Tak: The Great Juju Challenge
GameCube- Publisher: THQ
- Release Date: Sep 19, 2005
- Also On: PlayStation 2
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AceGamezTak: The Great JuJu Challenge takes a fairly average platforming formula and puts a unique turn with it, making each level a race against the clock where speed is of the essence, but so is exploration.
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To Avalanche Software's credit, The Great Juju Challenge represents a valid step towards a final acclimatisation.
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Its main issue is a lack of originality in an increasingly stale genre. Where THQ tries to innovate, they do not execute well enough to rationalize buying Tak over any other 3D platformer.
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The Great Juju Challenge is respectable with some high moments, but the last set of levels aren't quite as fun, and the final Proving Grounds battle is outright frustrating and repetitive.
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The controls felt loose and sluggish, and so did the rest of the game.
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Tak 3 certainly has some adorable moments, but they're overshadowed by a frustrating design and sloppy gameplay mechanics.
Awards & Rankings
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31
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51
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#51 Most Discussed GameCube Game of 2005
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28
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#28 Most Shared GameCube Game of 2005
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User score distribution:
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Positive: 7 out of 9
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Mixed: 1 out of 9
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Negative: 1 out of 9
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Nov 26, 2022
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Apr 17, 2020
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Dec 16, 2017