- Publisher: Konami
- Release Date: Oct 19, 2004
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- Critic score
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Play MagazineEven though the action is stiff, the animation poor and the controls occasionally not as responsive as I'd like, I'm able to overlook it simply because there aren't too many four-player co-op action games out there, let alone ones with platforming elements generously incorporated into the mix - but I'd never play it solo. [Oct 2004, p.77]
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It's all good until you actually have to start using your martial arts skills. Then it's a lesson in frustration.
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Improves on its predecessor by including a list of groovy extras and providing each turtle with unique abilities. Battle Nexus also lets you play four-player co-op. Sadly, the shoddy controls, frustrating platform puzzles and sub par enemy AI keep Battle Nexus from succeeding.
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Game InformerThere are even a few lame vehicular bonus stages thrown in for good measure, but none of the various stage types offer anything close to depth or originality. [Nov 2004, p.145]
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A highly mediocre experience.
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Nintendo PowerThe game itself is lacking in gameplay and control. I found the GBA title to be much more enjoyable. [Dec 2004, p.141]
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Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
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This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
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Most of Battle Nexus is the same thing as the last game, except this time, it's been beaten, bruised, and bludgeoned with a rabid sturgeon repeatedly, then given a thorough colonoscopy with said sturgeon.
Awards & Rankings
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75
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51
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#51 Most Discussed GameCube Game of 2004
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User score distribution:
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Positive: 5 out of 13
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Mixed: 4 out of 13
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Negative: 4 out of 13
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Jul 29, 2016
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Jan 24, 2018
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PuffyNov 8, 2005