Hunter: The Reckoning
GameCube- Publisher: Interplay
- Release Date: Nov 18, 2002
Summary:
Set in White Wolf's World of Darkness, Hunter: The Reckoning lets you take the role of one of four different hunters--Deuce, a biker ex-con; Father Cortez, a prison chaplain; Kassandra, a raver chick; and Samantha, a tough ex-cop. Armed with a variety of fearsome weaponry--ranging from axes to shotguns--you'll battle it out with hordes of supernatural enemies. Intense action combined with multiplayer support brings the true spirit of Hunter: The Reckoning to life.
Buy Now
| Rating: | M |
|---|---|
| Developer: | High Voltage Software |
| Genre(s): | Action, Beat-'Em-Up |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood and Gore Violence |
| Sound: | Dolby Pro Logic II |
| Cast | Credit |
|---|---|
| Hal Bouma | Programming |
| Bill Eng | Art |
| Matthew Steinke | Programming |
| Carlos Garcia | Programming |
| Dan Goodman | Lead Programmer |
| Joe Hamell | Art |
| Cedric Busse | Art |
| Tom Smith | Game Deisgn |
| David A. Rodriguez | Lead Game Designer |
| D. Chadd Portwine | Lead Audio Engineer |
| Tim Stasica | Audio |
| Ed Kuehnel | Assistant Producer |
| Fred Love | Audio |
| Tim Schlie | Audio |
| Erik Parker | Programming |
| Brian McRae | Art |
| Mark McNeill | Programming |
| Richard Bernal | Art |
| Kevin Sheller | Producer |
| Anthony Glueck | Programming |
| Nigel Rankin | Programming |
| Matt Carter | Art |
| Matt Corso | Lead Artist |
| Lewis L. Harris II | Game Deisgn |
| Chad Kent | Game Deisgn |
| Steve Houchard | Programming |
| Gabriel Bott | Art |
| Jay Powell | Art |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.
Awards & Rankings
|
71
|
|
|
60
|
#60 Most Discussed GameCube Game of 2002
|
|
30
|
#30 Most Shared GameCube Game of 2002
|