Spider-Man: The Movie
GameCube- Publisher: Activision
- Release Date: Apr 16, 2002
- Also On: PC, PlayStation 2
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Despite the rough edges, however, it is the Spider-Man character itself that makes Spider-Man: The Movie fun to play.
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On one hand, Spider-Man can perform a wide range of moves that are easily executed but on the other hand, the levels are generic and require keycards and backtracking, ugh.
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The controls for getting Spidey to do all these wonderful things are finicky and inaccurate at times, making our hero a trouble to handle in places where walls are electrified or there are dangers like harmful mist or falling rubble to avoid.
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Electronic Gaming MonthlySpidey's radioactive powers aren't enough to ward off poor collision detection. [June 2002, p.124]
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GameNowThe game also suffers from way too many cheap hits and bizarre, maze-like levels with no basis in reality. [June 2002, p.86]
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Pocket GamesPlayable, but far from great. [Winter 2002, p.34]
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The game's plot doesn't follow the movie's, and those expecting a realistic, polished look to the visuals will be let down.
Awards & Rankings
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46
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53
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#53 Most Discussed GameCube Game of 2002
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34
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#34 Most Shared GameCube Game of 2002
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User score distribution:
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Positive: 7 out of 19
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Mixed: 11 out of 19
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Negative: 1 out of 19
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SpideyAug 13, 2004Awesome.
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Aug 8, 2023
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Feb 5, 2022