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7.3

Mixed or average reviews- based on 831 Ratings

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  1. TedE.
    Jul 21, 2008
    7
    Don't listen to the haters or the fanboys. The game is neither groundbreaking nor abysmal. I applaud the mature content, active combat, and beautiful graphics (provided you have the hardware). But points have to be taken away for pretty much everything else. Right now, the only thing to do in the game is grind out quests because almost nothing else works as it should. There are no Don't listen to the haters or the fanboys. The game is neither groundbreaking nor abysmal. I applaud the mature content, active combat, and beautiful graphics (provided you have the hardware). But points have to be taken away for pretty much everything else. Right now, the only thing to do in the game is grind out quests because almost nothing else works as it should. There are no social activities to speak of - no real reason to interact with other people unless you're sharing a quest. I started on a PvE server but switched to PvP due to the boredom. And now, I'm getting bored of that as well, as PvP essentially means "ganking" in this game. And as much as they claim to be focusing on PvP rewards and punishments, nothing exists as of yet. I would suggest buying the game and using the first 30 days free to play through the rather enjoyable Tortage Island (levels 1-20) with a few characters. Then cancel your account, because after that, the bad outweighs the good (for now). Expand
  2. JerS.
    Jul 20, 2008
    0
    You are paying to beta test a 50% complete game. Terrible customer service, really with all the things that make a MMO epic, this game is just boring after the first week. Look elsewhere this games a bust.
  3. DevonS.
    Jul 19, 2008
    2
    This game is terrible. It's not really any different than World of Warcraft or any of the other MMORPGs. It drags its feet right at the beginning, and you have to be a whopping level 15 or so before you can start exploring the world. Even when you get to that point, you get the feeling you're not actually traveling very far when you do move around. There's nothing exotic This game is terrible. It's not really any different than World of Warcraft or any of the other MMORPGs. It drags its feet right at the beginning, and you have to be a whopping level 15 or so before you can start exploring the world. Even when you get to that point, you get the feeling you're not actually traveling very far when you do move around. There's nothing exotic about this game, it just looks different and promises more, and then proceeds to deliver exactly what games that have been around longer (and already worked out all their kinks) have managed to do already. Expand
  4. MarkL.
    Jul 16, 2008
    3
    The the Meta Critic readers, those who are intelligent enough to do research on a game prior to purchasing it, I'd like to issue a firm and heartfelt warning about this game. The early portions of this game are fairly polished, with plenty to do; and dungeons that work as they should, but as you progress; and as you advance your character it becomes clear that this game was clearly The the Meta Critic readers, those who are intelligent enough to do research on a game prior to purchasing it, I'd like to issue a firm and heartfelt warning about this game. The early portions of this game are fairly polished, with plenty to do; and dungeons that work as they should, but as you progress; and as you advance your character it becomes clear that this game was clearly not what it was hyped up to be by the developers. Those looking for a cut above the average MMO will be sorely disappointed, as this title fails to do anything different from the regular mold; aside from the combat system. But I will give you more information on that later. Let us start with the graphics, which manages to be the most worthwhile, and most detrimental aspect of this title. To put it bluntly, the graphics themselves are amazing, Whether you're traveling through the breath taking conall's valley, or fighting the horrific aberrations of the Field of the Dead, you will be pleased with the visuals. Of course, with these visuals come a very steep system requirement, and even though you may find yourself meeting you exceeding the supposed "recommended" system specs, you may have performance issues with the game. What makes this an even larger problem is that lowering your graphics setting to increase performance has the OPPOSITE effect for no adequately explained reason. The gameplay, as far as Player Vs. Environment is concerned is passable. The combination system works reasonably well; and is a breath of fresh air from the usual MMO fare. But again, this has a huge downside: I of course speak about the PVP ramifications of such a convoluted combat system. Novices and "newbies" alike will have a difficult time managing the excess of hotkeys you must use to be successful in combat; should you choose one of the 5 melee classes. In addition to three manual directional attacks (FIVE at level 40), you must manage an excess of activated abilities, double tap abilities, and in the cases of some classes; both a mana and stamina pool as well as managing shields and the like. Diving deeper into the gameplay subject, those looking for a long lasting MMO experience should look elsewhere at this time, as once you get to around level 50-60; the content dies down almost fully. There are no instanced dungeons to be done, quests are few and far between, and the few quests that you may manage to find are uninspired at best. Those choosing to push into level 80 will find that nobody participates in Mini Game PVP, nobody participates in siege PVP and even the 'contested border kingdoms' lie a muddied ghost town. Facts are facts in the end, and while some may try to defend these current imperfections as typical for the genre, I will state that I have played quite a few of these games in my time; and I have never run out of things to do this quickly. When one combines the patches that seem to introduce more bugs than they fix, sieges that not only have no incentive, but are broken; and a lack of a PVP system this game is only good for about a month of semi casual play. Is 50$ worth a month of game time? That's question you will have to ask yourself; but as this game is now - I cannot in good conscience recommend it to anyone. Thank you for reading. Expand
  5. AnonymousMC
    Jul 14, 2008
    2
    The game has it's advantages, but also many weaknesses. One of the bigger problems is that the game is still in development..yes thats right you are paying for a game that is not finished yet. Wait about 6 months or so with buying it, then they might have fixed all the bugs from the beta that should have been fixed before they released it..also the game does NOT support directx10 asThe game has it's advantages, but also many weaknesses. One of the bigger problems is that the game is still in development..yes thats right you are paying for a game that is not finished yet. Wait about 6 months or so with buying it, then they might have fixed all the bugs from the beta that should have been fixed before they released it..also the game does NOT support directx10 as they state on the box.... Expand
  6. Susan
    Jul 13, 2008
    3
    Don't waste your money. I've been playing since the game opened to all players. The beginning island is finished and is fun to play, but the rest of the game is not. PVP, Siege, quests and crafting, something you expect from an MMO, is virtually non-existent. Even though Siege is listed as being in the game - it's not. Funcom's idea of class balancing is to nerf Don't waste your money. I've been playing since the game opened to all players. The beginning island is finished and is fun to play, but the rest of the game is not. PVP, Siege, quests and crafting, something you expect from an MMO, is virtually non-existent. Even though Siege is listed as being in the game - it's not. Funcom's idea of class balancing is to nerf classes and then conveniently forget to put it in their patch notes. After level 35, the game becomes extremely boring and repetitive. There is a complete lack of content, direction and story line after level 35 and to level beyond that, you will spend the majority of your time doing the same 3 level scaling quests. With every patch, performance gets worse along with game play. Simply put, Funcom, even though it has experience with MMO's, (Anarchy Online), has no idea what it's doing with this game. I was a huge fan at first, but after you begin to level, along with the bugs and nerfs, you realize just how much is missing from the game. Funcom released a buggy, machine hog lacking content, direction and story line. The mature themes disappear after level 20 or so, so again - Funcom falls short on their promises. If you spend your $50.00 on this game, you'll get something that's fun to play for about a week. After that, you'll be as angry and frustrated as 90% of the players are. The game forums are no longer an indicator of player satisfaction as each unhappy post or suggestion is merrily deleted by Funcom's "new" moderators. That's the game in a nutshell and from someone who played it to 80. With no end game content, no siege, there is nothing to do after reaching 80. Expand
  7. CarriganK
    Jul 9, 2008
    2
    Wow another great game from funcom... rather go and play a dead game like diablo 1 wasted 90$ on collectors edition not worth it plain and simple huge let down...was looking forward to time game since it was announced.... Don't buy it don't play it.
  8. KreeB.
    Jul 7, 2008
    5
    Great potential and an amazing first 20 levels on the Island of Tortage are not enough to overcome the lack of interesting, engaging, and challenging content past level 50. This game is broken and should be avoided. If it survives for a year it might be worth another look.
  9. MarissaD.
    Jul 6, 2008
    5
    The graphics are great, the music is great, the combat is OK. They have no customer support, in game or out. Missing content, and bugs over shadow the things that are good about this game. AOC had great potential, and so far it has not shown me any of it. Funcom should be embarrassed it took them 5 years to come out with this game in it's current state. The release should have been The graphics are great, the music is great, the combat is OK. They have no customer support, in game or out. Missing content, and bugs over shadow the things that are good about this game. AOC had great potential, and so far it has not shown me any of it. Funcom should be embarrassed it took them 5 years to come out with this game in it's current state. The release should have been put off a while longer. It does have potential, when will it happen, is the burning question. Expand
  10. Marcus
    Jul 6, 2008
    9
    Having been someone whose computer suffered really badly from the bugs and crashes (they have now been fixed), I am still going to give this game a 9. The graphics are incredible (more realistic than oblivion and it runs smoother too), the combat actually feels like combat unlike other MMOs. For me the atmosphere of the game is amazing. A lot of people are complaining about poor pvp Having been someone whose computer suffered really badly from the bugs and crashes (they have now been fixed), I am still going to give this game a 9. The graphics are incredible (more realistic than oblivion and it runs smoother too), the combat actually feels like combat unlike other MMOs. For me the atmosphere of the game is amazing. A lot of people are complaining about poor pvp "imbalance". I think this is actually a good thing and greatly enhances the atmosphere and realism of the game. It would be a great shame if they changed it. More skill is required this way, hiding in thickets of trees while a group of level 80s rides past etc - I really love the brutality of the pvp in this game - it just makes it feel so much more real and exciting than in other MMOs. As for the instancing, people are already complaining about fps - if it wasn't so heavily instanced, for a lot of people it would be unplayable. Maybe in a few years when people have better computers, they'll change this.... One of my favourite things about this game is the extent to which you can customize your character's appearance and I also love the classes (I have 5 characters all with different classes and I haven't found any big problem with class imbalance ( actually I love all the classes I have played -they all have clear advantages and disadvantages) I do agree that the game is just the skeleton of what it will become - but even in its current form, it is still by far the most fun MMO I have played which is why I won't be canceling my account. It seems people either love or hate this game but for me, it definitely gets a big thumbs up! Expand
  11. MaxO
    Jul 6, 2008
    1
    Graphics are nice, but should be better for the type of system it requires. Buildings don't look that great. Gameplay new at first for non-spellcasters but gets boring. To much lack of content and bugs, even for a new mmorpg.
  12. JakeK.
    Jul 6, 2008
    2
    Terrible game where the allegedly innovative combat system forces players to press 3 or five buttons instead of one. This game is so bugged that at certain points in the game the higher system settings produce higher fps than the lowest ones. Excluding the often beautiful visuals this game is more of a step backwards for MMO's than anything else. The first few levels are lukewarm at Terrible game where the allegedly innovative combat system forces players to press 3 or five buttons instead of one. This game is so bugged that at certain points in the game the higher system settings produce higher fps than the lowest ones. Excluding the often beautiful visuals this game is more of a step backwards for MMO's than anything else. The first few levels are lukewarm at best, but once someone reaches level twenty they experience heavy instancing and very few opportunities for teamwork except to keep gankers at bay. The visuals are the only thing that keep this game from getting a 0 Expand
  13. Leonardoftpl.
    Jul 6, 2008
    10
    Is the best mmorpg and with your guild you can buil cities and do guild vs guild (a fantastic thing) the grafik is fantastic,and is good than Wow, I love Age of Conan -buy it.
  14. D
    Jul 5, 2008
    0
    My relatively new PC can't get above 10fps, with every option turned down to nothing. There is no tech support. Only an auto-reply. I ebayed my cd key, and cut my losses.
  15. Karhu
    Jul 5, 2008
    7
    This could have been "the WoW killer" and a great MMO. Too bad it fails, as previous reviews say there are tons of bugs, big performance issues and PvP is surprisingly pretty f'd up at the moment. This is fun game to some point but then the frustrations sets in. Crash, server crash, lag spikes, bugged quests, FPS drops, priest class' overpower... There's a lot of work done This could have been "the WoW killer" and a great MMO. Too bad it fails, as previous reviews say there are tons of bugs, big performance issues and PvP is surprisingly pretty f'd up at the moment. This is fun game to some point but then the frustrations sets in. Crash, server crash, lag spikes, bugged quests, FPS drops, priest class' overpower... There's a lot of work done in Funcom but I'm not renewing my sub soon. But I hope they get their stuff fixed and maybe we get to enjoy excellent MMO in future. Expand
  16. PMF
    Jul 3, 2008
    4
    It feels somewhat unfair to rate the game in its current state since I expect (assuming it survives) it will feel like a whole new game in a year or two - but by the same token : it is probably unfair to sell the game in its current state and charge a subscription fee to play it. Personally I just do not find it ambitious enough to excite me, but down the line I expect AoC will become a It feels somewhat unfair to rate the game in its current state since I expect (assuming it survives) it will feel like a whole new game in a year or two - but by the same token : it is probably unfair to sell the game in its current state and charge a subscription fee to play it. Personally I just do not find it ambitious enough to excite me, but down the line I expect AoC will become a thoroughly competent MMO. One word of warning though : the combat system is indeed more interactive than in other MMOs and akin to an old keyboard controlled beat-em-up - but this is still an MMO and it still has grind, so if playing a keyboard beat-em-up for hours of a time sounds more than you can bear you should consider your purchase carefully. Expand
  17. JohnLivingstone
    Jul 3, 2008
    9
    I was very pleasantly surprised by this game, which I've read a lot of varied views on after launch. A friend recommended I try it, and now I'm joining the Conan fan club!
    I've now reached lvl 34 and Ive been enjoying the ride all along. My guild is a bit too casual for building cities and such, but just the combat, immersion and general feel of the world is enough for me
    I was very pleasantly surprised by this game, which I've read a lot of varied views on after launch. A friend recommended I try it, and now I'm joining the Conan fan club!
    I've now reached lvl 34 and Ive been enjoying the ride all along. My guild is a bit too casual for building cities and such, but just the combat, immersion and general feel of the world is enough for me to stay hooked.
    Yes, there are a few rough edges, but the makers of the game have been fairly diligent in getting out patches and updates, and the improvements in the game are noticable.
    I won't cancel my WoW account just yet, but I'll definitely spend more time playing AoC in the weeks and months to come. For my two cents this is the best alternative experience to WoW currently on the market.
    Expand
  18. Nick
    Jul 3, 2008
    0
    Plain Terrible, agreed with all the other 0-2's out there. Waste of money and very old generation gameplay. Combat was ok, but it should be brought to a battlefield and not an instance maze.
  19. nts
    Jul 1, 2008
    10
    Genius game, better release than AO and WoW in the start. Everyone is complaining about bugs, but WoW and all MMO games has ALOT of these in the start. In fact, many people is calling this the most bug-free release of any MMO, so my score is 10 because of the killer graphics and insanely good combo/battle system. Great game, in a year it will be bug free for the "normal" player. And they Genius game, better release than AO and WoW in the start. Everyone is complaining about bugs, but WoW and all MMO games has ALOT of these in the start. In fact, many people is calling this the most bug-free release of any MMO, so my score is 10 because of the killer graphics and insanely good combo/battle system. Great game, in a year it will be bug free for the "normal" player. And they are already adding a lot of content, and the game can only get better from this point! Expand
  20. PierreC.
    Jun 30, 2008
    10
    It's been a long time since I've been this riveted by a new MMO, but Funcom's latest foray into the genre is a breath of fresh air. I find myself laughing and amazed, and I genuinely get excited in combat. The game really shines no modern PC hardware, and should be added to the collection of any true PC gaming aficionado.
  21. JoeM.
    Jun 30, 2008
    0
    Played till level 80 and then threw it in the trash. Unimplemented features, a cornucopia of bugs and stability issues completely ruined the game for me. Had most of the reviewers played past level 20 I'm sure that their average score would be much, much lower. It shocks me that Funcom would release such a game in it's current state and have the gall to charge people a monthly Played till level 80 and then threw it in the trash. Unimplemented features, a cornucopia of bugs and stability issues completely ruined the game for me. Had most of the reviewers played past level 20 I'm sure that their average score would be much, much lower. It shocks me that Funcom would release such a game in it's current state and have the gall to charge people a monthly fee for what is essentially beta testing. I will never buy a Funcom title again. Expand
  22. GaryP.
    Jun 30, 2008
    10
    I broke the wow addiction to move to Conan and I haven't regretted it. It's fantastic and I love that I'm able to play in short bursts and still accomplish things.
  23. TaleS.
    Jun 29, 2008
    9
    After 3 years of playing WoW this game has most certainly grabbed me, and continues to impress as Funcom irons out a few quirks and adds even more content. Don't listen to all the bashers, pick it up and give it a try, it's well worth the price of admission even if you don't decide to stay. I've fallen in love myself.
  24. NoahS.
    Jun 29, 2008
    10
    Excellent update to the MMO genre with lot's of cool locations, visceral combat and some of the best immersion I've seen in ANY RPG in a long time. It's also quite friendly for those of us with a more casual playstyle, and is very easily consumed in small pieces when time allows. A huge recommendation from an 'older' gamer.
  25. KevinR.
    Jun 28, 2008
    4
    The excellent opening, leading into 20 levels of fabulous solo gameplay was great.... then I found myself in the actual game world. I could write more on that, but feel that much has been covered already. I uninstalled, and will not be re-subscribing. Maybe next year I will check it out again. I went and bought (brace yourself) World of Warcraft. Now as a vet of Everquest, Ultima Online, The excellent opening, leading into 20 levels of fabulous solo gameplay was great.... then I found myself in the actual game world. I could write more on that, but feel that much has been covered already. I uninstalled, and will not be re-subscribing. Maybe next year I will check it out again. I went and bought (brace yourself) World of Warcraft. Now as a vet of Everquest, Ultima Online, and Vanguard, I was expecting what most people say about WOW.... a childish, kiddie, "noob" environment, and for the most part they are right, but the skilled expert players are there however, you just have to find them. I was fortunate enough to find an excellent guild (after many frustrating random groups with un-skilled players) and now I am having a BLAST!! More fun than I ever had in EQ or Vanguard. As far as people saying WOW is "too easy" well... I can say from experience that Conan is not any "harder" than WOW. World of Warcraft is indeed easy if you have a high-level character walk you through the instances, but if you don't "cheat" and actually run through the dungeons at their intended levels , for example: running the DEADMINES with a level 14-15 group (Yes... it's possible) You will find that there is plenty of challenge in it. Again, maybe I will try CONAN again sometime next year after they fix things, but for now, I will enjoy my new-found-friend... World Of Warcraft!!!!!!! Expand
  26. JG
    Jun 28, 2008
    2
    This game is simply awful. I played up to level 32 on my assassin character, and then promptly uninstalled the game. The quests are either mind-numbingly easy and thoughtless or frustratingly impossible, based on you level. While the game does indicate quest difficulty in respect to your level with a colour-coding system, all one has to do is wait to achieve a certain level and then plow This game is simply awful. I played up to level 32 on my assassin character, and then promptly uninstalled the game. The quests are either mind-numbingly easy and thoughtless or frustratingly impossible, based on you level. While the game does indicate quest difficulty in respect to your level with a colour-coding system, all one has to do is wait to achieve a certain level and then plow through them. This is because once you are a certain number of levels above the non-player enemies' levels, they will completely ignore you unless you hit them for damage first. So a level 30-something character can run through the quests in the Cimmerian region in a matter of hours, breezing past enemies that anyone else on a lower level will have to slog through on their way to the objective (dying repeatedly of course). I never played in a single group the entire time I was in-game because none of the few people in my area would accept my "join group" offers and I quit bothering to try after so long. I would have to say this is just a really pathetic single-player fantasy. I was so appalled with this half-hearted attempt of a game that I didn't even bother to see whether or not the PvP could have salvaged the experience for me. The visuals are...underwhelming. It's performance is terrible on a system that can run Crysis smoothly on maximum settings (although I believe this may have something to do with the Age of Conan's half-finished state). Just a terribly conceived aesthetic. You have to see it in action for yourself (screenshots just don't do it justice--mostly because all of the screenshots I saw came from Funcom and were taken to show the best the game has to offer). Character animations are goofy, and goofiness is something that tends to alienate me from a game that is trying to be a tough sword-and-sorcery epic. The drunkard NPC's (abound in every city or town setting) make these ridiculous, gibbered grunts that had me rolling my eyes every time I heard them. Although I came across some amusing situations with the NPC's, it's mostly all too campy. And the voice-acting is bad. Really bad. I was actually okay with the fact that it stopped altogether after the Tortage region (although it is a jarring change in terms of the game experience). Oooh lawdy, are the trees and vegetation just down-right ugly! Bloody ugly! AoC uses a similar foliage system as Oblivion, but for some reason the AoC foliage textures look like they came out of a 16-bit Super Nintendo system. I'll say it again: ugly! Combat is...well, how could the developers possibly think they were on the right track with this nonsense?! The classes are unbalanced for starters, a fact that seeps its way even into the "single-player" quest portions of the game, where spell-casting enemies can stand thirty feet away from you and pound your health while you waste your invaluable stamina racing to their position to engage them in melee combat! And then you usually find that two or three more enemies will respawn in the vicinity (because the PvE areas are instanced) and outnumber you while you're still working on that first spell-caster. Second of all, the targeting system bites the bag. Tab is supposedly for targeting the closest enemy. Yet, every time I used it to focus on the next enemy in line for a healthy serving of my wrath, the game would choose some enemy a half a mile away, leaving my character swinging into the air! I only have two hands Funcom, one's on my mouse, and the other's on my keyboard! So don't put the combat keys all over the place! Speaking of combos, boy what a good idea for an MMO, but executed in the worst way! You just better hope you live close to a server is another thing I'll add to the combo business. Well, I'm out of time, but there are so many other things I'd love to whine about here. The bottom line is this: the game feels like a beta (and, yes I can attest to the abundance of glitches and bugs still present there), so I'll be waiting another six months before I even think about looking at this game again. Expand
  27. RaJ.
    Jun 27, 2008
    0
    Everything bugged in this game. The more patch it comes the more bug it shows.
  28. PolarisM
    Jun 26, 2008
    4
    Funcom had a few things done well in the first 20 levels, but unlike the vast majority of the "professional" reviewers, I actually played past that and into level 55+. I found the game to be far too buggy to play without recurring frustrations, and Funcom's customer support is very poor. Hopefully the game will improve in the next few months, but I am not terribly optimistic Funcom had a few things done well in the first 20 levels, but unlike the vast majority of the "professional" reviewers, I actually played past that and into level 55+. I found the game to be far too buggy to play without recurring frustrations, and Funcom's customer support is very poor. Hopefully the game will improve in the next few months, but I am not terribly optimistic considering Funcom's recent patches where they put in worse bugs than the ones they fix. Expand
  29. MichaelZ
    Jun 26, 2008
    4
    If your a Pervt or Pedifile and like nudity, this is the game for you.
    Graphics are on par with EQ2 however Game play is tedious with its Attack/defense combo system. The nudity has gotten out of control in the game. The old addage, just because they can do it, doesnt mean they will, doesnt apply here...
    Putting a "MATURE" rating on the game has not stopped children in the
    If your a Pervt or Pedifile and like nudity, this is the game for you.
    Graphics are on par with EQ2 however Game play is tedious with its Attack/defense combo system. The nudity has gotten out of control in the game. The old addage, just because they can do it, doesnt mean they will, doesnt apply here...
    Putting a "MATURE" rating on the game has not stopped children in the slightest. The game has drawn pervs and pedifiles from arround the world. It was fun during the beta, but once opened to the public at has turned rotten.
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  30. MagisterG.
    Jun 26, 2008
    8
    It has its issues, but it's a welcome and refreshing addition to the world of MMORPGs, and is gobs of fun despite being buggy and incomplete.
  31. FedS.
    Jun 24, 2008
    4
    The game is terrible past level 20. Poor class balance, weak pvp systems, no itemization in the end game, incredibly poorly designed tanking mechanics, technical issues...the list goes on and on. This game should not have been released, and Funcom manipulated the gaming community with its highly polished newbie area.
  32. sfc19711971
    Jun 24, 2008
    2
    Vanguard 2 or worse Anarchy Online 2? Funcom had to release this game early due to investors getting restless and it shows. Levels 1-20, those typically reviewed by the press are reasonably well polished, quests at least can be completed and there are not major problems. Past that, PvP and PvE balance is a mess, quests are bugged, huge memory leaks, crafting broken even resulting in Vanguard 2 or worse Anarchy Online 2? Funcom had to release this game early due to investors getting restless and it shows. Levels 1-20, those typically reviewed by the press are reasonably well polished, quests at least can be completed and there are not major problems. Past that, PvP and PvE balance is a mess, quests are bugged, huge memory leaks, crafting broken even resulting in crashes, content missing, skills not working, feats either badly described, not working or both. Female attack speed slower then male attack speed. The list goes on and on. Customer support is absent with petitions in game on any subject just not being handled. To those who played Anarchy Online, this is all to familiar. Funcom has NOT learned its lesson. If you must, just wait till AoC follows AO into free to play hell. Expand
  33. BenThere
    Jun 23, 2008
    3
    Pros: Looks nice, sounds nice, good music. Cons: Game is unfinished, probably needed another year of development. Bad UI. No class balance. Core features broken or not implemented. ZERO customer support, some people have had bugs that caused them to be unable to even log in to their characters for days at a time. Voice acting ends after the tutorial island. Quests are uninspired, not Pros: Looks nice, sounds nice, good music. Cons: Game is unfinished, probably needed another year of development. Bad UI. No class balance. Core features broken or not implemented. ZERO customer support, some people have had bugs that caused them to be unable to even log in to their characters for days at a time. Voice acting ends after the tutorial island. Quests are uninspired, not difficult, and never make you think... especially when the game holds your hand for the entire process. Every class has skills, abilities, and feats that are broken, buggy, or just don't work at all. Animations on npcs rarely work. Tradeskills are tedious and completely unrewarding. Enemies can evade, parry, or block your attacks even if their back is turned, or they are stunned, or they are knocked on their back. Fights are either incredibly easy or insanely hard, there is no middle ground. Loot is an absolute joke, every piece of armor of any given type generally looks exactly the same from levels 1 to 80. Rare equipment is often worse than common equipment of several levels lower. Stats do nothing at all. Female characters attack 20% slower than males and do less damage. Combo attacks are treated as a single attack, if your seven attack combo is interrupted on the 7th attack, all damage caused by the preceding attacks is negated and the target is healed as if it was never struck. PVP is so unbalanced that some classes are unable to kill other classes even if one of the people are AFK. Running is based on a percentage of your stamina, yet stamina potions restore a fixed amount of stamina the result is that classes with low stamina can actually out run any other class... fighting a mage class in pvp? they'll just run away until your stamina bar is empty, making you unable to execute a combo, and then nuke you with their full mana bar. This game is so unfinished that anyone who is actually paying a subscription fee after the first 30 days is going to be paying Funcom to beta test their game for them. Do yourself a favor, wait six months or a year or you'll be wasting your time and money. Expand
  34. BryanFamily
    Jun 23, 2008
    6
    I really want to like this game as I enjoyed reading the Conan books during my teens. However, forgetting about gameplay for the moment, I have found that it is very buggy. I really don't see why, as consumers we should put up with a faulty product. OK, maybe Funcom will iron out all the problems eventually, and I understand the argument about how MMO's are very complex and I really want to like this game as I enjoyed reading the Conan books during my teens. However, forgetting about gameplay for the moment, I have found that it is very buggy. I really don't see why, as consumers we should put up with a faulty product. OK, maybe Funcom will iron out all the problems eventually, and I understand the argument about how MMO's are very complex and difficult to bring out without a few bugs. But using this argument condones a situation that we shouldn't accept. So, in conclusion, what should have been a great MMO franchise has been spoiled by technical issues. I will not give any more of my money to Funcom. Expand
  35. WilliamR.
    Jun 22, 2008
    0
    I was not able to play the game after purchasing it because I was never sent an SMS verification code and got no support from Funcom. The game looks good, but be careful as Funcom will have no qualms about taking your money and not giving you anything in return.
  36. LouieA.
    Jun 21, 2008
    3
    A half-baked game with little to add to the genre. The multi-player questing areas are small, overcrowded and mob spawns are slow. There's not nearly enough soloable instance content (or "night mode" as they call it) to justify going past lvl 20. Lazy development in an another squandered fantasy universe.
  37. RobW.
    Jun 20, 2008
    9
    Great game. It has pulled me away from the ever lasting hold of FF11. As a large hater of WoW, it is nice to see a game that gives WoW a run for its money. Its new yes, and has many many bugs...but what game didn't on release. Give it time, and it will be around for a long time.
  38. privateprivate
    Jun 20, 2008
    4
    Very buggy and unfinished. Unoriginal content. Too many instances and loading screens for every zone.
  39. Nils
    Jun 20, 2008
    6
    AoC is - An advanced graphics engine combined with a - very basic questing system featuring a - BAD, but refreshingly different, melee combat for 50% of the classes. There is not much to do at max level and you it is very easy to get to max level. This MMO will basically be replayed by the next one. The only hope there is are the millions FunCom made because of the advertising (that AoC is - An advanced graphics engine combined with a - very basic questing system featuring a - BAD, but refreshingly different, melee combat for 50% of the classes. There is not much to do at max level and you it is very easy to get to max level. This MMO will basically be replayed by the next one. The only hope there is are the millions FunCom made because of the advertising (that spread lies!). Expand
  40. Jamesnothanks
    Jun 19, 2008
    0
    Worst game ever, buggy, sexist bugs, poor combat system, no content, can't handle large scale PvP, is an alpha build game thats bad, just bad.
  41. MikeB
    Jun 19, 2008
    0
    Massive failure. Graphics: Lots of shine, no depth. Classes: Wide variety, wide imbalance. Quests: Snoozefest. Very boring, no variety. Combat: If this is groundbreaking then the game industry is in a sad state. It's not real time combat, its a queue system. Bugs/Glitches: A plethora. Feels like BF2. Patches break what the last patch added. Overall: Trash. Go buy a few Chuck Norris Massive failure. Graphics: Lots of shine, no depth. Classes: Wide variety, wide imbalance. Quests: Snoozefest. Very boring, no variety. Combat: If this is groundbreaking then the game industry is in a sad state. It's not real time combat, its a queue system. Bugs/Glitches: A plethora. Feels like BF2. Patches break what the last patch added. Overall: Trash. Go buy a few Chuck Norris movies. You'll get far more entertainment. Expand
  42. MikeH.
    Jun 18, 2008
    0
    This game is horrible. Just absolutely, plain, horrible. I canceled my subscription shortly after reaching level 35.
  43. BobD.
    Jun 18, 2008
    3
    For what its worth I've played the game all the way up to 80. Graphics: I'm guessing they'd be nice if they worked correctly. If you change your draw distance to max the game looks quite nice, the problems some in many of the smaller zones. Specifically there are repeatable mansion quests that are bland, have some dynamic lighting effect coupled with the engine rendering For what its worth I've played the game all the way up to 80. Graphics: I'm guessing they'd be nice if they worked correctly. If you change your draw distance to max the game looks quite nice, the problems some in many of the smaller zones. Specifically there are repeatable mansion quests that are bland, have some dynamic lighting effect coupled with the engine rendering things behind 2 walls and the celling and suddenly the FPS takes a nose dive, mobs aren't rendered loot doesn't show when it drops. This happens far too often. especially when you try to complete the final quest to leave the newbie zone. The 'brutal' fatalities 80% of the time clip through each other so instead of hacking a guys limbs off with my 2handed axe I beat his limbs off with my elbows. Failed mechanics: The cutscene-esque view for talking to quest npcs is hysterical on a pvp server. You can easily get stuck in a conversation and slaughtered... by someone 50 levels below you. Combat: The mechanics are clunky and require real time micro managing of your timing. Combos trigger by pressing the skill button and playing simon says, the combo itself only activates if the final blow of the simon says time lands thus pvp combat revolves around closing to melee range for that final hit. Caster classes are gettign better but still a joke. Proper use of the active blocking system (consume stam for reduced melee damage) defense system (keycommands to redirect your 'defense' to specific regions of incoming attacks depend on system performance. Which is already substandard. Large class imbalances are in place with nothing being addressed at the current time to resolve that, specific abilities are getting brought to reasonable levels but fundamental flaws in gear, class design are ignored. Itemization: Worse than wow's at the end of beta. Until recently the only effect armor had was on health/stam/mana pools and damage immunities, naked was the same as full plate except for a 4% reduction in slashing damage. Even with the fixes introduced many stats have no effect (con which should be +stam +stam regen and +health only gives a randomly truncated additional hp ranging from 3.5 to 4.1 per point of con). Stats are also itemized to be worth roughly 1/20th of stam/health/mana. Raiding: Tier 1 raiding content has been completed by some guidls, tier 2 is 3-4 months away according to unconfirmed GM reports. Raid lockouts are 1 week + many bugs reported with them. Due to the nature of combat (melee heavy, heavy system requirements and a number of other issues) a raid focus of this game is bewildering. PVP: Several pvp minigames exist in theory, nobody plays them. PVP servers are basically gank fests, luckily stealth/stealth detection mechanic is HEAVILY biased to stealth. Player made battle formations are a joke, yes you cannot run through a player but there are no choke points to take advantage of a wall of well geared tanks blocking access to your squishy ranged dps (most of your dps will be melee and clustered around your tank). You cannot command NPCs as proudly stated in the synopsis. Crafting: Gathering does work and isn't too bad just waste a few hours and get all you need, some idiotic mechanics exist but they're for pretty much a one time thing and not too bad. Crafting: Jewel crafting sort of works now, very complex and obtuse system made harder by terrible crafting control panel. Weaponsmithing not too bad, material requirements for higher tier weapons are beyond stupid. Armorcrafting is terrible requiring vast amounts of resources and time. Architecture is UNBELIEVABLY expensive with plays for a single wall segment costing the same as your inner keep (1.25g) inner wall = 15+ segments, outer wall is MUCH larger. Alchemy is broken, pots are cheap enough up to level 70 that its more expensive making your own. But you can't level alchemy up to 70 the drops needed for it are non existent. PVP endgame: The press releases spoke about player made cities and massive battles between guilds over battlekeeps. Player cities exist and so do battle keeps. The npcs that spawn to attack your city aren't implemented nor is there any space on the map for them to exist (unless they build a city over resource nodes). Battlekeep mechanics are such you can't attack another battlekeep if you already have one. Additional PVP changes are including an outlaw status (repeated griefing ie killing lowbies or camping one person) will ultimately result in players looting money/equipment from your corpse. With the aforementioned lack of itemization this isn't a consequence but an annoyance. _________ TL;DR: Interesting premise and initial design concept could make for an interesting MMO. Execution of concept poor. Game engine a joke (check out your error files, you'll have several hundred pages of mesh errors and bone errors from model rendering). Graphics memory leaks, multiple clipping bugs, poor model design, bad model animation. Combat system is simply a new skin on what 90% of other mmos do 'press these 6 buttons unless I need to press these 9 buttons'. Content: bugged quests, confusing quest options, long clunky initial leveling process and scripted quest chains that adds 'atmosphere' which makes leveling from 1-20 longer than 20-50 that cannot be skipped. Instance quests that don't work (which is noticeable due to an amazing shortage of instances). Support: Petitions automatically time out after 4 hours of 'inactivity'. You have to use a whisper command to bring up a dialogue box, scroll to the bottom of the box and click a hyperlink to maintain activity. Inactive petitions are assumed to have been resolved! Petitions that are answered when you are offline are also considered resolved! Emails to support go unanswered. Expand
  44. ChaseB.
    Jun 16, 2008
    4
    Terrible game. Stats weren't even enabled when the game was released, and we're still not sure if they're actually working or not. Quests basically stop around 45-50, depending on how hardcore you are about questing. Combat mechanics are terrible. They seem neat at first, but once you've used them for 40+ levels and start engaging in some PvP, you realize how awful Terrible game. Stats weren't even enabled when the game was released, and we're still not sure if they're actually working or not. Quests basically stop around 45-50, depending on how hardcore you are about questing. Combat mechanics are terrible. They seem neat at first, but once you've used them for 40+ levels and start engaging in some PvP, you realize how awful they are. They're clunky, slow and unpolished. In your first 40 levels or so, you'll run into a half dozen bugged quests. Oh, and the entire world is divided into a bunch of tiny zones, and each zone has numerous instances of itself...way to completely ruin the whole massive, immersive world thing about MMOs. The first 20 levels of this game will have you believing that it's the best MMO ever release. But once you've put in the time to get later into the game, you'll realize what a letdown this game really is. The best way to describe AoC is to say that it feels like a bug-riddled, incomplete single player game that had multiplayer thrown in at the last second. Save your money. Expand
  45. HarewV.
    Jun 15, 2008
    4
    It's buggy as hell (more than once the game has not left a cut scene and I got beaten to death off screen), and the graphics don't match the specs (LotRO looks nicer on lesser hardware), but more than anything what's so disappointing is that AoC does nothing new with the genre aside from adding some unresponsive 'real-time' combat, which amounts to little more It's buggy as hell (more than once the game has not left a cut scene and I got beaten to death off screen), and the graphics don't match the specs (LotRO looks nicer on lesser hardware), but more than anything what's so disappointing is that AoC does nothing new with the genre aside from adding some unresponsive 'real-time' combat, which amounts to little more than a basic Parappa the Rappa-style rhythm-based exercise in key bashing. The drab environments and po-faced dialogue doesn't help, either. Below average. Expand
  46. HomerJ.
    Jun 15, 2008
    9
    Game's not quite ready, but it still keeps me going. I'm having a not so secret love affair with the combat system.
  47. BriboB.
    Jun 15, 2008
    7
    The graphics are really the only revolutionary thing in the game. The combat system is something that belongs on a playstation not a PC MMO. Quests are decent, but there's not enough of them. Overall it's nothing new, it's just a new game that will pass pretty quickly. The world is painfully small for an MMO and all instanced.
  48. RyanW.
    Jun 13, 2008
    10
    Wow, what a great game. This game reminds me of Everquest 2 for its graphics and World of Warcraft for it's Graphical User Interface. In my opinion, it has amazing potential to be one of the best (if not the best) MMORPG out in the world today. 10/10
  49. DaveR.
    Jun 13, 2008
    9
    First, I want to make it clear that this review constitutes levels 1-30. Levels 1-30 represent the standard MMO equation aside from the unique combat and stellar graphics. This may or may not be indicative of levels 31-80 since this MMO is constantly evolving from day to day. This game is currently being patched twice a week. To be honest, you must play this game for yourself to determine First, I want to make it clear that this review constitutes levels 1-30. Levels 1-30 represent the standard MMO equation aside from the unique combat and stellar graphics. This may or may not be indicative of levels 31-80 since this MMO is constantly evolving from day to day. This game is currently being patched twice a week. To be honest, you must play this game for yourself to determine your own evaluation. The outcome will most likely vary with each individual. In my opinion, It is definitely worth your time and effort. I will provide additional reviews for levels 31-80 when possible. In conclusion, AoC is a cross between many different MMO's. It has the potential to become one of the best MMO releases in the history. At this point, only time will tell. Potential: 8-10 Graphics: 8-10 Audio:8-10 Gameplay: 8-10 Lasting Appeal: Undetermined at this time Expand
  50. HideakiT.
    Jun 13, 2008
    10
    I absolutely love this game! I've been playing with my GF and a couple of friends and we are all having a blast!
  51. RutgerH.
    Jun 12, 2008
    2
    AoC is a short three phase process of excitement (hype & installation), fear (desperate tweaking to get any playability at low low settings), and disappointment (buy new grapics card to get high high settings and indeed see EQ2 with an extra helping of bugs, a very shallow combat system, and amazingly boring quests). Uninstall.
  52. NotaF.
    Jun 12, 2008
    1
    I'm getting so fed up with these hyped mmo's. It is time for a new game website where we can get honest games reviews, because the reviews for this game are clearly not in line with reality. This game is still a beta. Combat system gets boring and you end up staring at which button to press. Crafting, really Funcom, what were you thinking??? Everything is instanced, it feels I'm getting so fed up with these hyped mmo's. It is time for a new game website where we can get honest games reviews, because the reviews for this game are clearly not in line with reality. This game is still a beta. Combat system gets boring and you end up staring at which button to press. Crafting, really Funcom, what were you thinking??? Everything is instanced, it feels like a console game, with fake "walls" where you cannot go. Not a nice, open world. Start a new character and you get to go through exactly the same yawnfest again. Sorry, but I seriously hope this game fails and will have to close, because I am fed up with mmo developers getting away with this kind of crap. Expand
  53. KeiraP.
    Jun 12, 2008
    1
    - Unfinished release. - Combat gets old really fast. - Everything is instanced. - Bosses get camped in public instances by high level guilds. - Crafting system is a joke, you can start gathering at level 20, crafting at level 40, where is the logic? - Bad customer support. - Bad loot system. - Skills are not properly explained and you have no idea what an increase in skill actually means - Unfinished release. - Combat gets old really fast. - Everything is instanced. - Bosses get camped in public instances by high level guilds. - Crafting system is a joke, you can start gathering at level 20, crafting at level 40, where is the logic? - Bad customer support. - Bad loot system. - Skills are not properly explained and you have no idea what an increase in skill actually means for your gameplay. Expand
  54. TS
    Jun 10, 2008
    10
    Age of Conan has been fun and interesting since its release. Even with the few bugs, the game is fantastic.
  55. JonA.
    Jun 10, 2008
    10
    Assuming, and granted it's a big assumption, Funcom stays the course and keeps with the incessant patching, works out the kinks, and people don't jump ship first -- this becomes THE game. If not, it's the chaperone for the next ambitious mmo.
  56. UncaC.
    Jun 10, 2008
    1
    A very unpolished, tedious game which doesn't do the name of Conan any justice. No motivation to drive the interest of players. The combat system is awful and the quests feel repetitve. "There goes 2 cartons I'll never get back."
  57. KeviD.
    Jun 10, 2008
    10
    There are bugs but what new mmo didn't? I think it is a wonderful game & plays brilliantly on my pc also love the combat system & spellweaving
  58. Spree
    Jun 10, 2008
    8
    Quite simply, this should have been in the developers hands for a few months more. Character imbalance makes any sort of pvp beyond level 60 completely useless since the pots heal more than damage dealt. Extra even with stacking for the priest class who heals 25% of hp /round while pelting you with spells taking 10-15% of your hp. I mean the differences are so huge and clumsily designed Quite simply, this should have been in the developers hands for a few months more. Character imbalance makes any sort of pvp beyond level 60 completely useless since the pots heal more than damage dealt. Extra even with stacking for the priest class who heals 25% of hp /round while pelting you with spells taking 10-15% of your hp. I mean the differences are so huge and clumsily designed that it's kinda hard to believe that they launched it like that... They can't possibly have tried the PVP themselves. I stack (at level 69) 50-100 Daggamalt and the same amount of Sweetpressed Haste and is basically untouchable unless ganged or maged. PVP with same class turns into a dragged out event where the outcome is determined by who forgets to pot =). Also there are some major issues with your characters implementation into his/her surroundings with a large possibility of getting stuck in the most trivial of objects. However the unstuck function works pretty well. Better than WoW in any event, where the unstuck option is a complete farce. This will all be fixed though, which is why it's not too bothersome but still worth mentioning. The pros far outweigh the cons in any event. The construction of the guild city is marvellous and if you play on RP-PVP like me it really reinforces the feel of the game. The quests are enjoyable. Grinding levels is no problem as long as you make sure the mobs are 3-4 levels above you at all times so you get from 2-3K exp /mob or more if you chain-kill them ofc. This will be a great game in a short time. If they manage to fix the annoying pvp issues that is... Expand
  59. NickB.
    Jun 9, 2008
    10
    This game is great and in a few months it will be even better anyone complaning about bugs has obviously never been part of a MMO release befor compaired to most MMOs this is a very smooth release. And to the guy who said they had to delete two chars because of low FPS... you are stupid get off your old apple 2.
  60. BrettW.
    Jun 9, 2008
    9
    This game is the single funnest MMO ever, instead of boring and somewhat predictable PvP like in WOW this game is awesome because you never know if the person passing you will attack you or not.
  61. ChrisP.
    Jun 9, 2008
    9
    Quite refreshing. The best MMO to come out in a long time. While the game is missing some content at the higher levels, Funcom so far has been doing a great job of patching. The combat is exciting and always a challenge. The quests are a good mixture of lore quests and regular MMO quests. Overall I would say that this is 1 of my top 5 MMOs of all time. Which is really surprising to me Quite refreshing. The best MMO to come out in a long time. While the game is missing some content at the higher levels, Funcom so far has been doing a great job of patching. The combat is exciting and always a challenge. The quests are a good mixture of lore quests and regular MMO quests. Overall I would say that this is 1 of my top 5 MMOs of all time. Which is really surprising to me since I am a WAR fanboy. :) Expand
  62. AJM
    Jun 9, 2008
    9
    Negatives: The game has some bugs and minor issue's like most mmo's do. -- Sometimes it feels a little like Guild Wars with all the paths and instances. -- I think it lacks in armor variety, everyone is runnin around wearin the same stuff. The first 30 levels you spend the majority of it by yourself which I didnt care for. Posatives: Theirs alot of players so it makes the world Negatives: The game has some bugs and minor issue's like most mmo's do. -- Sometimes it feels a little like Guild Wars with all the paths and instances. -- I think it lacks in armor variety, everyone is runnin around wearin the same stuff. The first 30 levels you spend the majority of it by yourself which I didnt care for. Posatives: Theirs alot of players so it makes the world more fun and active. -- You level fast, it took me 5 days to reach lvl 45. -- The combat is fun and makes every other mmo I've played look juvenile and boring. -- Putting Fatalities in a fantasy mmo is genious and extremely entertaining. -- The graphics, especially the water are the best I've seen in an mmo. -- Most of the time you don't notice the instancing. -- All in all I think the game needs improvements but I love it and I cant wait to see what happens next and I would deffinitly recommend it. Around the end of the Tortage story line - lvl 18ish is when the game really started to grab me. Expand
  63. SebastianS.
    Jun 8, 2008
    3
    Level Flow: The first 20 levels are fantastic. They're a real eye-opening experience as far as MMOs go because every quest has full voice acting, multiple conversation branches (although they all ultimately lead to "yes i'll do it" or "no I won't) and a unique "single player" campaign where you can do a series of storyline quests without fear of other players. Unfortunately Level Flow: The first 20 levels are fantastic. They're a real eye-opening experience as far as MMOs go because every quest has full voice acting, multiple conversation branches (although they all ultimately lead to "yes i'll do it" or "no I won't) and a unique "single player" campaign where you can do a series of storyline quests without fear of other players. Unfortunately after these first 20 levels things go downhill, and fast. Voice acting stops completely and utterly, you end up skipping the scripted dialogs because you either no longer care or you are too scared of being ganked while accepting quests (which you can do nothing about). You end up running out of quests completely in the mid 30s which is about the time you will likely give up on the game. Gameplay: The combat mechanics are new and relatively varied for melee but the same old crap for casters which creates an even greater rift between the archetypes in PVP battles. Graphics: While the graphics engine is very impressive, the level design and repetitive and unimaginative use of textures ultimately lets it down in the graphics department. Sound: Fairly average overall with nothing really remarkable or downgrading. Expand
  64. EndreE.
    Jun 8, 2008
    9
    Age of Conan is an awesome game, you have to expect alot of bugs and flaws from the very start of an MMORPG since the amount of data being tested is overwhelming. Yes, you do need a proper computer, and it might not be quite as good as what WoW is atm, but give it a couple of months so they can fix the bugs, enhance classes! Enjoy this great MMO, It's really worth a try.
  65. AlB.
    Jun 8, 2008
    5
    Just wasn't ready. They must have run out money and pushed it out the door unfinished. Basic things like grouping and buffs are broken. It is too bad because graphically and sound-wise they did a great job. But they will never be able to "fix" it because of some basic faults in design. The instancing makes it feel more like a single player game. Zones are not fleshed out and not even Just wasn't ready. They must have run out money and pushed it out the door unfinished. Basic things like grouping and buffs are broken. It is too bad because graphically and sound-wise they did a great job. But they will never be able to "fix" it because of some basic faults in design. The instancing makes it feel more like a single player game. Zones are not fleshed out and not even bound by believable edges. You can walk to the edge of each zone and just see a raw edge and void. The 'minimum system requirements' are way off. You need a substantial box to even get acceptable frame rates. It is just all around disappointing. Expand
  66. CharlesB.
    Jun 8, 2008
    9
    Do not listen to these people. By and large people are judging this game based on preconceptions from WoW - it is not like it at all. The developers have (thank God) gone into development with a different perspective on how things work; all this criticism may just force developers into creating the infuriating cookie cutter buttons. The loss of an immediate 'I WIN' button is Do not listen to these people. By and large people are judging this game based on preconceptions from WoW - it is not like it at all. The developers have (thank God) gone into development with a different perspective on how things work; all this criticism may just force developers into creating the infuriating cookie cutter buttons. The loss of an immediate 'I WIN' button is alienating a lot of narrow minded people. No doubt there are balancing and it is a technically demanding game, no doubt. But it is an excellent game and one well worth following as time goes on. For me WoW was too childish in community and had repetitive gameplay as well as numerous recent changes such as PvP 'welfare epics' and such were spoiling the game. WoW just takes time not skill and has a large 10 year subcriber base. I look forward to how AoC will develop. :) Expand
  67. MG
    Jun 7, 2008
    0
    Epic amount of fail here. The game is nowhere near ready for release. Funcom is doing nothing to fix bugs or fix balance issues. In fact, every patch introduces more bugs than were present before the patch.
  68. Ecco
    Jun 7, 2008
    4
    IOnly the basics are implemented at the moment, very few quests after lvl 50, not so polished after lvl 20+, buggy laggy...a better beta at this point.
  69. [anonymous]
    Jun 6, 2008
    9
    Although the combat isn't revolutionary, it is evolutionary. It still adds up to a great time in a beautiful lush world.
  70. MaxCourter
    Jun 6, 2008
    9
    This game just keeps getting better. Any faults are being addressed very quickly and as for people complaining about framerate issues, upgrade your system. I have no difficulties with my computer and usually run 90 fps. There are still issues, but these are being looked at and we will see the updates soon.
  71. BradE.
    Jun 6, 2008
    5
    This game was not ready for release. There is tons of slowdown and it's really choppy. I've had to dump two characters because game bugs prevented me from progressing. I will not be starting a third. And people wonder why PC games are all but disappearing. If a game was released for the 360 with these problems, it would be universally panned into extinction by critics and gamers This game was not ready for release. There is tons of slowdown and it's really choppy. I've had to dump two characters because game bugs prevented me from progressing. I will not be starting a third. And people wonder why PC games are all but disappearing. If a game was released for the 360 with these problems, it would be universally panned into extinction by critics and gamers alike. Enjoy it, you guys. I'll be playing Oblivion on my XBox. Expand
  72. Jiiaa
    Jun 5, 2008
    9
    Age of Conan is absolutely one of the greatest (if not THE BEST) MMO out there! In my opinion, it beats crap out of WoW with its superior combat, great quests and amazing graphics and mature content (screw WoWs orcs and dwarfs)! I can't really say any bad things about AoC (well, there is some bugs, but tell me one MMO game which didn't have any bugs in launch) because it's Age of Conan is absolutely one of the greatest (if not THE BEST) MMO out there! In my opinion, it beats crap out of WoW with its superior combat, great quests and amazing graphics and mature content (screw WoWs orcs and dwarfs)! I can't really say any bad things about AoC (well, there is some bugs, but tell me one MMO game which didn't have any bugs in launch) because it's just so cool game, and fresh! Heads won't roll anymore, they have already been rolled! Expand
  73. DarrellJ.
    Jun 4, 2008
    5
    First off, i was really hoping this game would be in a state i could handle to hold me for a while. Unfortunately i was pretty let down upon release. I do not like the combat system at all. Although it is different and i give them credit for trying something new, jousting and seeing who can put out more white damage(coming from a melee perspective) is just not my idea of fun in pvp. First off, i was really hoping this game would be in a state i could handle to hold me for a while. Unfortunately i was pretty let down upon release. I do not like the combat system at all. Although it is different and i give them credit for trying something new, jousting and seeing who can put out more white damage(coming from a melee perspective) is just not my idea of fun in pvp. Travel is HORRID. Quests. I'm not a big quest fan. If you don't like questing this game will probably do you in. If you do like questing, then the first 40 levels should be easy sailing. Ease of use/playability - I think this game is fairly demanding on resources and somewhere in the middle as far as compatibility with all rigs. Many users have configurations it just doesn't like or work well with. It most likely will require tweaking and adjustments on the part of the user to run good fps. Graphics - I give it pretty good marks on graphics. I'm more a fan of these type of graphics than WoW style graphics. I think they did a good job on the looks. Stats don't work, class abilities are bugged, class imbalance is pretty bad(somewhat expected), and hiding/perception seem broken. You can't be attacked by melee in the water. Just a huge list of odd problems that i don't have room to go into. In closing i would say the game is unpolished, unfinished, and just didn't grab me. I'll be setting my hopes on warhammer and giving that a try when it comes online. I hope my 50 bucks helps pay for some coding and fixes so that the die-hards that stick with AoC get some enjoyment out of it. Unfortunately the cash didn't buy me much in the way of fun. -Typhoid Expand
  74. AudunV.
    Jun 3, 2008
    9
    After playing this for the last couple of weeks, I must say it has potential. PvE wise its more engaging than most others, both because of witty and more mature quests and the beautiful graphics. The PvP also shows promise, but so far the rewards and balance is not really finished. If they can pull off a system like DaoC had, or something better this will probably be what hardcore After playing this for the last couple of weeks, I must say it has potential. PvE wise its more engaging than most others, both because of witty and more mature quests and the beautiful graphics. The PvP also shows promise, but so far the rewards and balance is not really finished. If they can pull off a system like DaoC had, or something better this will probably be what hardcore PvP'ers have been waiting for. Thats a big if though, but well see later - 9 for now, for promise of a better future. Expand
  75. NickH.
    Jun 3, 2008
    9
    Excellent launch. innovative gameplay and beautiful graphics. The content is faithful to REH. Even has good PvP. Typical MMO bugs at launch (content gaps, graphical quirks, balance issues, fringe user problems) but many of those are already being addressed. In 3 or 4 months this game will be perfect.
  76. Crommquits
    Jun 3, 2008
    1
    To much stuff not in the game that was supposed to be there at launch.
  77. OddB.
    Jun 3, 2008
    10
    Amazing! and even better, you almost never meet any idiots or children. let them play WoW.
  78. NS
    Jun 3, 2008
    9
    Age of Conan is quite a good game from what I have played. The combat is from the first, an engaging affair. However, it might not be what everyone hoped for. The visuals are stunning, and the quests are actually enjoyable. At the moment my only complaint would be the lack of some content and the many bugs, although this is to be expected with recently released MMO. I am confident that Age of Conan is quite a good game from what I have played. The combat is from the first, an engaging affair. However, it might not be what everyone hoped for. The visuals are stunning, and the quests are actually enjoyable. At the moment my only complaint would be the lack of some content and the many bugs, although this is to be expected with recently released MMO. I am confident that FunCom will fix these problems and we'll end up with a polished and amazingly fun game. Expand
  79. Laura
    Jun 3, 2008
    9
    Has bugs, just like you'd expect from any standard MMO release (please, not all companies have the money backing WoW, don't compare it). However, it has had the smoothest launch of any MMO I've been a part of or heard of. It is absolutely beautiful (assuming your computer can do it), the quests aren't bad, and leveling isn't painful. The UI leaves a lot to be Has bugs, just like you'd expect from any standard MMO release (please, not all companies have the money backing WoW, don't compare it). However, it has had the smoothest launch of any MMO I've been a part of or heard of. It is absolutely beautiful (assuming your computer can do it), the quests aren't bad, and leveling isn't painful. The UI leaves a lot to be desired, and if you get a bit out of visual range of your group, you're also off their maps, making it difficult to keep track of everyone. Expand
  80. SiR
    Jun 3, 2008
    7
    I'm not a a PvE fan, I much prefere PvP MMOs with risk involved. AoC PvP is a joke while RvR Siege has potential you have to be at the end game first and getting there is too much of an xp "grind fest." PvE "Raiders" may like this game but if like me you prefere PvP orientated MMOs then you'll be very disappointed.
  81. JustinS.
    Jun 3, 2008
    10
    Great game, new, fresh, original. Not quite done, but it will be in time.
  82. L'boy
    Jun 3, 2008
    10
    Awesome graphics, exciting quests and a great combat system!! I will stay in Hyboria for a long long time.
  83. DanielD
    Jun 2, 2008
    9
    This game is absolutely great. The graphics are lovely, story is compelling, and the gameplay innovative and an absolutely blast. The only real beef I have with it is that it feels more or less unfinished, but that's just characteristic of MMOs at launch. In a few months time, this could very well be the game to challenge WoW. I highly recommend trying it out.
  84. MichaelH.
    Jun 2, 2008
    9
    Other than some minor performance issues this game has been the best MMO I've played to date. Only time will tell if the story lines, PvP, raid level loot, and basic gameplay is enough to retain players.
  85. CraigM.
    Jun 2, 2008
    3
    Over promised and under delivered. The world feels small and empty, like a single player game. The quests are dumbed down more than WOW, and the combat is only a half step above button mashing; it's just a lot more button mashing.
  86. JimT
    Jun 2, 2008
    0
    So many bugs, limited leveling after 40. I am level 50 and have to grind all day. The crafting is completely messed up. Don't play this for 2 months when beta is over.
  87. AaronA.
    Jun 2, 2008
    9
    A very good MMO with the chance to become legendary. At its current state the core game works well, is some bugs and glitches here and there, also missing some features, but that will all be fixed and implemented soon. Good job Funcom, you deserve praise for this game!
  88. PaulF.
    Jun 2, 2008
    4
    AoC has some very compelling features and to do it justice they must be addressed. My score of 4 may seem demoralizing but it's my personal belief and is not necessarily a view shared with all other players. I will explain my MMO background, what I like to see in MMO's and why, over-all the pro's couldn't outweigh the cons. First of all, AoC features amazing graphics AoC has some very compelling features and to do it justice they must be addressed. My score of 4 may seem demoralizing but it's my personal belief and is not necessarily a view shared with all other players. I will explain my MMO background, what I like to see in MMO's and why, over-all the pro's couldn't outweigh the cons. First of all, AoC features amazing graphics and beautiful landscaping. These features make for great screenshots (definately useable as desktop backgrounds!) and an overall very immersive experience, for a while. I'm a fan of graphics, but I'd say there is a greater appeal to more casual-MMO gamers than to a self proclaimed veteran such as myself. The graphics are quite system intensive and to be honest, I really can't afford an extra $800 worth of system content to be able to pump the graphical settings higher for gameplay (though I can manage to turn them up for a screen shot if necessary). The combat system is very original. This is a pro to many, to me it's... okay. I don't mean to be negative towards unique ideas because I think they are very progressive in the evolution of games. I want people to know that the combat system is something that needs to be experienced, but generally speaking it wasn't for me. I felt like the defense stacking and directional combat/combo system made me react in different ways based on my opponents defenses, but otherwise speaking I generally was fighting the same way regardless of many other factors (this seems to be a problem in many MMOs recently. Each fight comes down to similar mechanics and not to call-and-response, think-on-your-feet ones. As a little background knowledge, Im a big fan of fast-twich, do-this-move-now-or-you-won't-have-a-chance-later type gameplay (think... spell interruption in WoW or war-spell dodging in Asheron's Call, or Missile Repelling in L2, etc etc.) I felt that I was focusing more on my melee offense in conan than I was on tactical defense (the defensive utilities available are not useful in my opinion. Double tapping to dodge still gets a hit landed on you.) I have not tried magic classes, so I will not comment or adjust my score positively or negatively based on that factor. Crafting is a big part of the game, I like the way crafting works, the instanced world and the extent of how immersive your creations can be. It's a positive for crafting happy people. As I recall SWG tried to make it so that the game didn't have to play combat oriented all the time. People could specialize in non-combat careers like dancing and could enjoy social aspects of the game. I feel the crafting here is... faster to lvl not entirely a gameplay experience all it's own but it definately fun while you do it (remember that you need to lvl a bit before you can jump into it though!) The story is captivating, but I must be honest that I never got into conan before and so none of the names and most of the world doesn't relate to any seeded memories. It's cool anyway but a story can be depleted and eventually will run out leaving me with gameplay to carry me. Overall if the game weren't an MMO it'd get a much higher score, but I feel I must grade it based on one of the most key factors of MMO gameplay. and that's it's Lasting Appeal. I can't see myself playing this game much more than a couple of months. AC, L2, SWG and WoW had me playing for over 6 months, AC and WoW for over 2 years each! The bar keeps getting raised higher and higher and AoC has definately raised the bar for elements of MMOs but sadly, not for lasting appeal in my opinion. If you have money to spare, go try it out. Plenty of people swear by it and needed a new MMO experience after WoW burn-out syndrome. The MMO market is becoming more competative and I'm glad I bought the game to support that market evolution, but I won't expect to be a part of this game when the release of other MMOs such as Warhammer Online: Age of Reckoning, The Chronicles of Spellbourne or Pheonix Dynasty Online are released. - Paul Forte. MMO Experience: AC, AC2, Lineage, Lineage2, EQ2, UO, SWG, AO, Eve, SWG, Auto Assault, PotBS, Dungeon Runners Beta, DAoC, WoW. Expand
  89. MrKanga
    Jun 2, 2008
    6
    You will need a decent PC to run this Dual or Quad, with a good amount of RAM and a fairly recent graphs card, unless you want it to look naff and run slow. The game starts off mainly solo for the first 20 levels and doesn't do a bad job, I have played upto level 44 so far ( cap is 80 ) and found it enjoyable but also very annoying at times. The game is still in its infancy, even You will need a decent PC to run this Dual or Quad, with a good amount of RAM and a fairly recent graphs card, unless you want it to look naff and run slow. The game starts off mainly solo for the first 20 levels and doesn't do a bad job, I have played upto level 44 so far ( cap is 80 ) and found it enjoyable but also very annoying at times. The game is still in its infancy, even after 5 years of production we are seeing memory leaks, broken quests amongst other things. The combat as a melee character is fun, it can turn the tide of a fight should you get the combo wrong, quests are fun but the grouping lets itself down as you cannot see party members until they are very close to your position ( if you can't see them at all make sure you are in the same instance )., though is fun when it works. The developers have thus far ignored a lot of players complaints never replying to them despite threads going on for over 40 pages. If you are entering this and favour the caster expect nothing different from lotro or wow, its still target and click, bar the healers who tend to cast an AoE heal. The game has real potential not only in PvE but PvP with player built cities and insane combat it could rule the roust, but as it stands its a buggy mess and no end of nice graphics, heads flying off and boobs will change that, give it 6 months and this could be a winner. Expand
  90. AnonymousMC
    Jun 1, 2008
    10
    A fantastic mature MMO, with a new and exciting style and combat. Funcom has taken world of warcraft and mortal combat, smashed them toghter with the excellent conan lore and created a masterpiece.
    From the amazing visual effects to the amazing guild system, age of conan is now the daddy of mmos...its only a matter of time before age of conan takes the number 1 spot.
  91. PaulT
    Jun 1, 2008
    9
    Amazing game, would earn a 10 apart from the few bugs that have to exist with the creation of a new MMO, however when all is sorted, this game will most likely start to rival World of Warcraft, without all the kids.
  92. HenrikI.
    Jun 1, 2008
    10
    Really fun fighting system. The updates will probebly make the game even better.
  93. RayH.
    May 31, 2008
    10
    The game is compelling, visually stunning, combat is something new and different from the standard MMO fare, and under it all, the RPG part of MMORPG is ingrained in the games beginning and as you quest forward. Itinvolves you, and keeps you wanting to find out more. And all of the progress to make the game more customer oriented by listening to what the player wants will make the The game is compelling, visually stunning, combat is something new and different from the standard MMO fare, and under it all, the RPG part of MMORPG is ingrained in the games beginning and as you quest forward. Itinvolves you, and keeps you wanting to find out more. And all of the progress to make the game more customer oriented by listening to what the player wants will make the longevity of the game even more appealing. But...make sure to have a good rig to run it on, as the requirements are hefty. Expand
  94. JesseB
    May 31, 2008
    9
    Simply put: While not as in-depth as a traditional MMORPG (ie: LOTRO), Age of Conan has, by far, the best graphics, combat and music out of any MMORPG. Period.
  95. JackA.
    May 31, 2008
    10
    Excellent game: Beatiful, exciting and engrossing. Still some bugs, but nothing that takes away the joy of the game.
  96. BobD
    May 31, 2008
    4
    After 50 the game just isn't complete... lack of quests, forced grinding to level, small, instanced zones. Massive amounts of bugs, extremely unbalanced classes, no directx 10, crafting doesn't really work, can't get to tier two city, no pvp system, etc. I could go on for pages but this game doesn't deserve that much effort. When it launches for console it will be After 50 the game just isn't complete... lack of quests, forced grinding to level, small, instanced zones. Massive amounts of bugs, extremely unbalanced classes, no directx 10, crafting doesn't really work, can't get to tier two city, no pvp system, etc. I could go on for pages but this game doesn't deserve that much effort. When it launches for console it will be done... simple as that. PC gamers are paying to beta test. Do not but this game till it launches on console if at all. Expand
  97. ZlatoK.
    May 31, 2008
    10
    Absolutely great! WoW is gone.
  98. TadMorbid
    May 30, 2008
    1
    European and American players unable to play on each others servers. Somewhat primitive interface.
  99. EO'.
    May 30, 2008
    9
    Brill game but the bugs I hate. Also the system requirements are horrible. The combat system rules though and pretty much everything else in this game.
  100. CGL
    May 30, 2008
    6
    If it wasn't very buggy and unfinished I might have given this game a higher score but AoC does nothing to live up to it's primary competition. Bugs fixed and issues aside the game is very instanced and plays like a console port, NOT a MMORPG. None of the official reviews go past lvl 25 which is the only finished/polished part of the game. Leveling in AoC is alot like real life. If it wasn't very buggy and unfinished I might have given this game a higher score but AoC does nothing to live up to it's primary competition. Bugs fixed and issues aside the game is very instanced and plays like a console port, NOT a MMORPG. None of the official reviews go past lvl 25 which is the only finished/polished part of the game. Leveling in AoC is alot like real life. 1-20 you have fun. 25-40 you prepare for the future. 40-70 is just a borring grind, and by 80 you want to put yourself out of your misery. Expand
Metascore
80

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 44
  2. Negative: 0 out of 44
  1. This game marks the next generation of MMOs in many ways. It looks good, is very entertaining and plays very well. This is a journey well worth taking.
  2. It won't put WoW out of business, but then again, nothing will for a long time, and that doesn't mean this isn't a great game with tons of appeal and a hopefully more mature audience
  3. 80
    Age of Conan going forward should become a delightfully savage second home for plenty of howling on-line barbarians.