- Publisher: Remedy Entertainment
- Release Date: Feb 16, 2012
- Also On: Xbox 360
User Score
Generally favorable reviews- based on 2165 Ratings
User score distribution:
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Positive: 1,547 out of 2165
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Mixed: 460 out of 2165
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Negative: 158 out of 2165
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- Most helpful
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Nov 25, 2012
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Jun 15, 2015
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Jul 27, 2012I was really looking forward to play this game. The story is great, but unfortunately I had to give up... the camera was driving me crazy and difficulty is just above my level -- attacked from all sides without enough ammo, that's a combination I couldn't manage. Pity, I'd love to know the rest of the story, but I'll just probably google it.
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Jan 10, 2014
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Mar 9, 2012
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May 10, 2012
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Feb 16, 2012
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May 9, 2012
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Jun 9, 2012
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Mar 15, 2013BORING. This game is really boring. It has a background story, yes, but you just can't influence it. It is one of those games that gives you a false impression of free will, but, in the end you must do whatever the game designers wanted you to do.
And the fightings with the monsters? Not fun at all. -
Jun 10, 2013
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Aug 6, 2018This review contains spoilers, click expand to view.
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Jun 25, 2014
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Jun 18, 2022
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Dec 12, 2021govnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovnogovno
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Jun 10, 2023no crosshair, must aim with flash light and it is frustrating because flash light will not aim center of screen
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Apr 2, 2023I always wanted to play this game since it got praised a lot, so in 2022 i played it and finished it.
I don't wanna go into details but the game was huge disappointment for me. -
Jul 23, 2012
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Apr 25, 2012No fun at all, no freedom, no exploration and always the same creatures to kill. Sorry but it's not enough to make a good game.
Graficaly it's nice, but very frustating cause we can't use that engine for exploration etc.
Too much forest, too dark...
That's sad cause the story could be good support. -
May 31, 2013
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Aug 23, 2013
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Feb 22, 2012Very bad porting to the PC a good console game, horrible optimization, horrible management (management of the keyboard and mousetrap). Main gripe with the game is that the game is released 2 years later and still the difference from the console version is no (graph and control). Control on the controller very well. mousetrap on your keyboard and all the fun of the game becomes a torment!
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Feb 28, 2012
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Mar 11, 2012Linear, repetitive, predictable. Was looking forward to this. Waste of time. The story is fun and engaging, but action scenes are so boring, I had to give up.
Not sure why this scores so highly ... maybe it was a good game 18 months ago. -
Jun 23, 2012
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Jul 21, 2012
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Jun 13, 2013This review contains spoilers, click expand to view.
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Jul 24, 2013
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Aug 12, 2013
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Oct 11, 2013I am writing for BrutalMoose. To quote him from his stream as of 10/11/13 "The game looks good, and could be scary, but isn't. Maybe it's just because I'm drunk, I don't know... alcohol might be affecting this game for me..."
Awards & Rankings
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May 5, 2012Alan Wake is a decent port with a few console-characteristics that cause a few annoyances. But PC-gamers finally have the option to enjoy Alan Wake's unique and gripping story.
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Apr 13, 2012Yet as a finished result and, finally, as a product with an interactive purpose, Alan Wake suffers enough from trying to mix so many influences, ending very close to the "you love it or hate it" model. Eventually, maybe these are just the "pains of childbirth" for something more complex or for something else as deserving as interactivity, a new „species" that needs to be judged less for its interactive aspects and more for the ones that regard its style.
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Apr 5, 2012"A gripping rollercoaster ride." - Stephen King. [Apr 2012, p.52]