Buy Now
- Critic score
- Publication
- By date
-
Game InformerEverything a puzzle game should be: simple, fast, hard, fun, addictive, and serviceably pretty. [August 2002, p.82]
-
Fun and addictive, but the multiplayer mode displays so small that it limits the amount of gamers that can enjoy it.
-
Zoo Cube won't convert or especially appeal to those who aren't already puzzle-game fanatics...but if you are a puzzle "animal," then this is truly something you haven't seen before, and it is strangely addictive.
-
This game truly helps to innovate a seemly dead genre, by bringing it into 3D while retaining the fun of the 2D games.
-
ZooCube requires quick thinking and patience, and those who are up to the challenge will derive quite a bit of satisfaction from this solid new effort.
-
An old-fashioned frantic high concept videogame that, like Wetrix, takes the baton offered by Tetris and runs with it in a weird new direction. [NGC]
-
It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
-
The actual gameplay lends itself far more to a handheld format and for that reason alone, if you actually own a Gameboy Advance, you're probably better going for that version.
-
The organization-heavy gameplay and the delightful animal theme are its two most outstanding areas.
-
We'd recommend getting the GBA version instead.
-
There may be some people in this world who revel in this degree of complexity, but the rest of us mere mortals may wish for something a little less taxing.
-
I applaud the creators of Zoocube for not doing a me-too cookie cutter clone puzzle game. It's a neat concept and with a bit more polish it could have been the breakout they were hoping for.
-
Nintendo PowerThe challenge level of the match-'em-up Garanimals game play is more akin to a petting zoo than a jungle. [July 2002, p.149]
-
It advertises itself to be addictive, but its 3D design seems more of a novelty than anything else.
-
While the lack of strategic depth and animal-centric theme might have made this a good candidate for younger gamers, an under-developed audio/visual presentation will probably lose their attention quickly.
Awards & Rankings
|
84
|
|
|
76
|
#76 Most Discussed GameCube Game of 2002
|
|
24
|
#24 Most Shared GameCube Game of 2002
|
User score distribution:
-
Positive: 3 out of 7
-
Mixed: 3 out of 7
-
Negative: 1 out of 7
-
Apr 21, 2019
-
MichaelJan 7, 2005Challenging and fun, but also surprisingly simple.
-
RyanM.May 27, 2004A mediocre puzzle game. To enjoy the scrolling madness of this game, you must be a puzzle fan. This will not bring newcomers to the genre.