WWE WrestleMania XIX
GameCube- Publisher: THQ
- Release Date: Sep 8, 2003
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- Critic score
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- By date
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Electronic Gaming MonthlyThe single-player modes hold XIX back from being the ultimate grappler. [Nov 2003, p.198]
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More selectable wrestlers really could have boosted the replay value. Still, with its great graphics, solid grappling system and AWESOME Create a Wrestler mode, WrestleMania XIX shows that its franchise is on the right track.
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GMR MagazineOddly, though, Yuke's employs two separate buttons for blocks when there's clearly no need to use more than one, and it offers no option to modify this scheme. [Nov 2003, p.74]
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TotalGames.netThe nail in the coffin for Wrestlemania XIX has to be the decision to include the completely horrible Revenge mode as the main single-player option, as opposed to any kind of Career mode.
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Better, if for no other reason but the improved game mechanics. If they had made those improvements alone and left out the "Revenge" mode, I probably would score the game higher. However, the fact that they invested time, effort, and money into this mode forces me to push their score down.
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Cheat Code CentralUltimately the issue I have with XIX is one of inconsistency. For one thing the game has many modes and match types, enough to satisfy any hardcore gamer, but the fighting engine and the AI drag the overall enjoyment level of the game down significantly.
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Competent but unimpressive.
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I was surprised at WM19's gameplay and couldn't put it down, but don't expect much from Revenge mode. You can only beat up on security guards for so long.
Awards & Rankings
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44
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17
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#17 Most Discussed GameCube Game of 2003
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10
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#10 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 46 out of 52
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Mixed: 3 out of 52
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Negative: 3 out of 52
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Sep 25, 2022This review contains spoilers, click full review link to view.
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Sep 17, 2018
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Mar 4, 2016