- Publisher: Square Enix
- Release Date: Sep 19, 2012
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- Critic score
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- By date
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Sep 24, 2012If you like rhythm games, Demons' Score is a must buy because, well… iNiS. Fans of iNiS have been clamouring for this moment ever since the App Store first opened its doors.
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Sep 21, 2012To play as the other demons, and enjoy their music and rhythm patterns in the corridor sections, you'll have to shell out an astonishing $2.99 per demon, or simply put up with repetitive corridor runs to get to the better stuff. If you think CSR Racing was greedy, you ain't seen nothing yet.
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Sep 21, 2012A gorgeous, fast-paced rhythm game that feels a bit samey if you don't shell out a lot of money.
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Sep 27, 2012Demon's Score's core beat-tapping gameplay is a ton of fun. Gamers looking for a serious iOS rhythm title will love the musical gameplay. But its strange and overly sexualized premise and unfortunate In-App Purchase model limit the appeal.
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Games Master UKNov 25, 2012Easily forgettable music. [Christmas 2012, p.98]
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Sep 26, 2012Demons' Soul is a pricey way to enjoy the music of some of Square Enix' top composers, but if you can stand the forced repetition you'll get to enjoy a competent rhythm-game and the rather amusing storyline attached to it.
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Sep 25, 2012Sadly, the developer's good work is all but undone by its publisher's demanding IAP structure.
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Sep 24, 2012Given its inevitably repetitive nature, Demons' Score is tough to recommend. It starts out so well but it's not long before it becomes apparent that it's all just too steep a price to persevere at, no matter how uniquely quirky the story might be.
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Sep 21, 2012Demons' Score is halfway decent, and halfway infuriating. It could have been much better with different design choices.
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Sep 25, 2012Unfortunately, Demons' Score is marred by some unforgivable issues. Most notable is the repetition, which has you playing through the exact same song and tap sequence dozens of times to reach each of the more entertaining boss encounters.