Metascore
60

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 0 out of 5
  1. Oct 30, 2025
    70
    Full Metal Schoolgirl offers a sharp, satirical look at corporate life. It’s humorous throughout, but the roguelike, action-oriented gameplay does become redundant. I’d rather my time slogging be spent in an actual office I’m meant to survive, not a virtual one I’m meant to destroy.
  2. Oct 24, 2025
    60
    With Full Metal Schoolgirl, D3Publisher and Yuke’s have a solid base to build on, but it has a few too many annoying issues holding it back from an easy recommendation. The constant loading and time-wasting cut-scenes when you finish a room, accompanied by technical issues on Nintendo Switch 2, make it one to wait on for potential updates. Despite that, Full Metal Schoolgirl’s strong core gameplay with a good localization and aesthetic made me want to keep coming back to it for a run or two every day since getting it.
  3. Oct 23, 2025
    60
    I had a lot of hope going into Full Metal Schoolgirl. My pitch for the review was simply, “hello, I would like to play this because it looks insane.” It seemed like some fun silliness to indulge in, and when it got started, the promise of a cathartic, satirical takedown of our soon to be apocalyptic real-life labor structures had me ready for something special. Then the dreaded Loop kicked in, and I realized this was going to be several hours of grinding and unseasoned chicken-coded combat. So it goes.
  4. Oct 26, 2025
    50
    Once you've given Full Metal Schoolgirl a couple runs, you've pretty much seen it all. There are decent ideas with potential that meld the shooter genre and roguelike framework well – it's unfortunate that they get squandered by foundational shortcomings. Whether it be a misunderstanding of what makes the genre work or an intentionally derivative take on roguelike games, the loop it creates is woefully repetitive with boring level design. Although I found some mindless fun since its fundamental gameplay is decent and shines a bit brighter towards the very end, it's certainly not good enough to redeem this monotonous shooter. The anime-inspired charm wears thin as its tropes quickly become annoying, even if its premise shows promise. I got into a groove in its final hour as I ascended the last floors with gear and upgrades that were fun to use, but the climb to get there wasn't exactly worth the slog.

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