User Score
8.0

Generally favorable reviews- based on 2165 Ratings

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  1. Feb 11, 2014
    9
    This psychological horror-mystery begins with famous writer Alan Wake as he vacations with his wife to a small town in an attempt to escape his writer's block. Everything goes to hell when his wife Alice is kidnapped by a strange darkness that is taking over the area and bringing horror and destruction with it. I will not spoil anything, but this game's strength is certainly in its story.This psychological horror-mystery begins with famous writer Alan Wake as he vacations with his wife to a small town in an attempt to escape his writer's block. Everything goes to hell when his wife Alice is kidnapped by a strange darkness that is taking over the area and bringing horror and destruction with it. I will not spoil anything, but this game's strength is certainly in its story. Wake, as a writer, provides an interesting narration that brings the environment to life, while also voicing Wake's thoughts and providing information for the story. The way game connects collectibles (in the form of pages to Alan's memoirs) to the story is great and interesting. Characters are brought to life with new depth as you read their stories in the memoirs. But the horror is also a big factor in this game.

    When the darkness attacks, light is the only salvation. Your inventory consists of guns and light-based weapons, such as flares, flashbangs, and a flashlight. Ammunition can be scarce, so hold on to the light and savor it while you have it. It all fits well with the horror of the game--as the darkness becomes stronger, you only feel safe in the light of day (and not always then!). When lost, following the light is also a safe bet, but this feels natural. You are running, being chased by those Taken by the darkness, and naturally you run toward the light because it is the only place you feel is safe.

    This is a game I know I will certainly replay, with more focus on the story and collectibles. The gameplay is unique and interesting, the horror keeps you on edge, and the story is fantastic and full of depth.
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  2. Feb 10, 2014
    9
    This has to be one of the better games I've played in the past couple of years. The game mechanic of using light in various ways is quite unique, and works very well. The story isn't overly original, but the way in which it's told will draw you in and hold you `till the end. You can tell it is very inspired by Stephen King, and even mentions him once or twice in passing. The game feelsThis has to be one of the better games I've played in the past couple of years. The game mechanic of using light in various ways is quite unique, and works very well. The story isn't overly original, but the way in which it's told will draw you in and hold you `till the end. You can tell it is very inspired by Stephen King, and even mentions him once or twice in passing. The game feels like an interactive movie based on a Stephen King book, directed by Alfred Hitchcock. Highly recommended for anyone who's a fan of the horror genre, whether it be games, books, or movies. Expand
  3. Feb 9, 2014
    3
    I bought this game in Christmas sale.
    First of all. Terrible shaking videos brings you on island, where you get wrong direction and your girlfriend disappear. Ok, nice start and there are some scary ghost in forest, many pages from book, where are future steps described....
    BUT! Main character is terribly crappy, unable to walk and run more than 50 meters. His position is on side, but
    I bought this game in Christmas sale.
    First of all. Terrible shaking videos brings you on island, where you get wrong direction and your girlfriend disappear. Ok, nice start and there are some scary ghost in forest, many pages from book, where are future steps described....
    BUT! Main character is terribly crappy, unable to walk and run more than 50 meters. His position is on side, but he is moving to the center of screen, what is terrible first hour. After 1 hour you find him terrible clumsy. Ghost persons are coming from nowhere and you have to hit them with light from your lamp. And during this, he is terribly clumsy. When you are trying to run from them, they are faster and Alan is terribly clumsy to go around tree, rock. When Alan is hit, he is clumsy more than before...
    This game is joke. Creator was somebody who was creating main character and scene perspective completely drunk. When I see other games like Tomb Raider, Prince of Persia, where character control is helpful, not doing stupidities, I'm asking WHY ? WHY ? Why did I bought this terrible game ???????
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  4. Feb 9, 2014
    6
    Its a good game.

    First of all, the good bits: The voice acting is overall excellent. The characters are compelling. The graphics/environment is very nice. The story keeps you in doubt all the time. I like the torch mechanic, you actually need to use it as a torch sometimes. The bad: The talking animations are really bad...Fortunately they seem to get better as you progress. The
    Its a good game.

    First of all, the good bits: The voice acting is overall excellent.
    The characters are compelling.
    The graphics/environment is very nice.
    The story keeps you in doubt all the time.
    I like the torch mechanic, you actually need to use it as a torch sometimes.

    The bad: The talking animations are really bad...Fortunately they seem to get better as you progress.
    The game forces you to go out of your way to collect "the story", its annoying and boring. It shouldnt be so time consuming.
    Gameplay is just ok.
    The story never ultimately explains itself and some people seem to like this, but not me. I hate it, this really is the downfall of the game.

    Well worth the
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  5. Jan 31, 2014
    9
    At first I didn't know what to think about this game. The gameplay surprised me a bit, and to be honest, I thought to myself in the tutorials: "Is this it?"

    But I decided to keep on playing, and I'm glad I did. I got used to the gameplay and it became rather fun. But that's not where the strong point is in this game. What impressed me about Alan Wake is the story line and how the game
    At first I didn't know what to think about this game. The gameplay surprised me a bit, and to be honest, I thought to myself in the tutorials: "Is this it?"

    But I decided to keep on playing, and I'm glad I did. I got used to the gameplay and it became rather fun. But that's not where the strong point is in this game.
    What impressed me about Alan Wake is the story line and how the game is set up. You're playing as a writer, and the game is played as if you were reading a book, or listening to an audio book. It has chapters, and even narration by Alan Wake so we can explore his thoughts and truly know how and what he feels.

    The ending didn't leave me wanting for more, but it sure was a confusing, yet climatic ending.
    All in all, Alan Wake has a great story line, and is in my opinion one of the best horror games I've played story wise.
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  6. NLS
    Jan 21, 2014
    7
    I like this game.
    I like the story telling, I like the genuine american horror story feeling.
    I would wish it was less linear.
    Definitely a good game though.
  7. Jan 12, 2014
    6
    To be honest, the game is so-so. The storytelling is good, despite of everything other. The gameplay is quite poor. It's poorly copy-past the famous resident evil series, and contains no puzzles, no interesting enemies. So we are getting half novel story-telling, half shooting game very similar to Max Payne, and to be honest it doesn't justify my expectation. I pretty sure that you willTo be honest, the game is so-so. The storytelling is good, despite of everything other. The gameplay is quite poor. It's poorly copy-past the famous resident evil series, and contains no puzzles, no interesting enemies. So we are getting half novel story-telling, half shooting game very similar to Max Payne, and to be honest it doesn't justify my expectation. I pretty sure that you will get more fun by playing in resident evil or silent hill. Expand
  8. Jan 10, 2014
    4
    Not a great game, and another example of the metacritic score not representing reality. The game has nice graphics, but terrible token enemies. It's like they thought they'd better add the shadow monsters to give it an arcade feel. They're annoying and ruin the game, they are fun for about 2 minutes, then it gets tedious and repetitive. I'm not alone in this opinion, just read a fewNot a great game, and another example of the metacritic score not representing reality. The game has nice graphics, but terrible token enemies. It's like they thought they'd better add the shadow monsters to give it an arcade feel. They're annoying and ruin the game, they are fun for about 2 minutes, then it gets tedious and repetitive. I'm not alone in this opinion, just read a few reviews.

    Very atmospheric, I would have liked to go through the game without any combat.

    Wait for it to be on sale if you need to see it. The graphics and mood are interesting, perhaps a bit self-indulgent and pretentious... also confusing because it's a dream within a nightmare or something like that.

    I would have preferred a first person view, the third person perspective has its limits.
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  9. Jan 8, 2014
    8
    A game i bought in 2011, and never got into it, until a couple of days a go.
    OK, story is absolutely fantastic, and thoroughly enjoyable, even if a little Americanized.
    Graphics and presentation is second to none, it has a brilliant art style that flows extremely well with game play and story. Now, my only reason for not scoring this a 10, is purely the repetition throughout the game,
    A game i bought in 2011, and never got into it, until a couple of days a go.
    OK, story is absolutely fantastic, and thoroughly enjoyable, even if a little Americanized.
    Graphics and presentation is second to none, it has a brilliant art style that flows extremely well with game play and story.
    Now, my only reason for not scoring this a 10, is purely the repetition throughout the game, combat is cool, but get's a little dull and becoming a chore towards the end of the game, however it is only a small niggle.
    The game has room for further game play even after completion along the lines of achievements if that is your thing, you may go back and try to bust those final achievements.
    My final words, great game and definitely worthy of it's price.
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  10. Jan 5, 2014
    9
    First of all, Alan Wake really is worth the money. While it plays very much like a standard Third person Shooter, the concept behind the combat is brilliant and flawlessly executed, using light to destroy the 'dark armor' then use firearms to eliminate your enemies, the 'Taken', human entities coming to life from a novel Wake can't remember writing. If I were to explain the story, I wouldFirst of all, Alan Wake really is worth the money. While it plays very much like a standard Third person Shooter, the concept behind the combat is brilliant and flawlessly executed, using light to destroy the 'dark armor' then use firearms to eliminate your enemies, the 'Taken', human entities coming to life from a novel Wake can't remember writing. If I were to explain the story, I would be he all day, but one thing I can say is that Alan Wake is filled with convoluted plot twists. However, 2 complaints I have about the game are the awkward camera angles (because shrubbery can easily block your view during combat in the forest), and the steep difficulty curve in the first couple of chapters. Expand
  11. Jan 4, 2014
    8
    I highly enjoyed this remedy game. Making notably only Max Payne, Alan wake is a highly refreshing game. I enjoyed the story, the characters and overall the game is polished and a blast to play.
  12. Jan 1, 2014
    7
    I will be truthful and tell you that this game is good. However, it is grueling. The story takes a very long time to play out, and has a pretty boring archetype to it. The actual story however is awesome and will capture you immediately. The game just feels like there is too much repetitive fighting for how much story happens in between the fighting. About 3 hours in, I was ready forI will be truthful and tell you that this game is good. However, it is grueling. The story takes a very long time to play out, and has a pretty boring archetype to it. The actual story however is awesome and will capture you immediately. The game just feels like there is too much repetitive fighting for how much story happens in between the fighting. About 3 hours in, I was ready for the game to just be over already. The game is an extremely awesome concept, but it could have been executed much, much better Expand
  13. Nov 25, 2013
    8
    I've played this game when it came on PC and have decided to try it out again a couple of days ago. I must say this game is very enjoyable to play, while it's known as a horror adventure it's not scary (most of the time). The story is enjoyable, but the combat can be a pain in the ass untill you get used to it (and even then it can be frustrating). Despite this, it's a great game and youI've played this game when it came on PC and have decided to try it out again a couple of days ago. I must say this game is very enjoyable to play, while it's known as a horror adventure it's not scary (most of the time). The story is enjoyable, but the combat can be a pain in the ass untill you get used to it (and even then it can be frustrating). Despite this, it's a great game and you should try it if you haven't already. Expand
  14. Nov 24, 2013
    7
    Fortunately Remedy have not flopped when they released Max Payne 2. For them the flop (if one can call it a flop at all) was second series of games, Alan Wake. Let's just call it a decline. For me I expected higher level of character insight and relation to the protagonist I've enjoyed with Max Payne 1 & 2. Alan Wake did not intrigue me with the story line and the main protagonist did notFortunately Remedy have not flopped when they released Max Payne 2. For them the flop (if one can call it a flop at all) was second series of games, Alan Wake. Let's just call it a decline. For me I expected higher level of character insight and relation to the protagonist I've enjoyed with Max Payne 1 & 2. Alan Wake did not intrigue me with the story line and the main protagonist did not capture my attention. I understand Remedy spent more time on the gameplay mechanics/atmosphere and an attempt at TV series episodic release schedule (something nobody has still pulled off in video game industry). In my opinion they should have focused on storyline a little more. One of the good things I've discovered during this game is original The Twilight Zone series which inspired the ingame TV series Night Springs. Atmosphere in this game is omnipresent and deep, you will find yourself in an "ecosystem" of interleaved and interrelated themes that creates an ingame world that Remedy have mastered over the years.

    Lastly I'd like to thank Remedy for securing a PC release of this game. Would it not be for Xbox we would have seen a PC port much earlier. PC realm is where Remedy originally come from so I am glad to see they have delivered for their dedicated fan base.
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  15. Nov 17, 2013
    8
    I don't scare easily and while Alan Wake didn't scare me outright, it provided a constant state of creepiness that was continuously chilling. The characters and story along with the storytelling are awesome. The graphics, photography, and camera work are stunning. The one major blemish is the gameplay which isn't all that bad, it just isn't all that good either. However using a flashlightI don't scare easily and while Alan Wake didn't scare me outright, it provided a constant state of creepiness that was continuously chilling. The characters and story along with the storytelling are awesome. The graphics, photography, and camera work are stunning. The one major blemish is the gameplay which isn't all that bad, it just isn't all that good either. However using a flashlight to fight off the darkness is a pretty cool concept and the execution comes off pretty nicely. Although I have to admit the game didn't draw me in to play non-stop from start to finish--ultimately starting the game in September and not actually finishing it until November.

    So what is it about Alan Wake that makes it so standoffish? Well for starters, the gameplay starts to get repetitiously dull. Some of the forest paths are really long laying ground for more hordes of Taken than one person can deal with before it just becomes mundane. It is kind of broken up with some areas to explore in between, but it wasn't enough. The other aspect which may sound weird is that I never really felt like I took the role as Alan Wake. Instead it felt more like I was just moving the story forward and watching Alan unfold as opposed to being a part of critical decisions. Fortunately the chapters are broken up very nicely into roughly two hour segments with good musical intermissions allowing players whatever amount of time they need before jumping into the next chapter.

    Overall, a fantastic game and a must play in my book.
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  16. Nov 8, 2013
    9
    A great game not only from the narrative perspective but also from technical one...Just a perfect combination of a thriller with an amazing storyline and an exciting gameplay.One of the best single player games I've ever played.
  17. Nov 1, 2013
    8
    Superb storytelling, memorable characters, and a dark but yet gorgeous atmosphere that will stick with you long after you are finished Alan Wake. I need to address one thing first...

    This is not a scary game...it's not meant to be. It's a psychological action thriller (check the box art if you don't believe me...) Unfortunately people have rated this game based on "scare factor" and
    Superb storytelling, memorable characters, and a dark but yet gorgeous atmosphere that will stick with you long after you are finished Alan Wake. I need to address one thing first...

    This is not a scary game...it's not meant to be. It's a psychological action thriller (check the box art if you don't believe me...) Unfortunately people have rated this game based on "scare factor" and that's not fair. Although this game has the makings of "horror" game, it's not. That's like trying to call the movie "Se7en" a horror movie. It has the atmosphere and aesthetics of one but its a psychological thriller all the way through.

    Alan Wake puts you on the edge of your seat and keeps you coming back for more. The game plays out like a thriller/mystery TV show with "Chapters" and "Previously On..." segments. You play as a best selling author who is having difficulties writing his next book. He decides to take a vacation with his girlfriend up to a town called Bright Falls. Located in the pacific northwest, Bright Falls shares many similarities with the fictional town of Twin Peaks (the TV show from the 90's). It's a small, cozy, honest working mans town where everybody know everybody. When your just about settled into the cabin, your girlfriend goes missing. You must then try and track her down while avoiding the darkness that plagues the town and the evil that lurks within.

    The game has several key features. The atmosphere by far steals the show. You can tell a lot of attention to detail went into crafting this beautiful northwestern landscape. The lighting and particle effects are excellent as well. The sound design is well done and the narration from the main character adds to the tension and mystery.

    I do have a few gripes though... One being the character models and stiff animations. The character models look a little dated. I guess from a distance they don't look to bad but once you see them up close you can really notice the lack of detail. The characters seem to move around in the most simplistic ways possible. Also, the lip syncing is some of the worst I have seen in years. It's like watching a poorly dubbed kung fu movie. The driving mechanics, although short, are poorly done. You never feel like you have full control over the vehicle. Too far to the left or right and you swerve out of control and into a ditch.

    My last complaint would be the lack of replay-ability. Once you complete the game...that's it. Your not awarded any bonus missions or free roam. Sure you can go back and collect some coffee thermoses (no seriously there's like 100 to collect) but what is that going to get you? Seeing as how the game was first designed as an open world game (and still feels much like one at times) they could have left that in tact and let you roam around freely after you beat the game.

    All that set aside, the games pacing, characters and location are more than enough to draw you in. Like a good book, you wont want to put this one down once you've started.
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  18. Oct 31, 2013
    7
    7.5 Actually.
    I enjoy this game for the story and the graphics. Gameplay is pretty lame, and as others said the off-center-semi-shoulder camera angle can become really noxious, tedious, and frustrating. Besides, it is never constant, and keeps shifting depending on what needs to be shown in the specific place in the game. Trying to complete a jump puzzle with such camera view becomes
    7.5 Actually.
    I enjoy this game for the story and the graphics. Gameplay is pretty lame, and as others said the off-center-semi-shoulder camera angle can become really noxious, tedious, and frustrating. Besides, it is never constant, and keeps shifting depending on what needs to be shown in the specific place in the game. Trying to complete a jump puzzle with such camera view becomes ridiculous.
    The game-play itself is this: you point your flashlight and shoot. That's it. Some path-finding bugs (which a not many, but present) take away from enjoyment.
    Nonetheless, as i said before, i enjoy this game for the story and graphics (even though buggy in-game auto-tune up optimizer told me my system req's are below minimum requirement, i am running smooth on all maxed up without a hick-up), and it is a good experience which is a blend of cinematic feeling and a quest with shooting elements. Good game.
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  19. Oct 11, 2013
    3
    I am writing for BrutalMoose. To quote him from his stream as of 10/11/13 "The game looks good, and could be scary, but isn't. Maybe it's just because I'm drunk, I don't know... alcohol might be affecting this game for me..."
  20. Oct 7, 2013
    9
    Awsome game. you have to dig through the first 15min but once you are in you cannot let it go anymore. I love it. Sometimes the camera is not my cup of tea but the overall experience is great.
  21. Oct 6, 2013
    5
    When big budget games screw up they screw up well. This game attempts to take Stephen King tropes and turn them into a computer game, it looks great, is well voiced but massively over-cutscened. Also the only real scares come from being overwhelmed by sheer numbers of enemies. I didn't complete this simply because I stopped caring. Sad really..

    It feels like a sci-fi channel movie.
    When big budget games screw up they screw up well. This game attempts to take Stephen King tropes and turn them into a computer game, it looks great, is well voiced but massively over-cutscened. Also the only real scares come from being overwhelmed by sheer numbers of enemies. I didn't complete this simply because I stopped caring. Sad really..

    It feels like a sci-fi channel movie.

    Basically if you want a really scary game get Amnesia: The Dark Descent.... That's what you need,
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  22. Sep 28, 2013
    0
    I find it difficult to accept many of the positive reviews made here for this game. In all honestly, you could barely call it a game at all. It's more like an interactive story in the vein of Dear Esther than a game. It's boring and predictable, the controls are awful and the choices are superficial. It's about as horrific as ordering neopolitan icecream and discovering they gave you allI find it difficult to accept many of the positive reviews made here for this game. In all honestly, you could barely call it a game at all. It's more like an interactive story in the vein of Dear Esther than a game. It's boring and predictable, the controls are awful and the choices are superficial. It's about as horrific as ordering neopolitan icecream and discovering they gave you all strawberry. Do not buy even on sale. Expand
  23. Sep 18, 2013
    10
    The best story telling in recent memory. Sometimes the controls suck but the ambiance, careful style progression and suspense punctuated by real fear your batteries will run out on your flashlight makes it amazing and totally worth it. I usually avoid console ports religiously but I'm glad I picked this gem up on sale.
  24. Sep 13, 2013
    8
    The GOOD
    - hooked story. I can't put a stop to it. I don't know why too.
    - new kind of evil 'Darkness' thing aside from zombies, ghost, zombies, devil, zombies, did I mention the old evil like zombies?
    - get me scared without scary things at all.

    The BAD
    - game play is ultimately repetitive. Just walk to there, fight yourself through, and activate it, the repeat again
  25. Sep 10, 2013
    8
    This game is a must-have for people that love mystery-supernatural kind of stories, but for those that aren't a fan of such things,this game could do either 2 things to you. Either it will make you looove the genre or you would just hate it and just force your way through to get the end.But overall it is a fantastically made game,graphics is state-of-the art ,especially the motion of Alan Wake.
  26. Sep 7, 2013
    6
    The story is told in a unique and generally brilliant way, but the gameplay becomes incredibly monotonous by the fifth level. Could have been excellent.
  27. Sep 5, 2013
    10
    Alan Wake is a really enjoyable game. It's long, about 16 hours, the porting from the 360 version is really good. Remedy patched the game several fimes following the community tips to make it better and better. Graphic is good, but the soundtrack is wonderful, thanks to Poet of the Fall themes. It's not a survival, it's like a thrilled Max Payne, there are many collectibles and 3 differentAlan Wake is a really enjoyable game. It's long, about 16 hours, the porting from the 360 version is really good. Remedy patched the game several fimes following the community tips to make it better and better. Graphic is good, but the soundtrack is wonderful, thanks to Poet of the Fall themes. It's not a survival, it's like a thrilled Max Payne, there are many collectibles and 3 different difficulty settings. The Pc edition containt the two DLC for free! Buy it, it's really worth it every single cent you spend on it. Expand
  28. Sep 5, 2013
    10
    I have found the story to be the most amazing aspect of the game. At some points you will even feel like you are part of a movie. Surprisingly the driving scenes work really well and it almost feels like what you would expect from GTA 5. Fighting scenes can get very repetitive and once you are out of ammo it becomes almost impossible to continue. Overall I think it's a well rounded gameI have found the story to be the most amazing aspect of the game. At some points you will even feel like you are part of a movie. Surprisingly the driving scenes work really well and it almost feels like what you would expect from GTA 5. Fighting scenes can get very repetitive and once you are out of ammo it becomes almost impossible to continue. Overall I think it's a well rounded game with some great story telling aspects. Expand
  29. Sep 4, 2013
    10
    Excellent story, gameplay and environment. You need to play this game at least for the story. Soundtrack is top class as well. One of the best games of modern times
  30. Aug 31, 2013
    8
    Really well done survival horror game. Top notch production values, including level design, writing and voice acting. The action isn't to quite the same standard, but it's still solid and provides some good challenge, variety and tension.
  31. Aug 26, 2013
    9
    A different experience that not everybody likes, but with manifold on games out there I'm glad that we still have... "different" games like Alan Wake. A truly enjoyable experience with an excellent story. Wish there would be more diverse enemies though.

    All in all I can just urge you to try it out.
  32. Aug 26, 2013
    10
    The story is just amazing. The atmosphere is well-done, the gameplay is a little bit repetitive at times but it's still good. A good PC port too. Amazing game.
  33. Aug 23, 2013
    3
    The controls are awful, very hard to focus your gun and even difficult to walk straight with the 3rd person view; you're also constantly looking 'around' Alan who seems to enjoy blocking my view of where I want to go. I've tried both mouse/keyboard and 360 controller, both are awful to control, the lack of control takes you out of the story; the graphics are otherwise quite good and useThe controls are awful, very hard to focus your gun and even difficult to walk straight with the 3rd person view; you're also constantly looking 'around' Alan who seems to enjoy blocking my view of where I want to go. I've tried both mouse/keyboard and 360 controller, both are awful to control, the lack of control takes you out of the story; the graphics are otherwise quite good and use interesting effects, I'm sure this would be an enjoyable game if it was actually playable (how the majority of reviewers are able to play this is beyond me). Further, Alan cannot attack his enemies when he does not have any ammo, no fists or kicks, no using the flashlight as blunt impact; this means you stand there like a taking a beating until you reload the level with 12 bullets which at times is not enough and you still have to double-back to hopefully find a stash (then if you die and need the ammo, you have to do it again, and again). I would constantly run out of ammo, often wasting shots due to the controls. The game only saves at predetermined check points, you cannot save where you want to. I've put 5 hours into it, which according to howlongtobeat is about half way, I have zero inspiration to conclude this "nightmare" (which it is, for all the wrong reasons) and do not recommend whatsoever. +3 points for good graphics and creative use of story, -7 for abysmal controls. Expand
  34. Aug 23, 2013
    8
    Alan Wake has great atmosphere, an interesting story, good sound work (including some interesting licensed music) and fun game play. Felt there was a decent mix of weapons and uses to really vary up the combat. Light as a mechanic worked well whether keeping the enemies at a distance with the flares, killing them with flash bangs/ flare gun, disorienting them with the flashlight or takingAlan Wake has great atmosphere, an interesting story, good sound work (including some interesting licensed music) and fun game play. Felt there was a decent mix of weapons and uses to really vary up the combat. Light as a mechanic worked well whether keeping the enemies at a distance with the flares, killing them with flash bangs/ flare gun, disorienting them with the flashlight or taking off their "immunity armor." There are a few downfalls. Driving cars with a keyboard and mouse was pretty awful. Also occasionally enemies would spawn behind you or move quickly behind you and it was difficult fighting enemies in all direction. Overall: Loved the game, kept coming back to play more until I finished it. Expand
  35. Aug 20, 2013
    10
    An amazing game, very deep atmosphere and story, really good mix between music and action, with some jokes sometimes. One game that shines over others games from this generation, you'll remember it.
  36. Aug 19, 2013
    6
    The story in Alan Wake is quite exceptional comparing to other video games in the genre. Too bad the rest of the game can't match up to the well-written storytelling.

    The game kicks off interestingly where we meet our protagonist, who is struggling with writing crisis and a "little bit" of insanity. Soon we find ourselves fighting with shadowy creatures named 'The Taken' controlled by a
    The story in Alan Wake is quite exceptional comparing to other video games in the genre. Too bad the rest of the game can't match up to the well-written storytelling.

    The game kicks off interestingly where we meet our protagonist, who is struggling with writing crisis and a "little bit" of insanity. Soon we find ourselves fighting with shadowy creatures named 'The Taken' controlled by a mysterious force.

    The fighting mechanics based on the power of light are unique. While this newish fighting scheme is fun at first it lacks deepness, so it becomes repetitive. Unfortunately nothing good can be said about the controls, which is one of the most discouraging features of the game: awkward movements, slow reaction times, super sensitive mouse controls

    One of the high points of the game is the voice acting. It phenomenally supports the great story, which pushes the player for resolution...that may or may not exists in the end. The end of the story will leave many with questions and bad taste, but the open nature of the conclusion is not necessarily a bad thing at all. However, the special chapters (The Signal and The Writer) will help put a proper end to this tale.

    After 6 chapters it is hard to think of any reasons why anyone, who is not a fan of Alan would start this game all over again. The replay value of the game is very low thanks to its linear nature. Other than some collectibles there's no point to return. Alan Wake is one of those games that would've been enjoyable on a big screen rather than with a controller in a hand.

    Rating: 65/100; Replay Value: 1/5; To Beat: 14-16 hours (incl. the specials); Played on: normal.
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  37. Aug 12, 2013
    3
    I wouldn't say I suffered, but I decided to quit after about two hours of gameplay. The port was done correctly, no bugs or whatnot- BUT, the game itself was really boring. The gameplay was really unrewarding, nothing interesting actually happened, the verdict on this so-called horror game was very easy to decide. It's not scary, not innovative, not fun to play, not interesting (at leastI wouldn't say I suffered, but I decided to quit after about two hours of gameplay. The port was done correctly, no bugs or whatnot- BUT, the game itself was really boring. The gameplay was really unrewarding, nothing interesting actually happened, the verdict on this so-called horror game was very easy to decide. It's not scary, not innovative, not fun to play, not interesting (at least two hours in) and quite repetitive. Thanks, but no thanks.
    (Also, shooting mechanics and point of view sucked, not very intuitive)
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  38. Aug 7, 2013
    0
    The worst control system ever, camera is horrible, the only effect is lens flare, EVERYWHERE, every damn light has a lens flare effect on it. the story MAY be interesting, but i don't know because i found the game SO BORING that i stopped playing after 40 minutes of game, because i had no interest for the story, i had no will to go on, and most of all i was so sick of the character! I lostThe worst control system ever, camera is horrible, the only effect is lens flare, EVERYWHERE, every damn light has a lens flare effect on it. the story MAY be interesting, but i don't know because i found the game SO BORING that i stopped playing after 40 minutes of game, because i had no interest for the story, i had no will to go on, and most of all i was so sick of the character! I lost interest in half an hour. Really a bad bad game. BAD! Fortunately i payed it 3€! :P Expand
  39. Aug 7, 2013
    10
    I admit back when this first came out I was sucked in. Being a writer the idea of a world where a writer's own work appears to take on a life of it's own, however the story is far more complex than that.

    Also, I am not one for horror games as usually they have terrible combat and at times aren't that creepy, however this is a game with a good combat system and able to be creepy without
    I admit back when this first came out I was sucked in. Being a writer the idea of a world where a writer's own work appears to take on a life of it's own, however the story is far more complex than that.

    Also, I am not one for horror games as usually they have terrible combat and at times aren't that creepy, however this is a game with a good combat system and able to be creepy without using gore. Afterall, darkness is one of the most primal of fears. It's well worth it's price for anyone looking for a deeply involving story and/or want to play a creepy game.
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  40. Aug 5, 2013
    0
    This is shallow two-button gameplay combined with the worst of a high school creative writing contest all rolled into one. I actually played through it with a few of my friends watching, MST3K Rifftracks style. The writing is at least as cliche and stilted as 'This Island Earth'.
  41. Jul 30, 2013
    6
    Somehow, I never managed to find something special in this game. To me, Alan Wake is basically just another third person action shooter. It is one above average though, but still I found the gameplay itself to become very boring and repetitive after only around two hours into the game. I was also rather annoyed than fascinated by what I felt to be a pseudo in depth psychological horrorSomehow, I never managed to find something special in this game. To me, Alan Wake is basically just another third person action shooter. It is one above average though, but still I found the gameplay itself to become very boring and repetitive after only around two hours into the game. I was also rather annoyed than fascinated by what I felt to be a pseudo in depth psychological horror storyline. Graphics, sound, and atmosphere are all very good, but the gameplay itself just couldn't keep me entertained. I finished the game within less than 10 hours and won't give it another go. Expand
  42. sft
    Jul 29, 2013
    6
    The light fantastic (almost)

    Credit is due Remedy for making ALAN WAKE a story-driven game. It’s a partial success, though not a complete one. They have entirely eschewed the typical RPG tropes of dialogue trees and progression choices in favour of a linear, non-interactive structure. The story is played out in a series of cut-scenes and simple A to B tasks. Basically you just have to
    The light fantastic (almost)

    Credit is due Remedy for making ALAN WAKE a story-driven game. It’s a partial success, though not a complete one. They have entirely eschewed the typical RPG tropes of dialogue trees and progression choices in favour of a linear, non-interactive structure. The story is played out in a series of cut-scenes and simple A to B tasks. Basically you just have to battle your way from one place to the next. There’s certainly a place for this type of game, and when it’s done well la Half-Life 2) it can be very rewarding. Unlike Half-Life 2, however, ALAN WAKE doesn’t quite pull it off. Firstly, there isn’t enough humour. There’s some but it would have benefited from more. And the story isn’t exactly original. But the main problem for me was the combat. I hated the way control is wrenched away from the player every time enemies approach. I get why they did it (there’s no other way of knowing they’re coming, apart from some audible warnings) but I often found myself disoriented when the camera had finished sweeping around and control had retuned. Several times the sweep lasted so long that by the time I had control again the enemies were right on me and it was impossible to avoid taking a hit. Frustrating to say the least. On the plus side the environments look very good and it’s quite atmospheric (although not as creepy as I would have liked Silent Hill still sets the bar for that). One other thing worth noting is that I found the special episode, The Writer, to be better than what had gone before. It’s even more atmospheric and far more inventive. Overall this is a good game if not an outstanding one.
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  43. AWG
    Jul 26, 2013
    9
    A great story, a set of interesting characters, great graphics, handy controls, Rose, lots of compelling challenges and fair rewards, well-balanced cut-scenes... Alan Wake is a complete and unregrettable gaming experience you'll start missing as soon as the credits fade out. 9/10 need moar Rose.
  44. Jul 24, 2013
    3
    I really wanted to enjoy this game, but unfortunately, its poor execution in regards to gameplay mechanics had me smashing inanimate objects. The story was interesting, which kept me going for a while. This is really one of the only strong points of the game. I could deal with the awkward camera angles and lack of a crosshair. The combat was repetitive, annoying, and pointless. GoingI really wanted to enjoy this game, but unfortunately, its poor execution in regards to gameplay mechanics had me smashing inanimate objects. The story was interesting, which kept me going for a while. This is really one of the only strong points of the game. I could deal with the awkward camera angles and lack of a crosshair. The combat was repetitive, annoying, and pointless. Going through and finding the collectibles was more of an annoyance than fun. The biggest thing that made me quit the game for good was the respawning enemies. What is this, 2002? Expand
  45. Jul 21, 2013
    6
    Alan Wake has some great writing, a great story, great embedded atmosphere, but suffers a bit from repetitive gameplay. I found all of the cutscenes to be a relief from having to use the same mechanics over and over again to fight the zombies. With no RPG elements to speak of, I found myself becoming bored by the gameplay about half way through, but the story was too compelling to give upAlan Wake has some great writing, a great story, great embedded atmosphere, but suffers a bit from repetitive gameplay. I found all of the cutscenes to be a relief from having to use the same mechanics over and over again to fight the zombies. With no RPG elements to speak of, I found myself becoming bored by the gameplay about half way through, but the story was too compelling to give up on. Second, the survival elements of this game are out of whack. I found the game to be a lot of feast and famine- some levels, I would have all the flares and ammunition I needed. On other levels, I died multiple times because there's no way to kill bad guys without ammo, and I would get stuck in an area with constantly spawning enemies. Since there's no indication of this, I would try and fight my way out, trying time after time, but would eventually have to run out to escape (which is difficult, given your character's limited stamina). On a side note, there's tons of great, original content that went into this game- the story pages, the original songs, and the Night Springs TV show. These items, plus the story, made the game worth the trip. Expand
  46. Jul 17, 2013
    9
    People get irritated with the smallest sorts of mechanics and believe that just that ruins the entire game. This game was positively new to me. Everything about it was new. I have never played such a game, and I have got to say that I loved Alan Wake the game. The fact that Alan talks during the game more exciting. I love when a character is fully animated to even speak during game play.
  47. Jul 16, 2013
    9
    When I started playing this game, I didn't like it at all. Very well the gameplay was fun, the game mechanics were very well thought up, but the game didn't catch me. It didn't make me think about it all day, and it didn't make me eager to play more (like, for example, Bioshock Infinite did). However, after sadly playing the first three episodes, things quickly became much much better. TheWhen I started playing this game, I didn't like it at all. Very well the gameplay was fun, the game mechanics were very well thought up, but the game didn't catch me. It didn't make me think about it all day, and it didn't make me eager to play more (like, for example, Bioshock Infinite did). However, after sadly playing the first three episodes, things quickly became much much better. The story finally became a bit clearer, and I got the idea I was actually chasing a goal now, instead of just shooting Taken and walking through levels in an ever darker night. After the game became interesting like that, I soon finished it. The ending was quite vague, but it did give a very good feeling (also because some parts of the game were exceptionally hard compared to the rest). And it appears that American Nightmare (which I bought it in a bundle with) explains the ending further and provides more backstory. The reason I give this a 9, is because of the really short game time. I finished the game on normal in 16 hours according to Steam, and to think that about a quarter of that is cutscenes, it doesn't really satisfy in that way. But when I look at the achievements for this game, I see reasons enough to do another, more exploring playthrough. Expand
  48. Jul 13, 2013
    9
    I picked up this game on steam 90% off, thinking "even if it's bad, that's still a pretty damn good deal". And I was surprised how good this game is! I never played a ported game before, but I liked the controls, except the fact that you can't really walk straight (controller would solve this The graphics were just fine for a game from 2010, my PC handled it just great (HD 7870,I picked up this game on steam 90% off, thinking "even if it's bad, that's still a pretty damn good deal". And I was surprised how good this game is! I never played a ported game before, but I liked the controls, except the fact that you can't really walk straight (controller would solve this The graphics were just fine for a game from 2010, my PC handled it just great (HD 7870, eight-core, 12gigs RAM). The cinematics were catching, it was just like reading a good book or watching a good series, the playtime of 20 hours (the plain game, not the dlcs) made it worth the money. This game is worth the money and time. 9 outta 10! Expand
  49. Jul 7, 2013
    1
    First, I'd just like to say that I created a metacritic account JUST so I could warn people about this game. Do not get it. It is horrible.
    I've played a lot of bad games, and this one didn't seem too bad at first. The story telling isn't bad, though it isn't good enough to save it from the many faults the game has. First of all, the controls are sloppy. The sensitivity is very high. I
    First, I'd just like to say that I created a metacritic account JUST so I could warn people about this game. Do not get it. It is horrible.
    I've played a lot of bad games, and this one didn't seem too bad at first. The story telling isn't bad, though it isn't good enough to save it from the many faults the game has. First of all, the controls are sloppy. The sensitivity is very high. I played on the lowest sensitivity and still had trouble controlling it well. Sometimes the controls are also unresponsive. In one part of the game, you are given flares that you have to hit a key to use. Well, sometimes I would literally spam this key when enemies were near me, and it still wouldn't work.
    Even though the game has okay story telling, it has very bad game-play. You will be killing re-skinned versions of the same few enemies throughout the game. A lot of the time, they will surround you, and you just won't be able to kill them. You have to shine your flashlight at them for a few seconds before you can even start shooting. Now, you may think that sounds like a new and interesting mechanic. Well, it probably would be if it were implemented well, rather than having to do this for every single enemy. They will charge you from different directions, making it difficult to kill them before they can get to you. Did I mention that they run faster than you as well?
    The game also seems to have frame issues. The fps dropped very low in a lot of areas, and I have a decent rig.
    Overall, I would tell you to avoid this game; perhaps buy it for console if you would really like to play it.
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  50. Jul 7, 2013
    8
    Over 5 years in the making, the spiritual successor to Max Payne 1 is a very cinematic game with good narrative and atmosphere. The tutorial may seem lame, but it gets better. The combat mechanics combining firearms and light work well. The graphics are excellent, if not technically, then certainly artistically. This is an xbox port done right, with minimal consolitis after using theOver 5 years in the making, the spiritual successor to Max Payne 1 is a very cinematic game with good narrative and atmosphere. The tutorial may seem lame, but it gets better. The combat mechanics combining firearms and light work well. The graphics are excellent, if not technically, then certainly artistically. This is an xbox port done right, with minimal consolitis after using the following tweaks:
    add “-rigidcamera” (no mouse accel) and “-noblur” to the executable's launch commands, and max the FOV and “direct aiming” in the settings)
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  51. Jul 5, 2013
    8
    Alan wake is a survival horror game, where story and setting take precedence to jump scares and gore. Although there are jump scares, thankfully they are few and far between. Alan wake by far has one of the most interesting stories in a video game, and often times I felt as though I was reading a really good book. I just couldn’t put alan wake down, even when I was fairly scared by priorAlan wake is a survival horror game, where story and setting take precedence to jump scares and gore. Although there are jump scares, thankfully they are few and far between. Alan wake by far has one of the most interesting stories in a video game, and often times I felt as though I was reading a really good book. I just couldn’t put alan wake down, even when I was fairly scared by prior experiences.

    The setting fits entirely with the story, the graphics are crisp, and the art style fits with the setting. By far one of the most immersive games I’ve played. The characters within the story are also very fitting. The world of Bright falls really comes together in coherent manner.

    Not new to the genre, but certainly interesting is the twist to the concept of light vs darkness. In fact, darkness is the omnipresent force against you throughout the entire game, and it only becomes more deadly as the game progresses. To combat the darkness, you’ll have several variations of hand held flashlights, stationary flood lights and overhead lamps. Light is your biggest friend, even so much as being objectively better than a gun by far.

    Some nice touches from the game are the many references to pop culture, lord of the rings being the most noticeable to me. There is also a live action television series you can watch within Alan wake titled Night springs, which seems to be a fairly humorous take on the Twilight zone.

    Alan wake does break down half way through the game. The game becomes incredibly repetitive, and the only reason to keep going is to find out the next portion of the story. Often times you’ll be defending waves upon waves of enemies, and this just feels boring. I ended up deciding to just run away from my enemies and not use my weapons. This was by far more heart pumping as I would stop the darkness momentarily as I shine my light at them, then try to run a few metres through the thick foliage and forest. I wish there was less ammo in the later portions of the game.

    Another annoying aspect of the game, is you’ll often lose all your gear that you accumulated. This is something remedy software could taken advantage of to increase the tension of the game.They instead opt out to do it 5 or more times through the entire experience. While this doesn’t seem like a large amount, it happens often enough to really notice it. What’s even more confusing is sometimes I would just find all my gear within a minute of looking through the environment. What was the point of me losing my gear in the first place?

    Overall, the gameplay is fun for the first half of the game, but really becomes repetitive later on. The story is the number one thing that will keep you playing to the very end. The world and the characters help make this game one my favourite horror games to date. There also doesn’t seem to be much replayability, unless you want to experience this amazing story again. Maybe I will, but it won’t be soon.
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  52. Jul 5, 2013
    5
    5 seems a bit rough score for a game that got so many positive reviews already. In all honesty, I don't know how the game managed to get so far with such a mediocre gameplay. I guess the trick is in graphics which are still beautiful and create a fantastic atmosphere suitable for the Stephen King-esque storyline. The story is definitely a homage to King with the writer in distress, weird5 seems a bit rough score for a game that got so many positive reviews already. In all honesty, I don't know how the game managed to get so far with such a mediocre gameplay. I guess the trick is in graphics which are still beautiful and create a fantastic atmosphere suitable for the Stephen King-esque storyline. The story is definitely a homage to King with the writer in distress, weird murderers and dreamlike locations near a very american mountain village. It's like cliche in a cliche. You're armed with a flashlight and a gun and must first use the light to sort of "break down shields" from enemies to be able to shoot them with your weapon. That's all there is to fighting mechanics. Use flashlight, shoot with a pistol. Run to the next area. Bad guys appear from the shadows. Use flashlight, shoot with a pistol. Repeat. Repeat. Repeat. There are also collectibles for those people that bought this game with their last moneys and just HAVE to get everything out of it. The beginning of the game felt a bit like Resident Evil 4 which is a great game. You should play that instead. Expand
  53. Jul 4, 2013
    7
    It's an ok game, I loved the setting and story establishing strokes, however, it manages to spoil itself and my criticism of the game mainly concerns its length and how it affects the story. Basicly, it's too long and boring, the combat gets repetitive and the pop culture references are way too blatant. They should have delivered a tighter, more serious horror-oriented story that wouldIt's an ok game, I loved the setting and story establishing strokes, however, it manages to spoil itself and my criticism of the game mainly concerns its length and how it affects the story. Basicly, it's too long and boring, the combat gets repetitive and the pop culture references are way too blatant. They should have delivered a tighter, more serious horror-oriented story that would have been devoid of any comic relief moments. Expand
  54. Jul 1, 2013
    10
    just the idea of the game is amazing and new and the story is the best with the perfect cinematic like every game from remedy entertainment this was the best on 2010 and the best on Xbox 360
  55. Jul 1, 2013
    9
    Great storyline is the main advantage of the game. Graphics and audio are standing at a high level and cut-scenes, dialogue, characters, and the scenery doing really good experience.
  56. Jun 25, 2013
    10
    A huge game. One of the bests I've ever played. A very-well written storyline, the really frightening and unique (light is everything) gameplay makes Alan Wake a must play for everyone who loves horror,action and game with good-stories.

    Story: 10
    Gameplay:10
    Graphics: 9
    Sound: 10
  57. Jun 25, 2013
    8
    Alan Wake is a solid game featuring some innovative gaming elements and gorgeous graphics. It's very atmospheric even scary at times and there are some good moments in it. Character design is also superb.

    The main issue I have with this game is the plot which is too far "out there" for me. Thus the experience wasn't as immersive it could have been with a plot that can be taken
    Alan Wake is a solid game featuring some innovative gaming elements and gorgeous graphics. It's very atmospheric even scary at times and there are some good moments in it. Character design is also superb.

    The main issue I have with this game is the plot which is too far "out there" for me. Thus the experience wasn't as immersive it could have been with a plot that can be taken seriously. The story has obvious similarities with Stephen King books so if you like King (I don't), you probably don't have this problem.

    Alan Wake features around 15 hours of playtime. Since it's very story driven game, it has little replay value. Thus I wouldn't pay too much for this game.
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  58. Jun 24, 2013
    9
    I really enjoyed my play through Alan Wake. While it certainly wasn't a perfect experience, it was certainly a unique one and a memorable one at that. As an avid reader of King (having read every book he's ever written) I definitely felt the homage paid to him was well done. For instance, Barry Wheeler is one of the best King characters he's never written. On the other hand, the mainI really enjoyed my play through Alan Wake. While it certainly wasn't a perfect experience, it was certainly a unique one and a memorable one at that. As an avid reader of King (having read every book he's ever written) I definitely felt the homage paid to him was well done. For instance, Barry Wheeler is one of the best King characters he's never written. On the other hand, the main character Alan Wake and his wife didn't really do anything for me (Alan seems like a whiny little crap, and his wife is more of the same which lead me to have no real feeling of motivation to save her, etc.) This however didn't spoil my enjoyment of the game. Amazing atmosphere, story, pacing, the gameplay elements while relatively simple kept me engaged enough to enjoy playing it, but the main reason I kept coming back day after day was the to progress the story. All in all, I say well done and look forward to playing through American Nightmare in hopes of more in this vein. While it was an intensely linear experience, games of this type will really only work that way IMHO and I feel had it been more open ended it would have damaged the story elements which required a more straight forward approach. So hats off to Remedy for keeping it original, very cool, thanks for the experience! Expand
  59. Jun 22, 2013
    8
    A very enjoyable game with a great story and interesting game play. Only thing that holds it back from a top score is that it does tend to get a bit repetitive in combat.
  60. Jun 13, 2013
    3
    This review contains spoilers, click expand to view. Alan Wake is the story of an interesting idea marred by derivative and underdeveloped storytelling, repetitive gameplay, interruptive loss of camera control, inaccurate controls. It's a story of great potential that's never realized simply because the developers really needed to outline and storyboard their story a little better. Alan Wake is a game that probably would have worked better as an adventure RPG style game, but in trying appeal to a larger market, tried to make an action game.
    **********

    Spoilers from here:
    THE GOOD. I like the atmosphere. I like the mystery. I like the episodic format. I like the initial idea of using light to force back the darkness.
    WHAT I THINK THIS GAME NEEDED. Variety. Oh, look! I'm back in the woods and HERE'S ANOTHER SAWMILL! This game had some lovely scenery, and I would have liked to have seen a bit more variety there. As well, many of the enemies are just cut-and-past. I almost think it would have been better if the enemies in this game weren't humanoid "taken" at all, but rather indistinct shadows. I'd have LOVED to see the great fog-effects of the engine used to create shadowy, swirling enemies that are just shadow and smoke and darkness. Especially if you add fog to the woods, and you have to spot shadows in the fog. That would creep me out.

    GAMEPLAY: I think guns were a bad idea. I know why they did it, but I would have liked to see simply light vs. darkness. Flashlights, flares, flareguns, even candles and lanterns. I think the light vs. darkness was a cool concept, but the guns just made it mundane. Again, I know why they did it, but I think it marred the uniqueness of the concept.

    STORY: I loved the mystery aspect. I loved when they cast doubt on Alan Wake's sanity. That was brilliant. But they didn't develop it as much as they could have. They could have contrasted Alan's sanity and insanity, waking and dreaming, sober and drunk with the light and darkness. It COULD have been the story of Alan's own light and darkness. The potential was there. The elements were there. But somebody wanted a game with more mass-market appeal and said "Let's make it a shooter." Note to developer: the guy who made that decision should be mopping the floor, not making creative decisions. A unique and memorable work of art requires RISK.

    The story had problems. First, Alan is writing crime fiction. The references to Stephen King and the homages to HP Lovecraft don't fit. Either make him a horror writer, or stop kissing Stephen King's a**. It just doesn't work. Second, If the darkness wants Alan to write the ending and finish the story so that the darkness can escape, why are all the taken trying to kill him? As soon as it becomes clear that Alan's trying to destroy the darkness, then I can understand the darkness trying to STOP him finishing the story, but up until EP6, Alan's under the impression that the darkness WANTS him to finish the story, and everything points in that direction. So why are the taken trying to fight him instead of trying to lure him back to the cabin? It just doesn't work. Again, they only did it to add action to what was otherwise a 3d third person adventure game built around a tone of suspense.

    Finally, the ending: Alan Wake writes the ending: he can write anything he wants. So why does he not escape? Why does his wife escape but he's still writing at the end? Why is the darkness not defeated? He did what he was told to do: he brought the light and filled the empty heart with it and drove out the darkness: but the only thing that changed was that Alan and his wife traded places. He's still at the mercy of the shadows. Why? Again, marketability. They want to set up the inevitable sequel. It's lazy writing and doesn't take any risks because it doesn't require the writers to figure out a cool way to let Alan win this time, but allow for the darkness to return again in another form.

    THE BOOK PAGES: cool idea, but not terribly compelling. Many simply told more or less what we were seeing anyway, just from another point of view. It needed more time to write it up properly. In a game like Doom3, the messages left all over the place led to caches (Alan Wake handled that VERY effectively and in a very unique and original way with the messages that only show up under the flashlight). But I didn't feel a real NEED to read Alan Wake's messages. I just didn't see anything there that was necessary.

    What this game needed most was consistency, more development, more focus on the ideas, and less playing-it-safe by company men looking to maximize the market potential of the game. I bought the game at 90% off on steam, and I still don't think it was worth the price.
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  61. Jun 10, 2013
    4
    I really wish Alan Wake wouldn't have been a video game but rather a book, a movie or maybe even a TV-series. Why you ask? Alan Wake has a good story, full of good writing and interesting moments. But then there is the gameplay: It's repetitive, frustrating and uninteresting. Aim with flashlight, wait until darkness is gone, shoot. Nothing ever changes. Except the amount of enemies. IfI really wish Alan Wake wouldn't have been a video game but rather a book, a movie or maybe even a TV-series. Why you ask? Alan Wake has a good story, full of good writing and interesting moments. But then there is the gameplay: It's repetitive, frustrating and uninteresting. Aim with flashlight, wait until darkness is gone, shoot. Nothing ever changes. Except the amount of enemies. If there are more than 3 or 4 enemies, you are most likely screwed. Alan Wake is a and can't even fall off a 1/2 meter "cliff" without taking a ton of damage. But the worst thing was the car driving. Even Mass Effect did vehicle sections better than this game! Expand
  62. Jun 7, 2013
    9
    Fantastic game. Great narrative, creepy setting, and Alan Wake is such a helpless, lovable nerd. It has a strong identity. It knows the kind of game that it wants to be and is and it sticks with it. The music selections and episodic nature of the game ads a lot to the experience as well. The ending will have you wondering and scratching your head, and the main theme of the game, performedFantastic game. Great narrative, creepy setting, and Alan Wake is such a helpless, lovable nerd. It has a strong identity. It knows the kind of game that it wants to be and is and it sticks with it. The music selections and episodic nature of the game ads a lot to the experience as well. The ending will have you wondering and scratching your head, and the main theme of the game, performed by the band Poets of the Fall, will find its way on to every nerd's iPod. My one complaint is the wonky controls on the mouse/keys. Probably much better with a controller. Definitely experience this game though. Expand
  63. Jun 4, 2013
    0
    Cool concept, but poorly executed. I found it impossible to get immersed in the story because I kept having to deal with the stupid game. Things like objectives and paths being difficult to find. I was really surprised the feature "focus" that is supposed to focus on your objective rarely functioned and only seemed to be scripted to show you trivialities rather than things you're trying toCool concept, but poorly executed. I found it impossible to get immersed in the story because I kept having to deal with the stupid game. Things like objectives and paths being difficult to find. I was really surprised the feature "focus" that is supposed to focus on your objective rarely functioned and only seemed to be scripted to show you trivialities rather than things you're trying to find. Hunting around for switches and paths was very annoying.

    The attacks from bad guys got repetitive fast. Combat isn't very challenging (other than the fact that you have no crosshair and the 3rd person view is severely offset) and isn't rewarding.

    There are numerous detours to grab loot, but whats the point? I found it really diverting from the story, which is what I thought it was about. accumulating items and having to waste time going down dead ends to get ammo seems like a pointless chore for this type of game.

    I lost interest in the first chapter of the game alone. There were too many annoyances that dragged the game out and frankly the story up to that point wasn't compelling enough for me to suffer through the nonsense.
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  64. Jun 3, 2013
    2
    Its an "okey" type of game but its no where near awesomeness. Alan needs to loose the imagination.. I mean, ghosts haunting different things and then disappears? And then there's the flashlight issue, if you aim your gun along with your flashlight, your battery power will drain A LOT faster BUT if you quit aiming then the battery power goes right back to full in just seconds but the onlyIts an "okey" type of game but its no where near awesomeness. Alan needs to loose the imagination.. I mean, ghosts haunting different things and then disappears? And then there's the flashlight issue, if you aim your gun along with your flashlight, your battery power will drain A LOT faster BUT if you quit aiming then the battery power goes right back to full in just seconds but the only thing that happens is he turns the lens at the light end of the flashlight but turning the lens has nothing to do with using more power unless its malfunctioning.

    The game does not interest me very much but maybe to some writers but I have a feeling this game takes it a totally wrong direction.. So what do you usually get when you make a game from a video/movie/novel? Trash.. Take a look at aliens colonel marines, now take a look at star trek and now take a look at a bunch of other ones like avatar.. Same song and dance right? Exactly and thats why the outcome is always terrible. I have to admit though.... The GFX don't seem so bad, gameplay is kinda lame cause alan can't run very much at all but he can atleast run for say 3 seconds so thats something (FAIL) 2/10
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  65. Jun 1, 2013
    5
    Story and technical side of game are ok. But gameplay is very boring. Spending all the time running in predicted way and fighting all the time with same weapons and pointing flashlights is not my kind of fun. Most of older horror games are much more entertaining.
  66. Jun 1, 2013
    9
    One of the best games I've played this year, aside from BioShock Infinite. The PC remaster of this game really plays out well, and with the graphical settings on ultra, this game looks and feels phenomenal. The entire atmosphere works perfectly, and you really do cling on to your torch hastily when roaming the dark forests alone. In addition, the storyline was amazing, with such complexityOne of the best games I've played this year, aside from BioShock Infinite. The PC remaster of this game really plays out well, and with the graphical settings on ultra, this game looks and feels phenomenal. The entire atmosphere works perfectly, and you really do cling on to your torch hastily when roaming the dark forests alone. In addition, the storyline was amazing, with such complexity and curiosity which left me wanting to continue with the game. However, despite the greatness of the game I can only give it a 9/10. I found at times the amount of enemies was overwhelming and it felt a bit repetitive after 6+ hours of simply walking through the dark shooting enemies constantly. I also felt like the AI (whenever you had somebody accompanying you) were awful at shooting enemies. Despite having partners helping you, the enemies ONLY attack you, and your partners actually kill perhaps 1/10 enemies.

    Overall an amazing game and well worth the play-through! I also picked it up for ÂŁ2.70 with 90% off on Steam this weekend which was a bargain!
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  67. May 31, 2013
    3
    Well, it looks like my previous review was deleted. Remedy doesn't like bad press, I guess? Alan Wake is not a good game. The gameplay is awful, the story is very cliche and uninteresting. The port job done on it is awful; the framerate suffers even on the highest end machine. The camera angle is one of the the worst i've seen in a third person game. It's at such an awkward angle that it'sWell, it looks like my previous review was deleted. Remedy doesn't like bad press, I guess? Alan Wake is not a good game. The gameplay is awful, the story is very cliche and uninteresting. The port job done on it is awful; the framerate suffers even on the highest end machine. The camera angle is one of the the worst i've seen in a third person game. It's at such an awkward angle that it's impossible for your character to walk forward, but always walks and a slight angle. The game has to have a mini cutscene to show you every time an enemy pops up, you you get control taken away from you ever 30 seconds or so. It's like they couldn't figure a good way to alert you to enemies, so they had to put in cutscenes. Remedy has proven they are a below average developer at best, and not worth of your time or money. Stay away. Expand
  68. Mar 15, 2013
    4
    BORING. This game is really boring. It has a background story, yes, but you just can't influence it. It is one of those games that gives you a false impression of free will, but, in the end you must do whatever the game designers wanted you to do.
    And the fightings with the monsters? Not fun at all.
  69. Mar 13, 2013
    6
    A game that has a great story, and if enjoyed as more of an interactive move rather than a game is a real blast.

    Unfortunatly the combat really lets this game down, it is trying to be scary making you feel vulnerable with just a few bullets and a flashlight, but that is not actually the case. The game does not have crosshair aim, and your bullets auto aim at enemys, and often miss. As a
    A game that has a great story, and if enjoyed as more of an interactive move rather than a game is a real blast.

    Unfortunatly the combat really lets this game down, it is trying to be scary making you feel vulnerable with just a few bullets and a flashlight, but that is not actually the case. The game does not have crosshair aim, and your bullets auto aim at enemys, and often miss. As a result you will run out of bullets ALOT in this game. Fortunately the game allows you to dodge enemy attacks, but once you get the timing down on that you basically cannot be killed. Running out of torch/bullets means you simply cannot kill any enemies, and must flee, however they messed that up too as the sprint function shares the same key as the dodge function, but you can still be hit while sprinting. It's actually better to merrily strole down the road with the enemy glitching out behind you constantly swinging at you and you hit the dodge button every time, taking no damage till you find a streetlight that doesnt explode as you arrive. It's not scary or stressful, it's just tedious as hell and feels like pointless filler between the excellent plots and story of the game. I'd have been quite happy if they took the combat out of the game altogether, but thne the game would be like 30 mins long.

    The very least that can be done to improve this game is give infinite bullets. The torch battery thing is enough to contend with without worrying about ammo when there simply isnt enough of it in the game. However to give the game any higher than a 6 the combat would need to be entirely reworked. Preferably to be fun/scary as opposed to tedious/frustrating/time wasting/filler.
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  70. Feb 21, 2013
    5
    This game is greatly overrated. What's wrong?

    Well, it starts off strong enough you get into the action quickly (none of this "oh I don't get to really play for an hour" nonsense) and you get into the mystery of the piece pretty quickly. What's not to like? Well, the problem is that Alan Wake suffers from two problems: 1) The action is terrible. 2) The story isn't great.
    This game is greatly overrated. What's wrong?

    Well, it starts off strong enough you get into the action quickly (none of this "oh I don't get to really play for an hour" nonsense) and you get into the mystery of the piece pretty quickly. What's not to like?

    Well, the problem is that Alan Wake suffers from two problems:

    1) The action is terrible.

    2) The story isn't great.

    The first is obvious; in the intro, you learn how you burn the shadows off of enemies, then you shoot them to death. Okay, cool, so they expand on it right? No. The ENTIRE GAME'S GAMEPLAY is exactly the same thing burn the shadows off of enemies, then shoot them. There isn't even much variety in the way of enemies there are normal enemies, that cut you; fast enemies, which are harder to hit; and large enemies, who deal more damage and take more damage to cut down. There are moving objects that lift themselves up and hurl themselves at you as well, which sounds a lot better than it actually is the physics of it is awkward and the AI sucks, meaning they often "get stuck" on stuff.

    Thus the ENTIRE game's action consists of doing the same thing over and over and over again, to enemy after enemy after enemy, with little variation. Somewhere around episode 2 (of 6) it wears thin, and there's a lot more to go.

    The collectibles, likewise, leave something to be desired. Half of them are stupid, and the other half of them, while okay, suffer from the problem that searching for them messes up the gameplay and pacing; rather than trying to get out of the woods, instead you spend hours wandering around in the woods trying to find pages and thermoses and other nonsense. It sucks; the game plays a lot better when you aren't running around trying to find stuff because (let's face it) the gameplay wears thin anyway, it is even thinner stretched out like that. It doesn't help that Alan Wake can't run for very long, and has to slow down if you have him run for more than thirty feet or so that dude is seriously out of shape.

    Okay, so the gameplay rather sucks (even if the basic premise sounds interesting). What about the story?

    Well... again, the story kind of sucks too. The problem is that you start off the game with a mystery, and all's well, right? Well...

    It becomes glaringly clear what the answer to the mystery is early on, and without that mystery, there's just... nothing really substantive. Sure, the characters run around, and Barry and Sarah are okay characters, but Alan Wake himself is a bit bland and really it all feels a bit pointless. The story isn't terrible, but it isn't amazing either, which means that it doesn't make up for the mediocre gameplay. There is a brief upswing in the story in episodes 4 and 5, where it feels more fun, but the end of the game is as bland as chapters 2 and 3 were, and feels very empty due to the loss of any other characters interacting with you.

    Overall I can't recommend this game, but I don't discourage you from buying it either; however, it is average, neither great nor terrible.
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  71. Feb 19, 2013
    8
    If you liked the weird and crazy story telling of the first two Max Payne games, Alan Wake is worth checking out. While Max Payne 1 and 2 had a Noire comic-book style story, Alan Wake does the same thing but with a Steven King mystery-horror style. The game has a lot of good atmosphere too, a solid feeling of the weirdness this world is trying to present to you. The gameplay is also veryIf you liked the weird and crazy story telling of the first two Max Payne games, Alan Wake is worth checking out. While Max Payne 1 and 2 had a Noire comic-book style story, Alan Wake does the same thing but with a Steven King mystery-horror style. The game has a lot of good atmosphere too, a solid feeling of the weirdness this world is trying to present to you. The gameplay is also very solid. This game is more survival horror than Max Payne, but by the end of the game, you have so much ammo that it feels like an action game. Not a bad thing though. Check it out if this sounds interesting. Expand
  72. Feb 15, 2013
    10
    There was a time when I had been waiting for Heavy Rain not even having a PS3. Yeah, it was difficult to read all positives reviews not having a possibility to play on my own. But at that very moment another terrific game came out, which story helped me to forget about other stories in games for a while. Being a fan of Stephen King and liking Twin Peaks it is easy to fall in love in theThere was a time when I had been waiting for Heavy Rain not even having a PS3. Yeah, it was difficult to read all positives reviews not having a possibility to play on my own. But at that very moment another terrific game came out, which story helped me to forget about other stories in games for a while. Being a fan of Stephen King and liking Twin Peaks it is easy to fall in love in the story of Alan Wake. Not only you get fun of reading another page of manuscript, listening to another radio show or watching episode on TV, but also you are taken by gameplay that is one of the most comfortable on XBOX360. That is one of the games that makes you think that you will replay it again long before the ending.
    I managed to complete all the achievements and played through the games three times. Thumbs up, Remedy! Unforgettable moment house container, where Alan is, is rolled by and thrown from the cliff.
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  73. Feb 13, 2013
    10
    Even Stephen King would not be ashamed with that quality of plot. Characters like from Twin Peaks deep and not obvious, perfect atmosphere and surroundings. My vote 10!
  74. Jan 31, 2013
    9
    This game is awesome, it is story driven and linear which I really like, this is my first single player game that I bought with my own money, so it will always have sentimental value. The graphics are good, and I really like the unique stories, and the fact that you can dig deeper with the manuscripts. It has replay value for the collectibles, and I highly recommend it.
  75. Jan 28, 2013
    8
    Alan Wake is a very good TPS,although I don't like TPSs .The story is awesome!As for the gameplay it's nice.It is known as a horror game but I don't think it's scary.The voice acting is almost perfect and the characters look awesome!The only negative is the bad but playable FPS of the PC version of the game.
  76. Jan 13, 2013
    8
    Alan Wake, the Stephen King made-for-TV series that never was, or; Dead Space in the woods... kind of. I really enjoyed this game, it certainly kept me hooked for the 9 hours it took to complete (DLC and expansion notwithstanding). The game is set out and presented as if it was a TV series, with many nods to well-known horror tropes. The majority of gameplay sees the player fighting offAlan Wake, the Stephen King made-for-TV series that never was, or; Dead Space in the woods... kind of. I really enjoyed this game, it certainly kept me hooked for the 9 hours it took to complete (DLC and expansion notwithstanding). The game is set out and presented as if it was a TV series, with many nods to well-known horror tropes. The majority of gameplay sees the player fighting off the Taken (shadow men) with a torch ...er, flashlight ... and pistol, collecting manuscript pages (which foreshadow later events), Thermos flasks (why?). and solving rudimentary puzzles. Overall this stuff is fairly casual and easy, which is fine, because in my head all it was there to do was to advance the plot. Good stuff all around then, but the ending left me kind of unsatisfied but with lots of room for a sequel (addressed in the episodic DLCs). Before I forget, extra points for this PC port, which frankly, I think we were lucky to have. Oh, and good writing! Expand
  77. Jan 5, 2013
    7
    If the game had better shooting mechanics and better level design then Alan Wake could have been something amazing. The story sucks you right in from the start, you want to get to the bottom of all the mystery. The levels that take place at daytime are also great, while there isn't much action its somewhat fun just interacting with various characters. Alan Wake loses its charm when theIf the game had better shooting mechanics and better level design then Alan Wake could have been something amazing. The story sucks you right in from the start, you want to get to the bottom of all the mystery. The levels that take place at daytime are also great, while there isn't much action its somewhat fun just interacting with various characters. Alan Wake loses its charm when the shooting segments of the game become tedious. You would need to be very determined to uncover the truth if you want to get past the frustratingly unfair fights you encounter later in the story. Expand
  78. Jan 3, 2013
    8
    All in all a pretty fun game. The plot is intriguing, the atmosphere, sound and visuals are great. The gameplay for the most part is solid. I think the controls could have used a bit of tightening up, the dodge mechanic felt a bit wonky at times. Also..... it ruins it's own atmosphere in the intro with the stupid tutorial popups "Push shift to run!" way to completely take me out of theAll in all a pretty fun game. The plot is intriguing, the atmosphere, sound and visuals are great. The gameplay for the most part is solid. I think the controls could have used a bit of tightening up, the dodge mechanic felt a bit wonky at times. Also..... it ruins it's own atmosphere in the intro with the stupid tutorial popups "Push shift to run!" way to completely take me out of the game.... I also felt the collectibles were stupid and should have been left out. This guys wife is missing, he's being chased by evil shadow zombies with axes and he's worried about looting coffee thermoses? Stupid..... Otherwise, I have no complaints. There are 2 additional missions in the PC version which are really damn cool, Remedy is great at doing dream sequences as we say in Max Payne 1&2 and Alan Wake is no exception. Expand
  79. Jan 2, 2013
    10
    I just love this game. I think that that it's the best game ever made cause it's not just some normal horror game. The story telling is something new and the cinematic look it has is just so amazingly done! I just can't wait the next one!
  80. Jan 1, 2013
    6
    This is 8/10, but because of this problem with the camera problem not centered, I have to give only 6/10, sorry, the developer of "Remedy Entertainment", yes you the guys have create this feature of bad implemented camera not centered, 8/10 - 2 = 6/10. I never see that kind of camera implementation, I don't understand when you testing the game, Is it not disturb you, please centered theThis is 8/10, but because of this problem with the camera problem not centered, I have to give only 6/10, sorry, the developer of "Remedy Entertainment", yes you the guys have create this feature of bad implemented camera not centered, 8/10 - 2 = 6/10. I never see that kind of camera implementation, I don't understand when you testing the game, Is it not disturb you, please centered the camera, like ALL other games... Expand
  81. Dec 22, 2012
    9
    Alan Wake is proof positive of the point that a story, properly told transcends all media and genres. A game that could be EASILY adapted for film or TV, Alan Wake is a game that is, in actuality, an interactive novel, and one that is just BEGGING for Star Trek's holodeck. Even in the intro sequence I found myself enjoying the game on a level that I have not enjoyed any other game before.Alan Wake is proof positive of the point that a story, properly told transcends all media and genres. A game that could be EASILY adapted for film or TV, Alan Wake is a game that is, in actuality, an interactive novel, and one that is just BEGGING for Star Trek's holodeck. Even in the intro sequence I found myself enjoying the game on a level that I have not enjoyed any other game before. Does that mean it's my favourite game? No. But even still it is a wonderful experience nonetheless. Even the fairly standard horror pacing and formula can't detract from this game, and so intricately tied to and interwoven with its plot the game really manages to tell a story while you battle shadow monsters with a Christmas light wearing sidekick (I am NOT making this up). While I am not a fan of the horror genre, and have never really read any Stephen King (to whom the tilts it's hat many times), the game was nevertheless thoroughly enjoyable. The only down-side to this interactive novel is that like a novel it is not immediately replayable. When you get to the last chapter, you don't feel any pressing need to start over again from the beginning, because what you have really enjoyed is not the thrill of the chase, being hunted by an insidious Lovecraftian shadow-demon, but the content of that story. But I think that is one negative we can all bear if games of this ilk were to become more common in the future. And really that actually makes the gameplay longer lasting easier to savour. Please Remedy, and ALL developers, give us more interactive novels, and less psychotically emotionless space marines killing freaking zombie demons from outer space. Expand
  82. Dec 8, 2012
    5
    Well, after playing quite a while, this is disappointing: the action is extremely repetitive. You just run around in the woods killing enemies. This only thing saving this game is the story with a lot of potential. But it ends very abruptly with a lot of questions asked, and a hope that they will be answered in a next opus. So overall, feels it should be more a movie than a game as theWell, after playing quite a while, this is disappointing: the action is extremely repetitive. You just run around in the woods killing enemies. This only thing saving this game is the story with a lot of potential. But it ends very abruptly with a lot of questions asked, and a hope that they will be answered in a next opus. So overall, feels it should be more a movie than a game as the game part itself is boring. Expand
  83. Nov 30, 2012
    8
    Despite the plotholes in the story, and some cheesy dialogues, this is still one of the best PC releases in 2012. Gameplay is a bit repetitive, but still enjoyable. The game is well ported to the PC.
  84. Nov 28, 2012
    8
    I buyed this game during the Summer-Sale at Steam. I expected not much, but i was suprised. The Atmosphere is great and the gameplay makes fun. There are some Moments you are wishing a checkpoint-light. The Story is a little bit confused, but it fits to the game.
  85. Nov 25, 2012
    4
    I really wanted to like this game. The graphics are amazing, the idea is original, and the atmosphere is very well achieved... but the gameplay is simply horrendous, full of glitches and awkward mechanics. The third person camera is a total fail. It seems the game is oriented to a mature audience, and not to hardcore gamers, but even in this aspect it fails as the writing is quiteI really wanted to like this game. The graphics are amazing, the idea is original, and the atmosphere is very well achieved... but the gameplay is simply horrendous, full of glitches and awkward mechanics. The third person camera is a total fail. It seems the game is oriented to a mature audience, and not to hardcore gamers, but even in this aspect it fails as the writing is quite superficial, mundane, and full of clichés. The dialogues couldn't be more obvious... I bought it very cheap in a Steam sale, and I regret it completely. Expand
  86. Nov 23, 2012
    6
    It's okay, but very short and it's not hard at all, the game play it pretty shallow at times, but luckily the story is decent, which is to be expected from a remedy game.
  87. Oct 23, 2012
    6
    A game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tired novel in the shape of a game. The plot thickens in places but never leaves predictable, and both the writing and voice acting is cringeworthy in places, sounding like an amateur attempt at 'serious' crime/horror writing. Even one of the charactersA game that could have been so much more. What could have been an open world master-piece became a cut down, linear, repetitive and tired novel in the shape of a game. The plot thickens in places but never leaves predictable, and both the writing and voice acting is cringeworthy in places, sounding like an amateur attempt at 'serious' crime/horror writing. Even one of the characters criticises it as 'heavy on the metaphors' which it absolutely is - exhaustingly so. By the time you reach the end of the third chapter, you're willing the game to be over in the fourth, but still have several more to grind through, with the last couple feeling drawn out needlessly so. The 'climax' of the game, simply feels like the writers ran out of ideas, so threw in all kinds of surreal environments and events, none of which last more than a minute or so. The enemies through-out have no variation and you're still fighting the same enemies at the end as you were at the very start of the game. The visuals in places look fantastic (mainly during daylight which you rarely get to see), whilst in others (and for the majority of the game) they're pretty dire. The weaving plot does hold your interest at times and you do find yourself getting a little pulled in to certain twists, but they're over before you know it and you're back to predictable. Combat would feel satisfying if it didn't become tedious first. I bought it on steam for less than a fiver and it feels like I paid its worth. Expand
  88. Oct 7, 2012
    9
    Me encanta; la presentación, la música, la historia,etc. Es básicamente protagonizar un cuento de Stephen King. Al avanzar mucho en el juego me di cuenta que me interesaba más en la historia que en la acción propiamente tal, lo único que deseaba era terminar rápido y continuar sabiendo que pasaba con la historia.
    La historia genial!
    La
    Me encanta; la presentación, la música, la historia,etc. Es básicamente protagonizar un cuento de Stephen King. Al avanzar mucho en el juego me di cuenta que me interesaba más en la historia que en la acción propiamente tal, lo único que deseaba era terminar rápido y continuar sabiendo que pasaba con la historia.
    La historia genial!
    La jugabilidad se pude volver un tanto tediosa.
    La lucha en la granja de los anderson simplemente notable y épica.
    La música genial.
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  89. Oct 6, 2012
    8
    Great story, the climate that can pull like a book. For the graphics made ​​it interesting? Gels in terms of forest or the city itself, and of the most important, interesting idea for a survival-horror. The game can not draw a single player, but not scare him more. It is a game with the climate, but the climate is not great horror. After a long time, it gets monotonous andGreat story, the climate that can pull like a book. For the graphics made ​​it interesting? Gels in terms of forest or the city itself, and of the most important, interesting idea for a survival-horror. The game can not draw a single player, but not scare him more. It is a game with the climate, but the climate is not great horror. After a long time, it gets monotonous and boring, which does not change the fact that many players may like it, because it is really very good. My Rating - 8/10 Expand
  90. Sep 24, 2012
    10
    I just loved this game, really good story line (reminded me of Steven King), interesting and original gameplay (fight with light), and nice graphics. Everything a gamer desires.
  91. Sep 22, 2012
    8
    Good atmosphere, good story, many people say the story is 'unoriginal', can they name me 5 or more games with better story lines...? Well done Remedy Entertainment keep up the good work.
  92. Sep 10, 2012
    10
    This game gave probably one of the best stories to date. Something between 80's horror flick, Twin Peaks and Lost. Gameplay is also innovative. Only problem is lack of some kind of ingame map. Game is that good that no need parts to wonder around not knowing where to go. That's bad but not crucial as there is not too much situations where you can stuck.
  93. Sep 5, 2012
    10
    I am writing solely to offset the clueless reviewers who give this game a 0-4 score and address/disprove their major complaints. a) poor performance on "top end" hardware - I'm playing it at 50 fps maxed out on an i3, gtx550ti, that's very far from top end. b) poor controls/camera angle - that is simply not true. Controls are completely lag-free and the camera angle takes about 5 minutesI am writing solely to offset the clueless reviewers who give this game a 0-4 score and address/disprove their major complaints. a) poor performance on "top end" hardware - I'm playing it at 50 fps maxed out on an i3, gtx550ti, that's very far from top end. b) poor controls/camera angle - that is simply not true. Controls are completely lag-free and the camera angle takes about 5 minutes to get used to, unless you have some sort of handicap c) linear, no levelups - do I even need to say why this is not a problem in this genre?

    It saddens me deeply to see a considerable number of people who completely missed the point of the game, then came here to complain about issues that simply don't exist.

    Alan Wake is the best purchase I've made in a very long time, so much so that I'm actually playing it with my wife who finds both the gameplay and the cutscenes engaging enough to watch and she does not play videogames.
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  94. Sep 1, 2012
    9
    I get motion sickness from a lot of FPS games, sadly, but eventually I get used to it and it doesn't bother me. Initially I wasn't fond of the camera view with Alan off to the right due to motion sickness. I played for about 5 minutes and had to stop. Now I can complete a whole "episode" and not get sick. The graphics are great and the whole flash light to weaken the darkness I reallyI get motion sickness from a lot of FPS games, sadly, but eventually I get used to it and it doesn't bother me. Initially I wasn't fond of the camera view with Alan off to the right due to motion sickness. I played for about 5 minutes and had to stop. Now I can complete a whole "episode" and not get sick. The graphics are great and the whole flash light to weaken the darkness I really like. I enjoy the fact that it is like watching a mini-tv series and yet you get to play it at the same time. I haven't played a game that is like that, so it is a nice change of pace. Expand
  95. Aug 25, 2012
    7
    Un juego que te atrapa desde el principio por su narrativa y división de episodios como si de una serie de televisión se tratara. Al mismo tiempo una puesta en escena, gracias al sistema de iluminación y luces, que te sumergen dentro la atmosfera que va creando la historia.

    Tal vez sus dos puntos más débiles sean el abuso de escenas en las que te has
    Un juego que te atrapa desde el principio por su narrativa y división de episodios como si de una serie de televisión se tratara. Al mismo tiempo una puesta en escena, gracias al sistema de iluminación y luces, que te sumergen dentro la atmosfera que va creando la historia.

    Tal vez sus dos puntos más débiles sean el abuso de escenas en las que te has de enfrentar con "sombras" y un final que deja una sensación rara, que puede no ser del gusto de todo el mundo.
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  96. Aug 18, 2012
    9
    I know I'm a bit late on this, but I so wish I had heard of this game sooner. This is a hard game rate on a number scale for me. Although part of me wants to rate it a ten, the number of frustrating combat scenarios, the mercilessness of the game, the checkpoints loaded for stupid reasons, the unfriendly camera and control delay, the unacceptable lag spikes on my quad core computer evenI know I'm a bit late on this, but I so wish I had heard of this game sooner. This is a hard game rate on a number scale for me. Although part of me wants to rate it a ten, the number of frustrating combat scenarios, the mercilessness of the game, the checkpoints loaded for stupid reasons, the unfriendly camera and control delay, the unacceptable lag spikes on my quad core computer even with the settings at medium, and the dreadful soprano-style ending that spoiled what would have been a masterpiece; I just can't bring myself to rate this game perfect. The thing is that Alan Wake is - in so many areas - ahead of its time. It's that rare game that's more than the sum of its parts. The different aspects of the game, be it incredible graphics or near-flawless story-line, or even the true-to-life characters and voice-acting; are not just delivered with quality but implemented with a purpose, and every artistic aspect of the game successfully adds to the depth of the games artistic message. The game's horror atmosphere is one of the best, not stereotypical and predictable like Dead Space and other action/horror knockoffs. But the horror exists for a reason, the game's comedic moments exist for a reason, and the game's characters move and act for a purpose, and this purpose that so mysteriously and powerfully drives the game is something that almost no games have yet to find, and the purpose behind Alan Wake that sets it apart from the rest of the gaming scene. Alan Wake will grip you and take you down not only a path or horror but a journey that comes with it's own ups and downs. It's not a short one either, I lost 14 hours of my life to it. If I were to just rate Alan Wake as if it were a simple game, who's sole purpose is amusement, I'd give it around a 7, which is probably why the professional critic reviews of this game are what they are; but Alan Wake is far more than that. Alan Wake is an experience that needs experiencing, a true work of art. That's not something that can be described on a scale of 0-10. Other than the ending which seemed to entirely abandon the purpose and artistic message that had driven the plot for so long, this game is simply brilliant, and at times awe-inspiring. Expand
  97. Aug 14, 2012
    10
    Exceptionally good story.Gameplay is fantastic.The soundtrack is also one of the best out there.Graphics are very good and its performance is good too.
  98. Aug 11, 2012
    7
    Alan Wake is like playing a Stephen King novel, interspersed with (for the most part) bland shooting segments that I wished would be over so I could move on to the next exposition. Overall enjoyed Alan Wake, but the repetitive nature of the combat, and constant 'run through a forest with a flashlight' segments got boring fast. The controls and camera angle are a little awkward as well.Alan Wake is like playing a Stephen King novel, interspersed with (for the most part) bland shooting segments that I wished would be over so I could move on to the next exposition. Overall enjoyed Alan Wake, but the repetitive nature of the combat, and constant 'run through a forest with a flashlight' segments got boring fast. The controls and camera angle are a little awkward as well. The atmosphere is great though, and I enjoyed seeing the story unravel. Expand
  99. Aug 7, 2012
    10
    10/10. This game, is a good console port!!! Good graphics for a console port :)!
    And its really cool story driven Thriller game, and its UNIQUE! I love it, full points to this game.

    You should get this if you are intrested in a psychic triller action shooter which is fun, and also scary!
  100. Aug 3, 2012
    1
    Extremely repetitive, moderately boring, and very disturbing to control (consolitis). If you want to just kill zombies, try Left for dead. If you're after a good story, try a good book. If you buy this, be ready for an extremely shallow, simple game.
Metascore
83

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 30
  2. Negative: 0 out of 30
  1. May 5, 2012
    70
    Alan Wake is a decent port with a few console-characteristics that cause a few annoyances. But PC-gamers finally have the option to enjoy Alan Wake's unique and gripping story.
  2. 82
    Yet as a finished result and, finally, as a product with an interactive purpose, Alan Wake suffers enough from trying to mix so many influences, ending very close to the "you love it or hate it" model. Eventually, maybe these are just the "pains of childbirth" for something more complex or for something else as deserving as interactivity, a new „species" that needs to be judged less for its interactive aspects and more for the ones that regard its style.
  3. Apr 5, 2012
    80
    "A gripping rollercoaster ride." - Stephen King. [Apr 2012, p.52]