- Publisher: Crescent Moon Games
- Release Date: Oct 11, 2011
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Nov 26, 2011Being able to spend credits to level up your weapons makes Siegecraft able to stand up to the Viking horde, but it's still far from the best catapult title around.
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Nov 1, 2011By the end of it all, Siegecraft feels like it could have been much more. While the easy to pick up and play gameplay is nice, I can't help but think there was more that could have gone into the campaign to create a better sense of progression.
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Oct 17, 2011Siegecraft's main problem is that it just isn't fast-paced enough to be exciting or fun. Instead, it's got some cool ideas that don't quite seem to come together, mainly because of some sloppy execution.
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Oct 20, 2011A good idea and attractive visuals, but the lack of pace, action, and some iffy in-app purchases means Seigecraft ends up as slow and drawn-out as the real thing.