• Publisher: Aspyr
  • Release Date: Jan 29, 2015
  • Also On: PC
Metascore
76

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 1 out of 7
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  1. Jan 29, 2015
    90
    Older console ports have had a tendency to not transition well to iOS, but Indigo Prophecy is thankfully one of the rare exceptions.
  2. Feb 4, 2015
    85
    Playing Indigo Prophecy after ten years feels like coming home. The storytelling and direction that surprised the gaming world in 2005 still works. Yes: the controversy about the ending still is there, but there is no denying nonetheless that this is one of the few very important games in recent memory.
  3. Apr 8, 2015
    80
    Fahrenheit’s a high concept effort, and while not wholly successful in the delivery, there’s nothing really quite like Fahrenheit outside the Quantic Dream repertoire.
  4. Apple'N'Apps
    Feb 25, 2015
    80
    Fahrenheit Indigo Prophecy Remastered is a compelling adventure that is a welcome addition to iOS making it well worth picking up.
  5. Jan 29, 2015
    80
    10 years after its initial release and Fahrenheit: Indigo Prophecy still feels like a breath of fresh air for the interactive drama genre.
  6. Feb 4, 2015
    60
    If you’re someone with a deep passion for storytelling experiments and noir gaming, then Fahrenheit: Indigo Prophecy Remastered was made for you back in 2005 and its high-quality mobile adaptation delivers the exact same experience. For others, the same inherent flaws that dogged it a decade remain alive and present.
  7. Jan 29, 2015
    40
    Fahrenheit was ambitious and innovative in 2005, but ten years later it's just clunky and tedious.
User Score
8.1

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 44 out of 60
  2. Negative: 5 out of 60
  1. Jun 29, 2022
    0
    Horrible bunch of nonsense. The story escalates and develops like a train crash. David Cage is a complete hack!
  2. Feb 3, 2015
    2
    This review contains spoilers, click full review link to view. A well-made port of a pretty much terrible game.
    This was my first playthrough of Fahrenheit and I assume that this is one of the titles that just do not age well. From the technical side, everything is fine - the graphics are outdated, but that's natural and HD textures are welcome, and what is more important, the controls work extremely well with little to no frustration using them. Although having to tap in the center of the screen to pass mini-games made me block a solid part of the screen with my hands.
    Anyway, the reason for my complaints lies elsewhere. And the thing is that this game, while aspiring to be cinematic, is absolutely terrible plot-wise. Fahrenheit sets out rather intriguing, allowing you to clean up and make your escape after committing a murder, but it soon descends into an absolutely awful mess of bad dialogue, uncomfortable stereotypes and all kinds of cliches. Now be warned, I'm so mad I can't refrain from going into spoiler territory here, so if you want to avoid them, read no further.
    The game works fairly well (apart from dull dialogues) up until approximately the middle of the game, but then the supernatural bull **** comes into play. Stuff like Mayan prophecies, matrix-like fights with the police and some ancient Mayan sorcerer (the two of you literally freaking fly around exchanging weirdly-animated punches!) and Artificial Intelligences (WTF?! ) looking for an Indigo Child is among the most stupid **** I've ever seen in my entire life. Add an unnatural love line between two protagonists (Detective Carla hunts the main protagonist Lucas, then meets him suddenly says that she loves him and they have sex. Oh did I mention that when they have sex Lucas is technically a zombie, since he was resurrected by an AI? Yeah.) and a secret organization of BUMS (seriously, **** hobos) that saves the protagonists closer to the end of the game for some reason and you get the absolutely senseless bull**** of a plot that Fahrenheit has. The "most utterly stupid moment award" goes to the Indigo Child saving scene. You go into an orphanage, where a nun tells you to stop. You don't give a damn and walk right through, with nun not doing anything. Then you have to walk around rooms with little girls, eventually snatching the one you need, telling her that you "saw you in your dreams". Then you fight your nemesis Matrix-style, run on walls and teleport to get away from the police. Jesus, now that I've read it, it sounds even more stupid.
    What also amazes me is how proud the director of this mess is, David Cage - he even added himself as a character. Having played his next game - Heavy Rain, I can now see how much of an improvement that was, as I've really enjoyed it. Okay, to sum up - if you did not play Fahrenheit back in the day, now is a bad time to get acquainted with it, you'll most likely end up severely disappointed.
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