Need for Speed Carbon
GameCube- Publisher: EA Games
- Release Date: Oct 31, 2006
- Also On: PlayStation 2
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Even though the wingman mechanics and canyon races don't quite pan out, it's still a stylish and enjoyable street racer.
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Nintendo GamerIt's still not meaty enough but Carbon throws some interesting new ideas at the series, adding breadth to a simple, easy but enjoyable racing experience. [Dec 2006, p.52]
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What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don't need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn't try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
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A solid racing game. It might have a few rough edges and frustrating spots, but overall it's a fun game.
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A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it's still NFS and it still gets repetitive and boring after a while. It's like EA's "Madden" of racing.
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While not all of the new additions to the series work completely -- the wingman concept is interesting, but could use some tweaking -- there are enough new ideas here to make the game feel fresh and show why NFS remains one of the top racing franchises for the system.
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It's hard to say that EA is giving GameCube owners a favor with Carbon, they are a business after all, but it probably doesn't hurt.
Awards & Rankings
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10
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13
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#13 Most Discussed GameCube Game of 2006
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12
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#12 Most Shared GameCube Game of 2006
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User score distribution:
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Positive: 17 out of 26
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Mixed: 7 out of 26
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Negative: 2 out of 26
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Aug 19, 2019My personal rating for "Need For Speed Carbon" (GC): 6,4/10 - Okay
Gameplay: 6,5
Video: 7,5
Audio: 7
Scope: 6,5
Balance: 6
Story: 6 -
Jul 5, 2016
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Jun 19, 2013