Midway Arcade Treasures 3
GameCube- Publisher: Midway
- Release Date: Sep 26, 2005
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All the games suffer a similar problem when it comes to the basics of control. No steering wheel.
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Scoring this game is hard, because while the excellent ports are truly excellent, there are also some hideous clunkers in the mix.
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But there's more good than bad with some fun arcade-to-home conversions intact for GameCube owners. This one's just the worst of the three.
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Nintendo PowerThe graphics aren't at the quality of those for current GCN racers, but the play control and physics are expertly tuned. [Nov 2005, p.109]
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This compilation of arcade driving games proves that you can take the game out of the arcade--it's just not much fun.
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Only those trying to elicit an emotional attachment to these games are likely to get anything out of all them.
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The downfall to most of these games is lasting value. Some of them are great quickie alternatives to modern gaming, and if you want a challenge, this is the one to pick up.
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Play MagazineWith MAT 3, the definition of treasure is stretched thin enough to cover the distance from, say, New York to Disappointmentvile. [Oct 2005, p.70]
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