The Sum of All Fears
GameCubeBuy Now
- Critic score
- Publication
- By date
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Nintendo PowerFor an espionage title, the movement and sniping control is surprisingly sluggish. [Feb 2003, p.154]
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Game InformerThe sounds, graphics, and controls are all painfully ported from the PC, and all of them are worse for wear. [Apr 2003, p.89]
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Electronic Gaming MonthlyIt feels like you're not fully in control. [Dec 2002, p.236]
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A dull, uninspriring pile of nonsense. Poor graphics, awful sound and a severe lack of gameplay make this a game that is best left on the shelves.
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By far, The Sum of All Fears for the GameCube is the most disappointing, if not one of the worst, first-person shooters on any system.
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Meant as a game to ease beginners into this type of stealth genre. The way it does that ends up being condescending for experienced gamers, and for beginners will be annoying due to AI glitches.
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Cheat Code CentralThis game borders on blasphemy... What you get is a slow paced game of hide and seek where it seems no one even cares to come looking for you.
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Terrible. This first-person shooter from Red Storm Entertainment suffers from graphical problems, poor control, and terrible AI, and on top of all that, it can be beaten in less than two hours your first time through.
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Betrayed and disappointed.
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The sloppiness of the gameplay is matched by the bland, glitchy graphics. Environments are simplistically rendered, with muddy colors and blurry textures.
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Shockingly inept... It is, quite literally, the poorest excuse for a video game I've ever had the "honor" of completing.
Awards & Rankings
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55
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#55 Most Discussed GameCube Game of 2002
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User score distribution:
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Positive: 1 out of 7
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Mixed: 1 out of 7
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Negative: 5 out of 7
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SoulCalibur2Sep 9, 2003Horrible. A rushed, imcomplete, sluggish, and bad overall. Also, Nick G. please tell me your name isn't Nick Garcia...[Ed: It's not.]
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SnotA.Apr 15, 2003I rented this f@#%er of a game and were forced to Sh@# on it and burn the crap out of it.
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Aug 1, 2020