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Oct 9, 2012Sugar Kid's core problem is that it refuses to abandon the visual and mechanical samplings that stretch it thin to pursue with conviction a clear thesis for what it wants to be. By no means is it outright bad. Rather, it realizes the one thing it continually asks you to prevent, its protagonist's greatest fear: being watered down.
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Oct 14, 2012A reasonably inventive take on the one-finger puzzler that's let down by monotonous, uninspired level design.