• Publisher: Nexon
  • Release Date: Jan 5, 2012
Metascore
59

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 0 out of 5
  1. Jan 6, 2012
    80
    More maps or more zombies would be nice, but really I'm just holding on to hope for an eventual way to bypass the super-boring early waves. Still, it's bound to keep action lovers occupied for a while.
  2. Jan 9, 2012
    60
    A port of a popular online offering, Combat Arms on iOS fails to live up to our expectations. Is anyone else as frustrated with trailers that appear to show one gaming style while providing a completely different type of game?
  3. Jan 21, 2012
    50
    Finicky controls, far too much grinding, a tiny selection of stages, and a dull atmosphere make this a poor way to train for the inevitable zombie apocalypse.
  4. Jan 21, 2012
    50
    Boring! No online, no exploration, no plot. The Unreal Engine (also not well used) is not enough to guarantee a good game and, in fact, Combat Arms ain't.
  5. Jan 13, 2012
    50
    A lack of new ideas isn't always a bad thing, but Combat Arms: Zombies couples its undead fetish with broken controls and poor design.

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