- Publisher: The Adventure Company
- Release Date: Oct 30, 2005
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It's a great introduction, and sets a high standard. Christie fans, detective game fans, and adventure game fans won't want to miss this.
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Pelit (Finland)An old-school murder mystery with intriguing puzzles and an intensive atmosphere. No big surprise, since the game is based on an Agatha Christie novel. [Jan 2006]
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The atmosphere and surroundings surround the story perfectly, which unfolds in a way that would surely have earned Lady Agatha’s seal of approval. One feels that there could have been more gameplay-wise though - as well as several bugs and imperfections avoided.
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And Then There Were None is, as the developers hoped, a "loving tribute" to the classic Agatha Christie novel on which it is based. With a sterling script, fascinating characters, superb voice acting, beautifully detailed graphics, and sensibly practical puzzles, it ranks among the best adventure games of the last couple of years.
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Despite these few quibbles, I’ve had more fun with this game than most of the other adventure games I’ve played lately. A good, professional job.
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Computer Gaming WorldA tad creaky, but pepped up with plenty of spine-tingling and head-scratching action. [Jan 2005, p.106]
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It feels like developer Awe Games worked out all of the dramatic scenes in the game, but then had trouble figuring out how to incorporate puzzles into the story, and then ran out of time before they could come up with an answer. As a result, the puzzles in And Then There Were None are equal parts laughable, bizarre, and inconsequential.
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This is an interesting and somewhat fun game, but it will appeal to a rather select audience and not the masses. If it sounds like your cup of tea, it probably is.
Awards & Rankings
User score distribution:
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Positive: 23 out of 36
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Mixed: 5 out of 36
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Negative: 8 out of 36
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Jul 20, 2020
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Oct 13, 2014
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KentC.Feb 22, 2008