Virtua Striker 2002
GameCube- Publisher: Sega
- Release Date: May 20, 2002
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- Critic score
- Publication
- By date
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Game InformerMost irritating is that when you try to steal the ball, your defender will be automatically repositioned in front of the guy dribbling. [June 2002, p.81]
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Poor control with one camera angle does not make a great game. You can have all the features in the world but if you dont enjoy the gameplay then it was all for not.
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The rigid and debilitating controls work very much against the game. While it may be the prettiest soccer game on the Gamecube, it's not the best.
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Nintendo PowerI found the actual play control sloppy, especially playing headers and shooting off a cross. [May 2002, p.132]
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VS3 is all mouth and no trousers.
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The entire control scheme hampers any fun that this game would have been, and is very disappointing!
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Has come up just a little short of the goal once again.
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Just average.
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It plays fine in very brief bursts if youre accustomed to the arcade, but for anyone else itll prove to be source of much anger.
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More of a self-running soccer simulator than a soccer game. The computer takes care of the majority of the controls.
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Electronic Gaming MonthlyIt's just too bad the menus and team customization options require more intensity and concentration than the actual game. [July 2002, p.122]
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The close camera makes the game less of a sim in that passing is hit or miss. The AI tends to show hints of brilliance followed by complete idiocy.
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Just isn't for me in part due to its mere two-player support, but mostly because of the frustrating controls. You just don't feel in control, and that's a major issue for a soccer game.
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The game plays okay, but the controls seem to be just a half step behind, as if lag was occurring.