- Publisher: Microsoft Game Studios
- Release Date: Nov 1, 2002
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The balance between the powers, the factions, the troops, and the monsters lends the game tremendous depth and replay value.
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Appealing to both the intellect and the imagination, it presents itself vividly and audaciously, leaving little doubt that it intends to be a complete experience in every possible way.
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Stylistic RTS ambrosia, mana from heaven and a cornucopia of gameplay and replay value. This one is fit for the gods.
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It's certainly the closest I've ever gotten to a perfect gaming experience with an RTS game.
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Entertainment WeeklyWith its streamlined interface and modern makeover, AoM is itself a mythical beast: a sequel that's simultaneously deeper and more accessible than its predecessor. [10 Jan 2003, p.76]
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The game looks, plays, and feels splendid! This game will not leave the player's CD-Rom for a long time, since it has such an astounding replay value.
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Game InformerDrives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]
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Combining a great storyline, great gameplay, great graphics and an enjoyable multiplayer experience, Age of Mythology is guaranteed to delight RTS fans everywhere.
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Among the best in the Valhalla of strategy gaming.
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The quintessential RTS game.
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A fantastic complete package. It's a real ornament for the genre and a benchmark that won't soon be surpassed.
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netjakAoM takes what makes both the "Age of Empires" series and the "Warcraft" series great, and blends it all together into a tasty frappe, and the end result is simply divine.
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Plays remarkably well. Featuring lots of interesting, inventive design decisions, plenty of fun-to-use units, and tons of variety, Age of Mythology is the last real-time strategy game you'll need for a long time.
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Without a doubt, the gameplay, graphics and sound all add up for a spectacular RTS title that you will be able to play for hours upon hours without getting remotely bored.
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The best Age game yet, featuring frightening fantasy units without all the bearded baggage. [PC Gamer UK]
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Games feature furious battles over centrally located resources, enormously powerful mythological units wreaking havoc, and players competing for the favor of ancient gods. The result is fantastic, fun.
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It's just so frickin' wild and cool. You can get whole forests to come to life and attack your enemies, build huge monsters like the Hydra (yes, it grows more heads as it takes damage), and pound the enemy city into a crater with meteor storms.
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Polished, intuitive, balanced, and fun, this is one of the best RTS games ever made, but if youre bored with the genre this isnt going to suddenly make you a believer again.
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Computer Games MagazineThe unit AI is good enough that you can give broad orders without worrying about your men and monsters doing too many dumb things. [Jan 2003, p.60]
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The storyline is as good as - if perhaps better than - "Warcraft 3" in parts, and the various multiplayer modes and the strategy of the different sides combined with the various gods add up to a good deal of longevity.
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Its managed to make ostensibly the same game as it always has, but with just a little bit of lateral thinking has revolutionised its own formula. Bring on Age of Bomber Jackets, already.
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Felt tired in its singleplayer campaign though it was still far better than "WarCraft III."
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PC GamerRegrettably, most of AoM's missions suffer from one recurring, frustrating problem: a severe case of "build base-itis." [Holiday 2002, p.68]
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GameNowWhile AoM sports the best single-player campaign in any "Age" game, it's still no award-winner. [Jan 2003, p.66]
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While AoM sports a new graphics engine and three unique factions, on the whole it plays very much like its predecessors. Too much like its predecessors, if you were hoping for a truly different game experience.
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Just don't expect anything new. Like the myths themselves, AoM's gameplay has been passed down from generation to generation for many, many years.
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As rich, inspiring and epic as strategy games get, and (save for Blizzard's "Warcraft III") it's possibly the most immersive strategy game we have seen in quite some time... [Yet]the AI could've been better.
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"Warcraft III" is very innovative and has production values higher than just about any game ever released on the PC, while Age of Mythology is simply a worthy successor to an excellent series.
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Not since "Zeus: Master Of Olympus" have the gods smiled so benignly on RTS worshippers, and for new adorers and regular acolytes alike, Age Of Mythology is a revelation this is a must for followers and atheists alike.
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Computer Gaming WorldI'll still marvel at the design and balance of the game. But deep in my heart, I'll still be waiting for something new to make me excited about RTS games again. [Jan 2003, p.98]
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My experience with Age of Mythology was one of apathy and boredom... Think of AoM as Led Zeppelins "Stairway to Heaven." Sure, its a great song, but do you really want to hear it over and over again?
Awards & Rankings
User score distribution:
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Positive: 695 out of 786
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Mixed: 72 out of 786
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Negative: 19 out of 786
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Nov 17, 2010
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WilliamSJul 26, 2009
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Aug 21, 2012