• Publisher: Capcom
  • Release Date: May 23, 2011
Metascore
69

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
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  1. Jun 28, 2011
    80
    What Dynamic Hunting captures is the back-and-forth rhythm of Monster Hunter fights, the swings between danger and all-out attack, the wounds and the frenzies.
  2. Jun 10, 2011
    80
    It has great use of touch controls for an action game and should be a model for other games.
  3. Jun 2, 2011
    80
    While this may not be the Monster Hunter fans may have expected, the cut-down gameplay makes it easier to enjoy if you're new to the series or just after a fun action title.
  4. games(TM)
    Jul 23, 2011
    70
    Capcom certainly puts forward a good case for being able to teach an old monster new tricks. [Issue#111, p.124]
  5. Jun 7, 2011
    70
    Does feel a tad expensive for what it offers.
  6. Jun 6, 2011
    70
    Even if you're new to the series, this is a nice, easy way to get the gist of Monster Hunter without going through the motions of the main games' early quests and other tutorials.
  7. Jun 2, 2011
    70
    We definitely enjoyed what Monster Hunter Dynamic Hunting had to offer – we just wish there were more of it. A dozen monsters was just enough to whet our appetites. Now we're hungry for the main course, and the cook is nowhere to be found. Good mechanics and a simple crafting system have laid a great foundation for Monster Hunter on the iPhone.
  8. Jun 10, 2011
    50
    An overly simplistic take on the franchise, Monster Hunter Dynamic Hunting is dismantled by a control system that's all too often not fit for purpose.
  9. Jun 8, 2011
    50
    This is Monster Hunter all right, but it's been boiled down to its most basic elements. With only a handful of monsters and no major incentives to replay, this adventure feels half-baked.

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