Wallace & Gromit in Project Zoo
GameCube- Publisher: Bam Entertainment
- Release Date: Oct 14, 2003
- Also On: PlayStation 2
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A nice combination of action and puzzling, soaked with humour, keeping the experience fresh most of time.
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There's a lot going for this game, but there's also several strikes against it, namely bad camera design and sticky gameplay issues.
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Frontier has done an excellent job of creating a platformer that's authentic and true to the world of Wallace and Gromit, but it's done a rather shoddy job at creating a good platformer.
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Play MagazineThe models and animation capture the look of the short films, yet look rough around the edges; the camera is decent, but fights you when it really matters; and the music is quite good but strangely out of place. [Oct 2003, p.73]
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Nintendo PowerSome tasks may be a little too tricky for young players. [Dec 2003, p.146]
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A game that could prove entertaining for fans of Nick Park's peculiar pair, but, as a 3D platformer, it's simply not that impressive.
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A slow-moving game. Most of everything you do in it is platform jumping and the jumping is not exact enough. It was also tiresome; I didnt want to have to do any part of the level over.
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There simply isnt anything terribly new or exciting in Project Zoo.
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Electronic Gaming MonthlyThe worst problem is that certain jumps are damn nigh impossible - it's not even a question of skill. [Nov 2003, p.176]
Awards & Rankings
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71
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65
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#65 Most Discussed GameCube Game of 2003
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User score distribution:
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Positive: 9 out of 33
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Mixed: 2 out of 33
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Negative: 22 out of 33
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BillG.Feb 8, 2004Good animation, funny.
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JackT.Dec 25, 2003It's got great animation and a weird sense of humor. Although some jumps are hard, its still fun. Watching Gromit kick Wallace is funny!
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JackieA.Nov 12, 2003A very good game.