruining the whole gameexperience. its made for masochists rathers than pc gamers. im used to direct, complete and precice control in games. this thing is the complete opposite.
because of that, its unplayable for me. -
May 9, 2012
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Feb 22, 2012Very bad porting to the PC a good console game, horrible optimization, horrible management (management of the keyboard and mousetrap). Main gripe with the game is that the game is released 2 years later and still the difference from the console version is no (graph and control). Control on the controller very well. mousetrap on your keyboard and all the fun of the game becomes a torment!
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Aug 23, 2013
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Jun 3, 2013
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Jun 4, 2013
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Aug 5, 2013This is shallow two-button gameplay combined with the worst of a high school creative writing contest all rolled into one. I actually played through it with a few of my friends watching, MST3K Rifftracks style. The writing is at least as cliche and stilted as 'This Island Earth'.
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May 31, 2013
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Mar 15, 2013BORING. This game is really boring. It has a background story, yes, but you just can't influence it. It is one of those games that gives you a false impression of free will, but, in the end you must do whatever the game designers wanted you to do.
And the fightings with the monsters? Not fun at all. -
Jul 24, 2013
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Jul 7, 2013
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Dec 14, 2015what a waste of money. you run with a lighter and shot ghosts. overrated game nothing for me but good for lil kids and the american nightmare is the same
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May 14, 2012
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Jun 15, 2015
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Oct 11, 2013I am writing for BrutalMoose. To quote him from his stream as of 10/11/13 "The game looks good, and could be scary, but isn't. Maybe it's just because I'm drunk, I don't know... alcohol might be affecting this game for me..."
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Aug 6, 2018This review contains spoilers, click expand to view.
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Aug 25, 2019Terrible Game.
Bad gameplay. You fight the same two guys over and over. The shooting action is bad. Makes me wish i would play Resident Evil 4 or Last of Us which had great combat.
The only good thing about it are the town environments which look nice. Rest of the game is a real disaster. -
Jun 19, 2023Main difficulties in this game are controls and camera angle. If you are playing using controller, then also add poor aiming. Otherwise, the gameplay itself is just idea free.
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Jun 18, 2022
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Jun 10, 2023no crosshair, must aim with flash light and it is frustrating because flash light will not aim center of screen
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Apr 2, 2023I always wanted to play this game since it got praised a lot, so in 2022 i played it and finished it.
I don't wanna go into details but the game was huge disappointment for me. -
Apr 13, 2023Seriously cannot understand why ppl rate this game this high. The narrative is just so so bad which annoys me to the max and the plot is just, ugh I can’t. Worst story telling and narrative ever. Will give 1 point for gameplay i guess. as long as he stops monologuing to explain the story and his feeling i would feel better
Awards & Rankings
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May 5, 2012Alan Wake is a decent port with a few console-characteristics that cause a few annoyances. But PC-gamers finally have the option to enjoy Alan Wake's unique and gripping story.
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Apr 13, 2012Yet as a finished result and, finally, as a product with an interactive purpose, Alan Wake suffers enough from trying to mix so many influences, ending very close to the "you love it or hate it" model. Eventually, maybe these are just the "pains of childbirth" for something more complex or for something else as deserving as interactivity, a new „species" that needs to be judged less for its interactive aspects and more for the ones that regard its style.
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Apr 5, 2012"A gripping rollercoaster ride." - Stephen King. [Apr 2012, p.52]