- Publisher: Crescent Moon Games
- Release Date: Jan 16, 2014
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Jan 16, 2014Easily one of the better mobile games in recent memory, Shadowblade is a shining beacon and a stinging lesson to other developers. This is the bar. Now you try and raise it.
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Jan 16, 2014Shadow Blade is a stylish trial platformer that's hard to put down thanks in large part to its intuitive touchscreen controls.
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Jan 16, 2014A vibrant, fast-paced, special platformer that works perfectly on touchscreen, Shadow Blade is well worth as much of your time as you have to spare.
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Grab It MagazineFeb 10, 2014Shadow Blade is a competent and accessible platforming experience that offers a little bit for everyone. The ninja theme is used well, with gorgeous visuals and a solid soundtrack, but skilled gamers will want to battle through to the later stages. [Issue 1, February 2014]
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Jan 30, 2014A 2D side-scroller platformer granted with a great control scheme, fine graphics and fast-paced action.
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Jan 26, 2014Shadow Blade is a fun and fast-paced game, with ninjas in it. It has a good control scheme too, but its lack of personality and longevity prevent it to become something memorable.
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Apple'N'AppsJan 18, 2014Shadow Blade is a should buy for some ninja themed fast paced fun that keeps the action and challenge high throughout.
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Jan 16, 2014There’s little to complain about with Shadow Blade. It’s a great action platformer with smooth controls and plenty of that Ninja goodness.
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Jan 16, 2014Shadow Blade could be the start of a great franchise on mobile, thanks to great controls and exciting action. Let's hope we see the student become the master again soon.
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Jan 22, 2014Creating platformers for touch based devices can be very difficult. However Shadow Blade is one of the best controlling games one could play on an iOS device.
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Jan 20, 2014Even if it's undoubtedly a good action game, it's hard to literally fall in love with Shadow Blade, considering how short and unoriginal it actually is.
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Jan 16, 2014Equal parts Mirror’s Edge, League of Evil, and NinJump, Shadow Blade is solid, slicey fun for its duration — but that isn’t terribly lengthy.
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