- Publisher: Activision
- Release Date: Nov 29, 2012
Summary:
THE BOWLING DEADIn a world overrun by an undead horde, one man stands in the way of the complete annihilation of the human race. One man…and his balls.Slant Six Games presents The Bowling Dead, an easy to play, super fun bowling game with a Zombie twist! Hours and hours of enjoyable gameplay defeating wave after wave of Zombies with your weaponized bowling balls. Score extra points by bowling a Zombie Turkey and get your Zombies to dance under the shining disco bowling ball! ***Features*** * FREE TO PLAY* 3D + HD Zombie Bowling Action with state-of-the-art environments and characters* Over 40 stages of Zombie battles in the Campaign Mode with more to come* Unlimited Survival Mode – how long can you last? Beat your own and your friends’ scores!* Upgrade and customize your character however you like * Unlock a huge arsenal of fun and unique bowling balls used to kill the Zombies* Arm yourself in Brawling with your favorite weapon from a Manhole cover to a Chainsaw* Fight the epic Zombie bosses ranging from Cheerleaders and Clown Zombies to exploding Toxic Zombies* Adjust the power and spin of your shot with one easy swipe* Discover the story of the outbreak and the Government’s secret weapons program* Bonus and random Zombie Facts* Zombies! Lots of Zombies!Connect with the Slant Six Games team for update-to-date information, announcements and special events:Like us on Facebook - www.facebook.com/thebowlingdeadFollow us on Twitter - www.twitter.com/TheBowlingDead By downloading, installing, or using this App, you agree to Slant Six Games's privacy policy, as may be updated by Slant Six Games from time to time. Please visit http://www.slantsixgames.com/privacy.html to view Slant Six's privacy policy.
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| Developer: | Activision |
|---|---|
| Genre(s): | Action, Sports, General, Individual, Bowling |
| Cast | Credit |
|---|---|
| Peter Chan | Engineering |
| Jono Lee | Character Art |
| Dave Smith | Lead Engineer |
| Sean Thompson | Graphic Art |
| Sean Barner | Environment Art |
| John Bresky | Animation |
| Paige Meekison | Producer |
| Tuomas Pirinen | Game Director |
| Peter Doidge-Harrison | Engineering |
| Barry McDougall | Art Director |
| Blair Thorburn | Designer |
| Blair Thorburn | Lead Designer |
| Keswick Allen | Lead Artist |
| Landin Kent | Visual Effects |
| Brandon Reimchen | Concept |
| Alexander Matveev | Engineering |
| Gabriel Koenig | Audio |
| Gabriel Koenig | Development Support |
| Lawrence Long | Engineering |
| Lawrence Long | Original Game Concept |
| Sarah Mah | Design |
| Shannon Nystedt | Development Support |
| Brad Anderson | Audio Director |
| Sam Vincent | Voice Over Talent |
| Richard Walker | Lead Engineer (Live Team) |
| Andrew Osborne | Engineering |
| Jennifer Morgan | Environment Art |
| Peter Ruttan | Graphic Art |
| Ruth Spink | Marketing |
| Kevin Leeson | Writer |
| Lance Davis | Voice Over Talent |
| Heather Maine | Voice Over Talent |
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