- Publisher: Hi-Bit Studios
- Release Date: Jun 20, 2019
- Also On: PlayStation 4, Switch
- Critic score
- Publication
- By date
- Unscored
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Apr 14, 2020198X does a fantastic job of breathing some life into genres of old, paying homage in a respectable, loving way while achieving an identity all of its own. For me there was no weak link in the gameplay and the storytelling moments kept me engaged and looking forward to the next bit of exposition. Hi-Bit Studios’ 198X is a short experience but one I’m glad I’ve had. Here’s hoping for future instalments to build upon this solid foundation.
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Aug 19, 2019198X feels like it was made specifically for me and my nostalgia. Despite it being very short, I love everything 198X is trying to do and I think it succeeds with excellent results. I can’t wait to see what kind of games they will bring in part two.
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Jul 1, 2019For younger players, 198X may not open up in the same way as to us old farts. However, it’s like a museum of a bygone era when the budding digital entertainment was honest and ripe, rendered in a beautiful pixel art and channeled through a marvelous soundscape. Oh, and the ending pays a nice homage to Golden Axe – without the chasing part.
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Jun 28, 2019198X reminds players that even simple arcade experiences (or their recreations) can provide an interesting escape.
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Jun 24, 2019198X is a good mixture of clones of older games, and the fact that it focuses on a teenager's life and how identity crisis can affect that life really pays off in the end, as this whole concept makes it a unique experience. The developers though seem to lack experience to put the final touches in the right place, and that's the only reason 198X is not as good as other top indie titles of 2019.
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Jun 23, 2019It is indeed a great history lesson on the golden age of the arcades, but a short one, with low replayability.
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Aug 9, 2019A good story and an excellent way to present it, but lacking in duration and gameplay.
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Jul 9, 2019The simplicity of 198X is endearing, and how it presents a compilation of sorts of an era is something that leaves a positive if not lasting impression. The story, although simple in its presentation does leave room for growth. We’re keen to check out the second part of the tale, and if the team Hi-Bit Studios can connect both the narrative and the individual games in a more meaningful way - then it has every chance to live up to its premise.
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Jul 3, 2019The first episode of 198X is an homage to the best and most iconic arcade games of the 80s, but tells a really trivial and generic story.
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Edge MagazineJul 20, 2019There's an involving, and sinister story to pursue on that front, but as with the City the Kid yearns for, 198X never gets there. [Issue#335, p.120]
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Jul 11, 2019198X is a great idea with middling execution. While its games offer some brief enjoyment, there's not enough here for the game to feel like a proper ode to '80s arcades, nor does the Kid's plight, and his longing to escape his current life, totally connect. There's definitely a spark of something here--and Shadowplay, in particular, is a lot of fun--but 198X feels more like a proof of concept than a final product.
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Jul 10, 2019With interpretations of five classic titles, 198X is a loving tribute to the gaming world in the 80s and 90s. The graphics and sound of each game excel, but a weak story and a total playtime of less than two hours, makes the experience abrupt and incoherent. Hopefully, part two will solve the problems that exist, because the foundation is promising.
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Jun 21, 2019198X is aesthetically pleasing. Its bright, accomplished pixel-art and synth-fueled music capture its desired tone perfectly. But if that’s all that 198X is, I’m not sure it’s worth anyone’s time. Even if you are interested in a pretty but empty 80s nostalgia drip, I’d suggest looking elsewhere; there are plenty of options.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Jul 21, 2019There are many video games that have taken storytelling techniques from other mediums, especially film, so I found it surprising as I made my way through 198X that it’s more of a movie than a game. 198X finds a way to add interactivity to a linear narrative, interactivity that not only helps the audience better understand the story and characters, but also creates a meaningful difference in the experience between someone playing it versus watching it. That’s not something you can say for a lot of storytelling in video games.
User score distribution:
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Positive: 13 out of 26
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Mixed: 4 out of 26
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Negative: 9 out of 26
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Aug 5, 2019unskippable opening credits,non-rebindable controls,no subtitles
too bad,seemed interesting but it's killed by such amateur mistakes -
Aug 29, 2019
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Jul 8, 2019