Lost Kingdoms II
GameCube- Publisher: Activision
- Release Date: May 21, 2003
Buy Now
- Critic score
- Publication
- By date
-
With beautiful music and great visuals, this is one sleeper hit no one should miss.
-
Nintendo PowerAlthough it is easy to battle using sommoned monsters and attack cards, the system is somewhat limiting. [June 2003, p.137]
-
Game InformerIf you have yet to play this series and like card games or RPGs, Lost Kingdoms II is a no-brainer. [June 2003, p.107]
-
It's bigger, prettier, and ultimately more of the same.
-
A significant improvement over the original. The game is longer, the quests are more varied, and the game looks a lot prettier.
-
Naturally lacks the novelty of the original, but it succeeds in correcting nearly all its faults... even if it creates a few in the process. [June 2003, p.112]
-
Long lived and varied and offers a decent challenge without been frustratingly difficult.
-
Expands on the gameplay of the original, improves the production values all around, and is a generally better game that will please both fans of the original and anyone looking for an action-packed, RPG-style game for Nintendo's system.
-
Looks good overall; those all-important cards are nicely detailed and the whole display is rendered in crisp resolution.
-
Walks a middling line between being a straightforward RPG and an action explorer but unfortunately excels at neither style.
-
A good RPG for adult gamers and possibly even a great RPG for young gamers - especially those obsessed with deck-building card games like Yu-Gi-OH! and Dragonball Z.
-
Newcomers will be treated to a title thats superior to its predecessor in many respects, but also fails to improve on some of the first games faults.
-
The game is longer, the gameplay is more fun and flowing and the main character is a bit more interesting. The only parts requiring more work are the story, the visual interface and the camera.
-
The characters in the game are pretty stereotypical, and the plot and story is certainly not up to the standards of story-oriented RPGs like "Final Fantasy X." The characters seem flat and uninteresting to me, and the story didn't really get me emotionally attached to them.
-
The whole experience is more balanced and the changes are definitely welcome, but Lost Kingdoms once again is hampered by a cookie-cutter storyline and an overall feeling of blandness.
-
Entertaining though Lost Kingdoms can be when it's raising two fingers to RPG convention, it's still blighted by conventional RPG problems.
-
This is one of those games that, for the look alone, you want to like, but the game play and combat system make it difficult.
-
Electronic Gaming MonthlyThe combat is so-so; it's tense and action-packed, but unforgiving summoning and attack systems drain most of the fun. [June 2003, p.113]
-
A glimmer of the first game's superb design and balance remains underneath these missteps, but the bottom line is that instead of building upon the solid foundation from the first game, they undermined it.
-
Even with all of the cosmetic and gameplay changes, the improvements from the first game are minimal. They're not enough to bump it up an extra star.
-
In terms of longevity, dont come in expecting much. This game will take most gamers 15 hours at the most to play through, and thats if you can make it through the slow and dull opening hours.
-
GameNowThis game has an innovative battle system, but it's not much fun. [June 2003, p.40]
-
What's worse is that the aforementioned combat system is more frustrating than losing a heel on prom night. Ultimately you're left with a game that's based on a really interesting idea, but as a whole is executed poorly.
-
GMR MagazineA poor camera system forces players to constantly readjust their view, which is annoying, certainly, but becomes seriously problematic later in the game. [June 2003, p.69]
-
Cheat Code CentralWith battling monsters and cards to collect this is really just another Pokemon game in disguise and not a very good disguise at that. Come on Nintendo, your slip is showing.
Awards & Rankings
|
66
|
|
|
71
|
#71 Most Discussed GameCube Game of 2003
|
|
44
|
#44 Most Shared GameCube Game of 2003
|
User score distribution:
-
Positive: 15 out of 19
-
Mixed: 2 out of 19
-
Negative: 2 out of 19
-
Dec 13, 2013
-
Dec 6, 2012
-
Oct 31, 2011a nice card based rpg quite better than the first one a bit boring though