Metascore
71

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. Oct 16, 2020
    74
    9 Monkeys of Shaolin is a fun take on the beat'em up genre.
  2. Nov 13, 2020
    70
    9 Monkeys of Shaolin is an enjoyable time for any side-scrolling beat ‘em up fan who’s eager for some engaging and varied combat, but don’t expect to be enthralled by Wei Chang’s story.
  3. Oct 15, 2020
    70
    Fast, fun and works better played with a friend just as it was with the classic beat'em up that serve as an inspiration to 9 Monkeys of Shaolin. It may be too simplistic sometimes, but it's a great offering on this old school genre despite its PC version it not a very good port from the console versions of the game.
  4. Oct 20, 2020
    69
    A decent, fun and with some solid ideas beat' em up game, which could be better if some gameplay balancing issues were avoided.
  5. Dec 24, 2020
    65
    Abundance of bugs is the biggest problem plaguing 9 Monkeys of Shaolin. Other than that, it’s a fun beat ’em up which requires a bit more finesse than mindless button-mashing.
  6. Oct 26, 2020
    60
    9 Monkeys of Shaolin's story is minimalist and fits a multitude of cliches, its gameplay is satisfying but limited, and the general atmosphere is brought down by mediocre visuals and formulaic music.
  7. Oct 14, 2020
    60
    9 Monkeys Of Shaolin might not break the mold for 2.5D side-scrolling beat-em-ups, but it does provide some solid action and fun gameplay for fans of both the genre and kung-fu fighting epics. Overall, it serves as a decent time-filler for those looking to scratch their ninja-busting itch.
User Score
7.5

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 7 out of 12
  2. Negative: 2 out of 12
  1. Nov 7, 2020
    7
    This review contains spoilers, click full review link to view. [9 Monkeys of Shaolin: Wrong Time, Very Wrong Time...]

    9 Monkeys of Shaolin is an example of how an average but promising product can be completely overpowered by the better in each respect Hades, issued in the same time period. And it is not even a question of comparison - of course, each game should be considered separately, without keeping in mind oeuvres in the similar genre. However, the excellency of Hades draws attention to all the things “9 Monkeys” is bad at, namely story and non-user-friendly gaming interface.

    Let us start with the plot. First, setting. The game is set in Medieval China, whose main historical rival is, of course, Japan. The stereotypical atmosphere of the last century action movies. And feels like that too: solving problems exclusively with brawls, old monks fighting for good, all that stuff. However, while I might enjoy a little nostalgia trip, having grown up on such films, a lot of people might not appreciate this outdated concept. Do not get me wrong: it is possible to set the game in any historical time period and any country (Assassin’s Creed and, well, Hades are prime examples of that) but this old setting should evoke some new feelings, which is not the case of 9 Monkeys of Shaolin.

    Second story-wise problem is connected with the characters. To begin with, I do not see nine equally well-developed personalities (thus, I start questioning the game name). In fact, I do not care about any of them. I just. Do not. Care. The main guy lost his relative - I do not care. One of the monks was blinded - I do not care. The conclusive mission in the game is imminent - why, thank spirits, the game is not that long to bore me. With such an attitude, it is very hard to develop any kind of involvement in the unfolding of the story. Consequently, without this involvement, 9 Monkeys of Shaolin qualifies as a one-time game: played, completed, forgotten.

    Next, gaming interface does not help in creating a captivating atmosphere. Although the problems on that front are initially insignificant, their cumulative number contributes greatly to spoiling the impression of the game. Namely, starting from unskippable logo demonstration and cutscenes to graphics no higher than 1280x800 (in a 2020 game!), it is like the game is sort of telling the player: “I am outdated. I would be still very decent in 2010 and would certainly be a hit in 2005, but now I am old. Let me rest in peace. Shoot me with a bullet you deflect so many times in the game; bullet, shot by a platformer-like soldiers, that just stand there and shoot, thus you cannot pass until you spin and deflect that bullet.” What I am also getting at is - why are there annoying platformer elements in a beat-’em up game?

    To conclude, 9 Monkeys of Shaolin is… okay. For one playthrough. It is fun, not extremely undemanding in terms of skill, and fight choreography is pretty cinematic. Nonetheless, “the true rebirth of the iconic beat 'em up genre?” Yes, the reincarnation happened. But with a different game title and 3 weeks later after the release of the “Monkeys”. Nice try, though.

    7 out of 10
    Full Review »
  2. Apr 12, 2021
    10
    A great fighting game! I enjoyed it to the end.

    -Story is simple and short but good for a fighting game. -Never boring unique fighting
    A great fighting game! I enjoyed it to the end.

    -Story is simple and short but good for a fighting game.
    -Never boring unique fighting style and powers.
    -Enemies are not so though to beat and not so easy either. Both their combat and apparel styles are really good.
    -Beautiful map designs.
    -Characters arent perfect but they are good enough.
    -Musics are very good.
    -Animations are fluent and realistic in somekind.

    Final note: Game needs more gameplay or background features. More enemy, weapon and armor would be much better.
    Full Review »
  3. Dec 18, 2020
    0
    way to overrate something! There's so much missing in this game, not recommending this.