Metascore
85

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 19
  2. Negative: 0 out of 19
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  1. Mar 11, 2014
    100
    Simple to grasp and difficult to master, Out There is a dark but richly entertaining story of survival.
  2. Mar 6, 2014
    100
    Out There is a wonderfully atmospheric resource management game that gets under your skin.
  3. Mar 5, 2014
    100
    It works because Out There gets the threat of death right.
  4. Grab It Magazine
    Apr 14, 2014
    90
    Mines of Mars is in truth a simple platformer with basic mining and crafting mechanics. However, the story, wonderful atmosphere and genuine surprises suck you in. Before you know it, you’re role-playing well beyond the facade of a simple 2D platformer. [Episode 3, April 2014]
  5. Mar 7, 2014
    90
    Despite a few niggling issues, Out There's melancholy atmosphere and challenging resource management will have you coming back for seconds. And thirds.
  6. Mar 6, 2014
    90
    A sprawling, easy to play but surprisingly deep jaunt through the stars -- and one with a beautifully crafted atmosphere sure to keep you coming back for more.
  7. Apple'N'Apps
    Mar 2, 2014
    90
    Out There offers an involved experience that you can truly get lost in, just like the main character is lost in space making it a must have title.
  8. Feb 27, 2014
    90
    A vast, lonely game about space and time and death, Out There is by turns funny, exciting, and fresh.
  9. Mar 28, 2014
    88
    Poignant, mysterious and deadly: This is an impressive odyssey in to space.
  10. Hyper Magazine
    Apr 9, 2014
    80
    Solidly built and continually compelling. [May 2014, p.82]
  11. Mar 14, 2014
    80
    Out There also reveals something of the human pioneering spirit and its twin: the urge to survive till the final lungful of oxygen is expended. And if and when you do manage to scrape through another day, it's a game that allows you to marvel at the unlikeliness of all this as well as the miracle and fragility of life.
  12. Mar 12, 2014
    80
    Out There brings a great and melancholic journey in deep space, but the extreme reliance on luck can be frustrating.
  13. Mar 4, 2014
    80
    Out There is a game about controlling what you can, and adapting to what you can't, as a new story unfolds with each jump across the stars.
  14. Mar 3, 2014
    80
    While Out There is indisputably a well-crafted game, it’s also a game designed to cater to a specific crowd. Its harsh, survival-oriented gameplay harkens back to PC games of old, and though there are a number of choices which hamper the title’s replayability, it’s still a uniquely memorable experience which will provide countless hours of fun for gamers who don’t mind frequently failing at a slow pace.
  15. Feb 27, 2014
    80
    Out There is a solidly built game that I can happily recommend to anyone looking for a proper adventure game, and to players who don't mind testing their luck over their ability to plan. It's worth mentioning that the game is largely text-based, so it's suitable for players of all skill levels.
  16. Feb 27, 2014
    80
    Out There is quite an interesting interstellar adventure, but the sheer level of randomness might turn off some players.
  17. Mar 18, 2014
    75
    Many repeated playthroughs of Out There allow for a marginally higher survival rate, but the arbitrary chance for failure on an otherwise perfect run can be infuriating. If that indiscriminate failure is part of what you enjoy in roguelikes, Out There is a fascinating attempt to combine strategy with storytelling, and a worthy distraction for science-fiction enthusiasts.
  18. Mar 5, 2014
    70
    With atmosphere and story driving the slow-burning adventure, Out There is decidedly light on action and excitement. That said, it's the game's personality and surprises that will keep you pushing deeper into the stars.
  19. Feb 27, 2014
    70
    Out There is some kind of science fiction gamebook, where the difficulty changes depending the end you want to reach. This rogue-like doesn't feature combats, but it is still very interesting. And for this price, you should definitely try it.
User Score
7.0

Mixed or average reviews- based on 31 Ratings

User score distribution:
  1. Positive: 17 out of 31
  2. Negative: 6 out of 31
  1. Mar 31, 2014
    10
    Really really fun game. Whoever made this is a creative writing genius on the level of Michael Crichton. He knows how to develop believableReally really fun game. Whoever made this is a creative writing genius on the level of Michael Crichton. He knows how to develop believable tension using an understanding of physics on the level of a a PhD in Theoretical Physics. This is what I wanted out of Sorcery 2 and but its even better than that. On top of having better writing they take away the rewind option that's available in the Sorcery series making every decision you make feel like it could cost you your life. The clever and complex writing along with the well crafted space noir music lend well to creating this lonely, isolated, mysterious atmosphere, where you feel like you are trapped in the vastness of the cosmos searching for a way home that might not even exist. That makes this game extremely good. This game feels a bit like sorcery because each decision must be carefully made and can lead to death, but you feel the danger and tension are much greater because when you die in this game there's no rewind option. There is a greater random element to Out There that pushes your thought processes to make the best calculations possible to survive, because so many times the worst of luck can kill you, and the longer you survive, pushes that luck. There is a sense of urgency in Out There which translates to making every choice count, and also makes every death hurt oh so good. The sense of urgency is akin to the movie Gravity, where every choice seemed so important it could lead to survival or death. Likewise the atmosphere of loneliness and isolation are akin to the movie Gravity around the time after everyone died and there was only one astronaut left, and she started feeling desperate depressed, scared of not having enough oxygen or fuel, and started hallucinating, and dreaming of her past life on earth and dreaming of her dead child, I imagine you die a lot or you're very clever and solve the game on few tries. I am belong to the group that died many times. Reaching the end of this game will feel like like an epic accomplishment. Update: I just Beat it! wow what an AMAZING ending. Excellent writing!! Update: Kept on playing, there are multiple endings, i only beat the easiest ending. Replay value is very high! Update 3, i thought i got to the 3rd ending and the story has crazy plot twist. All the endings seem tied together beautifully w/o conflict. Story is very complex and seems as if its written by a theoretical physicist / philosopher / master story teller. Do not pick this game up if you you have something important to do for the next two weeks . Update: i just beat another ending....it seems like there may be one or two more endings? Beating this game is better than beating ANY game ever made. They need to make a movie out of this game and this should get Alfonso Cuaron to direct it. Update: Just got the third Evil ending. It''s pretty damn good lol Full Review »
  2. Jan 24, 2016
    10
    I have had my fair share of survival space games from games as simple to rymdkspsel to this beefy beast of a survival space game. I haveI have had my fair share of survival space games from games as simple to rymdkspsel to this beefy beast of a survival space game. I have played this game so many times over and over again through deaths and close calls and through moments of glorious triumph as I got to the various endings over the two platforms I have played it on. I want to say a few things (actually a lot) to the people that are reviewing this game. There are people that say that, well, the game isn't balanced, the thing I love though is it isn't supposed to be! It is supposed to be challengingly fun and difficult. If you leave a one or two stars because of how difficult the game is, it is because you came here thinking that the great reviews and five stars meant an easy, fun, not at all challenging game YOU WERE HORRIBLY WRONG. This game is not easy or not challenging but is a whole lot of fun if you actually have a brain to learn to play it right. There is no such thing as the only way win is randomness and chance. Sure those are factors, but skill is involved too. Your ability to get yourself out of bad situations will be out to the test. How the player can manage space and resources can mean the difference between life and a horrible death by drifting through space. The game is not based solely on blind dumb luck. There isn't supposed to be a lot of anything. There is no resource that is abundant in this game. You have to work and survive for every little piece of fuel or iron. This game is not about thriving, it is about trying to survive in a hostile environment where nearly everything is trying to get you killed or stranded in one way or another. The randomness aspect of the game only makes it more real. This game is one of the closest games to mimicking the harshness of the vast darkness that is space. It is no easy game that can be conquered while doing absolutely nothing. If you are rating down this game because you don't like the randomness of it, then you are doing something wrong. This game is even more closer to real life because of the randomness. This game is meant to be random it adds to the challenging and difficult part of it. It forces you to prepare for every single possible scenario from being tossed into the middle of deep space, to bring chased by space sharks. The game makes you think, work, and sweat to make it to the end. If you don't want to do any of these things to get I the end of this game, then just don't buy it. This game is wonderful on its own with its randomness that brings it closer to reality, the scenarios that forces you to prepare and think on your toes, and the endings that to you may not seem like endings but just pave the path to bigger stories and plots. One thing that I want to tell the developer directly: Don't make this game any less difficult. Sure, you can add different modes that take out the randomness of a real space, but always keep the difficult, hard, brutal to conquer yet fun and strategic game that you have made so far. The game's randomness and chance yet it's ability to include the player's skill into the equation too makes this game unique and special in the genre of space games. It is the most real simulator of space I have come by so far, and I wish for this game to grow in some way to become better and more realistic. This game was meant to challenge and strain your mind and see how well you can adapt to a situation it throws you in. *Tell the truth, if this game was easy and you could get through it quickly and you play it, admit it, you would only play it once or twice, I know I would. The randomness of this game mean you could play it a billion different times, and each time would be completely different from the last one or the next one. No matter how beautiful or amazing or wonderful any game is, without replayability, the game is trash that you would play a few times and forget about. This game I could play thousands of times and not get bored of it because every single time I would have a different run, with a different ship, different equipment, and most of all, a different mindset. Saves would ruin the point of anything that I have said above. The developer(s) have done a good job in making this game as realistic as possible and save games which you could load up whenever you in some deep crap would completely ruin the game. This game is supposed to be as frustrating and teeth grinding and that-feeling-that-you-could-punch-a-wall-ing, as much as possible. It isn't supposed to be fair, easy, or balanced. If you have a problem in real life, do you always have the materials or the brains needed to conquer that problem? Sometimes you have to work to find the materials you need. Every single time you die in this game, you remember that mistake you made and keep that mistake in your mind so it won't happen again.* I would like to thank the developer(s) that spent their time making this game as real and random as possible and risking more low reviews. Full Review »
  3. May 15, 2015
    9
    Out there is a fantastic game, period. It's like a bare-bones version of FTL, great for killing time - I play it on the toilet and end upOut there is a fantastic game, period. It's like a bare-bones version of FTL, great for killing time - I play it on the toilet and end up sitting there long after I'm supposed to get up :)

    It's simple with an interesting story, has several different endings and TONS of replay value. It's great if you want to play a game for 15 minutes, and picking up from where you left last time is seamless.
    Full Review »