- Publisher: Codemasters
- Release Date: Feb 5, 2001
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Listen: Insane works. It works because it's multiplayer, it works because it's simple, and it works because it's fun. You'd do well to remember that, but you won't, because you're so desperate to replay the cliched gaming you've already experienced on your thousand-pound calculator. Stupid. All the best...
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Da GameboyzJust pure fun.
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Spank!There are more than enough game variants here to keep you happy, playable in a convoy of fully customisable off-road vehicles and across some really detailed and expansive terrain. Check it out, it's the ultimate backseat drive.
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The graphics and sounds are so well done you can almost taste the dust!
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One mean mother of a four-wheeled game. Warts and all, it still offers classy pick up n' play handling, efficient interface, and stupendous presentation.
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The only 4x4 racing game to date that truly offers a sense of the freedom -- and the chaos -- found in real-life off-road racing.
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GamePowerCombines a wide-open, free-roaming world with nifty physics, torturous terrain, awesome special effects, and more environments, vehicles, and gameplay modes than any other off-road title.
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While 1nsane might be fun when you initially fire it up, this game is anything but "1nsane."
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1nsane provides not only a sense of freedom but also a sense of chaos, and I recommend it highly as a great escape from the doldrums of day-to-day existence.
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The beautiful vehicles made me feel good even with all that tumbling. They might seem to lack details both in textures and mashes, but after some driving you realize that is all compensated by their in-game behavior.
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Enough options to keep off-road enthusiasts tearing up the dirt for quite some time, and the physics and damage modeling is a nice surprise. However, Insane, never really makes you say "Wow!" It's a solid, but not exceptional racing game that won't lock you up in an asylum (as the title suggests).
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The vehicles have a silly propensity to flip upside-down (even at 20mph), and stupid proportional gaffes abound, like a dune buggy that's able to muscle an SUV over a cliff. Which is just insane.
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Daily RadarThere were a few fun moments while playing this, particularly in the Capture the Flag mode. Unfortunately, the cosmic physics combined with the hit-and-miss controls ripped the huge potential out of its heart.
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Considering that Insane's graphics are fantastic and it has enough gameplay diversity in its numerous modes to keep people playing for hours on end, it's disappointing that the one of the most basic features of a racing game, its control, ultimately drags the game into the mud.
Awards & Rankings
User score distribution:
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Positive: 20 out of 29
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Mixed: 4 out of 29
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Negative: 5 out of 29
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Aug 16, 2020
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Nov 20, 2019
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Dec 28, 2015