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  • Summary: Destroy the evil at the heart of a haunted manor! As an orphan, you discovered your ability to commune with the spirit world and ghosts. When your uncle Kent mysteriously disappears, you'll embark on a journey to find out what really happened. With your trusty companion Devanand at yourDestroy the evil at the heart of a haunted manor! As an orphan, you discovered your ability to commune with the spirit world and ghosts. When your uncle Kent mysteriously disappears, you'll embark on a journey to find out what really happened. With your trusty companion Devanand at your side, you make your way to Darnecroy Manor, where Kent was last seen. It is... The House.

    Heart of the House is 360,000-word interactive Gothic novel by Nissa Campbell. It's entirely text-based without graphics or sound effects and fueled by the vast, unstoppable power of your imagination.

    Within the manor, you'll encounter the master, Lord Bastian Reaves; his mysterious servants, Oriana and Loren; and the thousands of spirits teeming around and in this haunted mansion. But will you shatter the power that binds the ghosts to the House, or claim it for yourself? Can love bloom in a haunted house? Most importantly, how will you escape when the House comes for you? For some, there may be no escape from The Heart of the House.
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  1. Nov 10, 2017
    90
    Chilling, thought-provoking, and decidedly human, Heart of the House is an excellent piece of interactive fiction. If you have any appreciation for choice-based narratives at all, you'll probably enjoy this one. It doesn't play around much with the conventional mechanics of the genre, but what it creates within them is about as much as anyone could ask for.