- Publisher: IceFlame Ltd
- Release Date: Oct 11, 2011
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Oct 29, 2011Full marks on a level are achieved by hitting two targets: number of taps and speed. These goals can be met during separate attempts (thankfully, given that the game seems to expect you to solve a puzzle within a second of seeing it), but repeating levels just to get our speed scores up did get a bit dull.
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Oct 19, 2011Fun but forgettable, this physics-based puzzler is the very definition of 'candidly disposable'.