Metascore
73

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 15
  2. Negative: 0 out of 15
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  1. Games Master UK
    Apr 27, 2012
    72
    Good stuff, but it does leave you pining for the simplicity of the original. [June 2012, p.84]
  2. May 23, 2012
    70
    Beneath EA's layer of crafty monetisation, however, Flight Control Rocket is a stellar effort. The generic sci-fi visuals and overly busy menus might lack the instant appeal of Flight Control's handsome '50s styling, and that game's purity is sorely missing here, but underneath all that EA sheen is a game with genuine heart.
  3. Apr 7, 2012
    70
    Flight Control Rocket maintains the same fun of the predecessor but not the same freshness; however there are two or three new features, like the Bots for example, that could be considered interesting.
  4. Mar 18, 2012
    70
    While it adds some interesting new ideas to the schematic laid down by the original, Flight Control Rocket can't quite focus its attention in the same way, landing it on the fun, but a little muddled runway.
  5. Hyper Magazine
    May 15, 2012
    60
    It's fun, but not super addictive. [June 2012, p.29]
  6. Apr 23, 2012
    60
    So blame me for this review being a badly disguised commentary on gaming in 2012 if you want, just don't blame me for the score. That's EA's fault.
  7. Mar 23, 2012
    60
    Despite its out-of-this-world theme, variety of interactive aircraft, and continued engaging gameplay, the inclusion of a bunch of typical freemium tactics meant to drain your wallet have practically erased the goodwill built up by its predecessor.
  8. Mar 19, 2012
    60
    Minus the free-to-play shenanigans, Flight Control Rocket is easily the best entry in the series so far, as it sports a lot of fresh and fun ideas, as well as a groovy new theme that Firemint fleshes out splendidly throughout. It's also one of the best looking new iPad games.

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