Metascore
79

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 2 out of 23
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  1. Jul 4, 2013
    70
    It's difficult to know whether to recommend it or not. The core mechanics of the game are all there, and they are fantastic — good enough that if I didn't have to grind the same darn dungeons over and over again just to get enough gold to use my experience points, this would be Editor's Choice stuff. But the design decision to cater to In-App Purchases simply has to be taken into account, and it hurts this game — hurts it badly, in my opinion.
  2. Jun 2, 2013
    65
    “Serviceable” is the word when it comes to Warhammer Quest. Its job is to be a turn-based dungeon crawler, and that it is. What it doesn’t do, however, is find a way to light that fire in a player’s belly, the hunger for loot and the thirst for the blood of the unrighteous.
  3. Jul 19, 2013
    60
    With its moreish pace and compelling presentation there's the basis of a really great tablet RPG here, but Warhammer Quest makes two misguided assumptions that hold it back. It assumes that role-playing works better with all the dice and messy statistics brushed off the table, and it assumes that a multiplayer board game and a single-player video game are the same experience.
User Score
5.6

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 10 out of 23
  2. Negative: 10 out of 23
  1. Jun 4, 2013
    6
    Despite my score, WHQ is not an average game. It's a great game held back by too many issues. The game does an extremely poor job ofDespite my score, WHQ is not an average game. It's a great game held back by too many issues. The game does an extremely poor job of explaining its mechanics and what various items mean. Even the journal (in-game manual) is poorly written, and many useful pieces of information are nowhere to be found. Determining tactics is hard when the game gives no indication of the odds for your attack either. Then there's the technical issues including spelling mistakes, items don't highlight when selected, and the game's already frozen-up on me a few times.

    It's a shame because there's a lot to like here. The game looks great. Rotating to access your inventory is a great idea on an iPhone (even if annoying on an iPad). I like the way flavor text pops up for the random events (even if tiny on an iPhone). It's universal with cloud saves. And what I have been able to figure out of the core game is a lot of fun. There's a lot of items with a lot to do, and the game loves to kick you when you're down which helps keep it interesting.

    Also, I have no issue with the IAP which is mainly an expansion and extra characters (extra gold is pointless when you can lose it to random encounters). There are far worse issues with WHQ which is disappointing. A little more work here and there could have made this a five-star game.
    Full Review »
  2. Jan 6, 2015
    0
    PLEASE NOTE: most of the reviews are from the original release many years ago, before microtransactions were implemented.

    Would of given
    PLEASE NOTE: most of the reviews are from the original release many years ago, before microtransactions were implemented.

    Would of given the game an 8 or 9 as it is. (would of been 10 if you could actually see the dice rolls)

    Though the game gets a 1, why? The microtransactions. The game is a "dungeon crawl" and get gold and loot. Most of the characters are paid DLC. Most of the loot you get is for those DLC characters. They are very expensive to buy INDIVIDUALLY. The gold rewards are dropped at a dismal rate. So there is a "gold store" where you buy gold with real money to speed things up. Yes, this is like a facebook game, hidden in a pretty package. I'm surprised they didn't add a "energy" system to boot.

    At the end of the day, if you want the whole experience with this game, you are going to spend a lot of money to unlock everything (around US$50) and then grind it out to get gold or spend more real money to progress.

    It is a horrible system, and anyone defending it deserves to be eaten alive by rats.
    Full Review »
  3. Jan 9, 2015
    0
    Yet another microtransact-to-win ploy made by some neverheards who god know how got the (at least until recewntly) notoriously hard licenseYet another microtransact-to-win ploy made by some neverheards who god know how got the (at least until recewntly) notoriously hard license to get. There was no need to put this game on steam atleast not at its current price as devs couldve just put this thing on facebook right next to farmwille and CCS.
    Areas are boring, p2w is mashed right in your face and graphics, animation and enemy tracking are like from some over the weekend TGF contest. Journal is poorly written and getting info on certain spells for example is a mess.

    Just another try to ride on the hearts of old school players and WH fans, yet another sign that GW is dying for good. We can only hope Mordheim game will be worthy of its name.
    Full Review »