User Score
6.2

Mixed or average reviews- based on 333 Ratings

User score distribution:
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  1. Apr 10, 2017
    6
    I made a review on this game recently but I have changed my mind. Yes this may not be a masterpiece in anyway shape or form but for a mobile title it's not THAT bad. With 3 modes it is worth the 10 bucks but I don't believe that it should have costed 10 dollars. I think the campaign mode could have been 5 bucks and the two other modes could be packaged together for another 5 dollars soI made a review on this game recently but I have changed my mind. Yes this may not be a masterpiece in anyway shape or form but for a mobile title it's not THAT bad. With 3 modes it is worth the 10 bucks but I don't believe that it should have costed 10 dollars. I think the campaign mode could have been 5 bucks and the two other modes could be packaged together for another 5 dollars so people that wanted to do one or the other didn't have to pay for something they didn't want. But with semi good and fun mechanics this game is alright but if you aren't a platformer fan you most likely won't like this title. Expand
  2. Apr 7, 2017
    7
    I don't really care much for playing games on my phone. I love Mario games. It turns out that I love Mario games more than I don't like playing games on my phone.

    What it got right: graphics, controls, music, Mario feel and style, fun. I really couldn't stop playing it until I beat it. What it got wrong: dollars to length ratio. It was far too short for $10. As with a lot of modern
    I don't really care much for playing games on my phone. I love Mario games. It turns out that I love Mario games more than I don't like playing games on my phone.

    What it got right: graphics, controls, music, Mario feel and style, fun. I really couldn't stop playing it until I beat it.

    What it got wrong: dollars to length ratio. It was far too short for $10. As with a lot of modern games, there is too much focus on the multiplayer aspect (Toad Rally). When it comes to a side scrolling Mario game, I don't care about multiplayer. I would have much preferred more levels to coin-racing other people in order to "decorate my kingdom."

    The coin challenges add some replay value, but there still needed to be longer, and more, levels.
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  3. Dec 8, 2021
    6
    I remember playing this back in 2016 and actually paying 10$ for it (why did i did this idk). It is a really well made game but the problem is that it's kinda dead right now.
  4. Jun 16, 2023
    5
    As basic and bare-bones you can get with a Mario game. It's only okay, and not at all worth 10 dollars.
  5. Dec 21, 2016
    6
    A good, fun game, but over-valued. It's designed as an endless runner, so I'm not sure why people are complaining about it being what it set out to be. Toad Rally is a nice addition, though it should be unlimited instead of hidden behind limited tickets.

    The biggest flaw with the game is Nintendo's tendency to over-value their games relative to competitors. Their "AAA" console games
    A good, fun game, but over-valued. It's designed as an endless runner, so I'm not sure why people are complaining about it being what it set out to be. Toad Rally is a nice addition, though it should be unlimited instead of hidden behind limited tickets.

    The biggest flaw with the game is Nintendo's tendency to over-value their games relative to competitors. Their "AAA" console games can't compete with other AAA console games value-wise, and their first mobile game has the same problem. A more acceptable price would have been $4.99 - $5.99. Wait for the price drop.
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  6. Dec 18, 2016
    6
    It's okay, nothing else. Fun for a while, good graphics for a mobile phone, not memorable and music is okay. The big problem is the cost, the game is too expensive, If you aren't a Mario fan I don't recommended that much.
  7. Dec 15, 2016
    7
    Super Mario Run is an interesting concept that has some moderate success in its execution. The game revolves around taking the elements of modern 2D Mario game and implements it into another runner game where the player can only run in a single direction. The parkour elements turns this basic game into a more fast-paced game, though it still the game experience with additional features.Super Mario Run is an interesting concept that has some moderate success in its execution. The game revolves around taking the elements of modern 2D Mario game and implements it into another runner game where the player can only run in a single direction. The parkour elements turns this basic game into a more fast-paced game, though it still the game experience with additional features. Thankfully there's different coin challenges, multiple playable characters and Toad Rally to compete for the highest score, though the lack of content could dwindle interest in the game after a span of a month, especially for a game with a price-tag of $10 using a format that $2 games have used in the past. I recommend you try the demo at first before you consider a final purchase, since the game is enticing enough for a strong recommendation. Expand
  8. Dec 21, 2016
    6
    Mario is Nintendo and Nintendo is level design. This is a Pay For Game, free only have 3 levels but the game costs 10 euros. For me is a good gameplay, levels, graphics... but for me is expensive.
  9. Dec 19, 2016
    5
    Absolutely restrictive game! This won't allow me to play the rest of the levels unless I pay and I only got to play 3!
    However, it has some great stuff that is worth checking out (although not much levels to play for free).
  10. Dec 20, 2016
    6
    A surprisingly solid adaptation of Mario to a runner format, mechanically speaking. And then you realize it's shorter than the original Super Mario Bros., and costs 5 times as much as plenty of other good mobile games that actually let you play offline.
  11. Apr 5, 2017
    7
    Nintendo brings their flagship character over to the mobile gaming arena. The results are mostly satisfying. The series core 2D-platforming makes the transition well. With running being taken over automatically, players are left to control Mario's jumps. Something that controls well thanks to a simple control scheme that is basically nothing more than tapping the screen. A little moreNintendo brings their flagship character over to the mobile gaming arena. The results are mostly satisfying. The series core 2D-platforming makes the transition well. With running being taken over automatically, players are left to control Mario's jumps. Something that controls well thanks to a simple control scheme that is basically nothing more than tapping the screen. A little more depth is added to this by how the game takes into consideration the length of your taps. The longer you hold your finger on the screen, the higher Mario will jump and vise, versa.

    Yeah, it's not the most complex thing in the world, but thankfully the strong level design keeps things entertaining. You'll still dodge Goombas, smash Koopas, and battle it out against Bowser like you've been doing for years. However, there's a little more going on than just the standard platforming levels. There's a multiplayer element to the game that will have you racing against the runs of other characters through levels. Not only is it a cool way to test your skills against other players, but winning will grant you Toads which in turn unlocks more content for things like the game's village building elements. Turns out when Bowser kidnapped beach he also decided to level the Mushroom Kingdom on his way out. It's up to you to rebuild things.

    I'll be honest, that's probably the least interesting part of the package. This kind of thing has been done to death in mobile gaming. Truth be told, so have infinite runners, but unlike the game's main levels the village building doesn't have the benefit of the Mario series' always strong platforming.

    Unfortunately, there is one pretty big flaw to Super Mario Run; there just isn't that much content. Especially if you are trying to go the free-to-play route. Only by purchasing the game can you have access to all the levels. But even then it's not a very lengthy experience. After you've breezed through the campaign, all that will keep you coming back are the multiplayer matches and the hope of some new content on the horizon.

    Nintendo does a great job of merging the infinite-runner and 2D-platofrmer genres. It's just a shame that there isn't all that much going on. Still, the content is good enough to warrant the download for longtime Mario fans or just those looking for a well-made mobile game to keep them busy on the go.

    7.5/10
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  12. Dec 26, 2016
    5
    Honestly, I enjoy this game. It is fun to play when you have nothing to do and the game actually has some pretty cool features. What sucks though is the fact that it costs £7.99 to go further than level 3 on world 1. I am aware that a purchase is mentioned in the description of the game, but 1, there are those who usually don't check the descriptions of games (I happen to be one of them)Honestly, I enjoy this game. It is fun to play when you have nothing to do and the game actually has some pretty cool features. What sucks though is the fact that it costs £7.99 to go further than level 3 on world 1. I am aware that a purchase is mentioned in the description of the game, but 1, there are those who usually don't check the descriptions of games (I happen to be one of them) and 2, the actual price isn't shown in the description. I'll be generous and give the game a 5/10. I would give more but there is a lot of lost potential. Expand
  13. Nov 6, 2017
    5
    The fact that you have to pay $9.99 for the full game is so a big part of what killed this game for me. It's also just not a very fun Endless Runner. This game feels like it should be a regular Mario game, like New Super Mario Bros, but it just doesn't work as an ER. I think I'll just stick to Sonic Dash.
  14. Sep 13, 2017
    5
    Relatively fun for this type of game, held my interest for a while. The better levels are the "green levels" they seem to be designed with more fun in mind. Some of the other challenging levels are just kind of blah to me. Didn't care much to try the other features of building the mushroom kingdom and such.
  15. Apr 3, 2018
    6
    I don't play a lot of mobile games as I've always had a handheld console to use since GBA and as a product of my time I have always preferred sticks and buttons to touchscreens. This being a Nintendo offering was always going to draw me in and eventually I plumped for the full game. Its basic by design and never tried to suggest otherwise just good old running and jumping. Once I got theI don't play a lot of mobile games as I've always had a handheld console to use since GBA and as a product of my time I have always preferred sticks and buttons to touchscreens. This being a Nintendo offering was always going to draw me in and eventually I plumped for the full game. Its basic by design and never tried to suggest otherwise just good old running and jumping. Once I got the hang of it I enjoyed my play through and the last 2 levels for me were the best of them. I'm sure I'll be going back to mop up some of those missed coins but will give the kingdom builder a miss. My 60% score is against full scale console games. Its not Odyssey but it's the best Mario Mobile phone game I've played! Would have got an 80% or 90% in that regard Expand
  16. Dec 4, 2017
    7
    The game catches the Mario feel pretty well. But the game is a bit too casual for my taste. Not regretting that of my purchases but I quess I just am not that interested in endless runners.
  17. Aug 7, 2020
    7
    It is a nice game to play if you are waiting for the bus or if you are bored somewere out of your house.
Metascore
76

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 59
  2. Negative: 1 out of 59
  1. Apr 8, 2017
    80
    Super Mario Run is a Mario game on your phone, get over it already. Because if you don't you're missing out on a great Mario experience. Like any other Mario game, practise and precision is key; just because you use one hand to play it doesn't make it any less skillful. The game feels like a Mario game but at the same time it also feels like a more modern title on a phone. World Tour rewards you for grinding and Toad Rally is the pay off, Nintendo's managed to make the entire game balanced no matter how you like to play. Nothing takes longer than it has to, it's a game on your phone and Nintendo's fully managed that. Super Mario Run is addictive, charming and fun and well worth the full price. You like fun right?
  2. Games Master UK
    Feb 18, 2017
    77
    An accomplished transition to mobile that should appeal to novices and mario veterans alike. [Feb 2017, p.74]
  3. Edge Magazine
    Feb 15, 2017
    70
    It's not quite vintage Mario, but this long-awaited mobile debut demonstrates an ingenuity and a keen appreciation of format that is quintessentially Nintendo. [Feb 2017, p.123]