- Publisher: Nicolas Intoxicate , Nicholas Games
- Release Date: Nov 25, 2011
- Critic score
- Publication
- By date
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Jan 10, 2012Afterfall: Insanity is plagued by bugs and many gameplay's flaws.
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Jan 12, 2012You need a clear, unified vision to shape a game into something that makes sense and compels the player to see it through to the end But scares and gameplay in Afterfall fall flat as scene after scene repeat the same notes, turning what could have been a spine-chilling adventure into a treadmill to an unsatisfying finish.
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Jan 10, 2012Afterfall began its life as an ambitious CRPG, but turned into a mediocre shooter somewhere along the way.
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LEVEL (Czech Republic)Mar 8, 2012Survival horror inspired by classics like Fallout or Stalker can not hide its fan-based roots. With the second-grade visuals, sounds, level design and story it ended way beyond our expectations. [Feb 2012]
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Nov 30, 2011A first serious endeavor and an instant failure - Afterfall: InSanity is not a good way to debut in the category of big budget games. AI seems unfinished - interesting ideas are unpolished, things borrowed from other games are sloppy, and the technical side leaves a lot to be desired. If not for the interesting storyline, some cool things in the gameplay and an appealing Afterfall universe, this would have been a total disaster.
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Nov 10, 2011I feel sort of bad ripping this game so badly, but I went into it really hoping to be blown away, and came away feeling like I, and anyone else unfortunate enough to have fallen for their ruse, had been duped.
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Dec 14, 2011Do you like videogames? Do you like horror in your videogames? Do you like life in general? If you've answered yes to any of these questions, stay as far away from Afterfall: Insanity as possible.
Awards & Rankings
User score distribution:
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Positive: 49 out of 152
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Mixed: 52 out of 152
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Negative: 51 out of 152
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Nov 27, 2011
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Nov 28, 2011
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Nov 26, 2011