- Publisher: LucasArts
- Release Date: Nov 20, 2002
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- Critic score
- Publication
- By date
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State of the art graphics, stereo sound, and excellent gameplay.
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Graphics and sound are, in a word, wonderful.
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Game InformerA step down from the PC's version, due to the fact that you just can't scroll through the Force Powers fast enough. [Jan 2003, p.101]
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The closest thing to being a Jedi simulator thats available on the console market.
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It provides a good solid story, heaps of weapons to choose from and a good challenge.
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The mix of ranged and hand-to-hand combat is smooth, deep and satisfyingly challenging.
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The game's strong points--especially its combat--overshadow whatever problems Jedi Outcast may have early on.
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This is a good game, wielding a light saber is really cool, but because first-impressions are so bad, some may be tempted to return it before they even get theyre hands on a lightsaber.
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Like people, this game has its share of problems, but once you get to know it, you'll likely find that it's a game worth spending time with.
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A respectable effort, but disappointing reminder that when you swap content from platform to platform, something often gets lost in the transition.
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Nintendo PowerOtherworldly technology and techno-eerie sounds are among the touches that elevate this FPS above many others. [Jan 2003, p.173]
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The framerate is erratic and constantly alternates between smooth and choppy, further complicating the already clunky control system.
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While the PC version of Jedi Outcast blows the GameCube version out of the water, this is still a very good shooter with a lot to offer Nintendophiles, despite the disappointments.
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A tedious adventure ridden with pointless, almost "Resident Evil"-esque puzzles.
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The graphics are average at best, the control has issues, the load times are nearly unbearable and the constant one-hit deaths will really get on your nerves.
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A pretty terrible port of an excellent PC title. The trick to enjoying the GameCube incarnation will be coming to terms with the control and graphic inadequacies.
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Take note, game developers: Loading and re-loading does not a fun play experience make. Give us quick-saving or give us death.
Awards & Rankings
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52
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28
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#28 Most Discussed GameCube Game of 2002
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40
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#40 Most Shared GameCube Game of 2002
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User score distribution:
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Positive: 21 out of 28
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Mixed: 5 out of 28
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Negative: 2 out of 28
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Jun 26, 2023
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Aug 20, 2016
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Jul 25, 2016