- Publisher: Ayopa Games LLC
- Release Date: Nov 3, 2011
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- Critic score
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Nov 20, 2011It transcends its board-game inspiration: Instead of punishing players with dictionary checks, it turns new knowledge into a reward.
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Nov 7, 2011One word game that has captured my attention, and is worth checking out.
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Nov 7, 2011Players looking for the next great word game should check W.E.L.D.E.R. for sure.
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Nov 9, 2011The core premise and gameplay of W.E.L.D.E.R. are good, but for the regular price they're asking, it just does not deliver very much.
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Nov 7, 2011While W.E.L.D.E.R doesn't really add a whole lot to the word game scene, it is a thoroughly competent effort. If you're tiring of your favorite word puzzle game and are looking for something new, you'll definitely get more than a few good weeks out of the title.
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Jan 17, 2012The problem is, this task is all there is, and while you can fine-tune tactics to better your score, it's frustrating to have to wait until powers are unlocked every game.
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Jan 6, 2012As tightly designed and finely balanced as it is, it's hard to shake the feeling that you're endlessly replaying a tutorial.
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Dec 5, 2011It's addictive and has enough variety in the way the levels work to be highly replayable. It would be interesting to see if the developers could design a multiplayer component aside from leaderboards, but that would simply be a nice addition to already very solid game.
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Nov 29, 2011It's certainly a challenge for Scrabble veterans, but with a lack of modes and a shortage of tension, W.E.L.D.E.R. struggles to stand out in a crowded genre of far better vocab games.