Reverse: 1999 Image
Metascore
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  • Summary: On the last day of 1999, the "Storm" fell upon the world. You witnessed an era reversed beneath the rising raindrops. Defying all reasons, what unfolds in front of you is the world of an era long past.

    As the Timekeeper, observer of eras, you are free to travel through these eras after
    On the last day of 1999, the "Storm" fell upon the world. You witnessed an era reversed beneath the rising raindrops. Defying all reasons, what unfolds in front of you is the world of an era long past.

    As the Timekeeper, observer of eras, you are free to travel through these eras after each "Storm." With the aid of Sonetto, a powerful Arcanist and ally from the Foundation, your mission is to travel through eras to where the "Storm" is most active, find other Arcanists who can sense the coming "Storm," and save them from being "sifted out" of the timeline.

    Reverse: 1999 is a 20th Century Time-Travel Strategic RPG developed by Bluepoch. As the Timekeeper, the observer of eras, you will embark on a journey across time and space, from the Roaring '20s to the turn of the millennium, uncovering the truth about the "Storm" and the mystery of the year 1999.
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Nov 22, 2023
    70
    Reverse: 1999 is a visually stunning gacha RPG where you'll rage against the backward flow of time. Characters are unique and incredibly well-voiced, but the writing can be a little awkward and pretty lacklustre. Combat is a fun test of your strategic prowess though, so if you're looking for a mobile gacha game where you can play a more active role in controlling your party, then you might want to give this game a go.
  2. Nov 2, 2023
    40
    To be blunt, the current state of the game provides enjoyable combat, but it’s the only aspect that’s enjoyable. The crippling issue is the poorly executed script, which drags down Reverse: 1999 as a whole. As a seasoned mobile gamer, this is the first game I’ve reviewed that I actively don’t want to play because I see it as a waste of potential. In its current state, unless a player solely focuses on the aesthetic appeal of gacha characters and disregards the need for them to have personalities or engage in a compelling storyline, it’s challenging to envision anyone enjoying this game long enough to keep it alive. There might be a promising time-travel story with plenty of potential ideas, but it’s hard to follow when almost every voiced line of dialogue is distractingly subpar.