The Legend of Spyro: A New Beginning
GameCube- Publisher: Sierra Entertainment
- Release Date: Oct 10, 2006
- Also On: PlayStation 2
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Unfortunately, the entire affair is filled with repeated waves of what amount to the exact same enemies, and it doesn't take long for boredom to set in.
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Games Master UKPlays more like a scrolling beat-'em-up, and you know what? It's pretty damn good fun. [Christmas 2006, p.62]
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Nintendo GamerA button-masher that's unlikely to set you ablaze. [Dec 2006, p.39]
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BoomtownA step in the right direction. It's just plagued with mistakes that make it an uneven ride of missed chances. What makes it all the more galling is that it's presented so beautifully and uses the touch-screen in enjoyable ways.
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While this is one of the best-looking games we've seen and the combat, in and of itself, is designed well enough, the gameplay just isn't any fun after the first hour of play. If it isn't very fun, it isn't very good.
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Aussie expertise has produced the best Spyro game in many years, but the action gets repetitive and some old fans might be dismayed by the emphasis on combat.
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The title may say that this is a new beginning, but Spyro's latest adventure isn't much more than a collection of tired, overused platforming clichés.
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Nintendo PowerFor now, we're left with another disappointing entry in a once-great franchise. [Nov. 2006, p.90]
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Despite some smart moves on the part of the developers (voice talent, good graphics engine, franchise overhaul) none of them really pan out and bring much to the experience, leaving the game to flounder with its new but repetitive focus on combat.
Awards & Rankings
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17
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14
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#14 Most Discussed GameCube Game of 2006
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7
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#7 Most Shared GameCube Game of 2006
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User score distribution:
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Positive: 11 out of 19
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Mixed: 3 out of 19
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Negative: 5 out of 19
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Jul 22, 2016
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Jan 7, 2021
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Jun 7, 2019