Shrek SuperSlam
GameCube- Publisher: Activision
- Release Date: Oct 25, 2005
- Also On: PlayStation 2
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Detailed and fluidly animated characters duke it out in impressively destructible environments. Framerate and texture issues hold the game back from graphical greatness.
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It's obvious from the first minute of play time that SuperSlam aspires to copy "Super Smash Bros.," and a general lack of character responsiveness and a sometimes jittery framerate with multiple characters onscreen limits the fighter's potential.
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If you're above the age of 13, you may find this game extremely boring, and somewhat lackluster. It's got the makings of a fun-filled 3D fighting game, but it just unfortunately doesn't deliver like it should.
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Activision has churned out another Shrek licensed title, with all the sophomoric charm of the films but a tired gameplay concept. There's a certain degree of variety, between story and multiplayer modes, but it all comes up short when the player realizes there's nothing here to hold interest.
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A bit of fun, and those who don't mind some multiplayer action will certainly find it here. It's better than most Shrek games before it, and it faithfully represents the films as it's supposed to.
Awards & Rankings
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41
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30
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#30 Most Discussed GameCube Game of 2005
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19
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#19 Most Shared GameCube Game of 2005
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User score distribution:
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Positive: 17 out of 30
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Mixed: 3 out of 30
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Negative: 10 out of 30
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Jun 11, 2020My wife left me and took the kids.
(I have to write this second part down here to reach the required character amount) -
Mar 28, 2018
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Jan 13, 2023Marcou minha infância, apesar de infantil é um excelente jogo. Recomendo a quem gostar de jogos de luta com poderes.