Gladius
GameCube- Publisher: LucasArts
- Release Date: Oct 28, 2003
- Also On: PlayStation 2
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyTremendously deep warrior-customization options and rich strategy elements make Gladius absolutely worthwhile and fun, but prepare to invest serious time. [Dec 2003, p.185]
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games(TM)A brave game that deserves recognition. Gladius rises above its initial shortcomings and delivers a lengthy and enjoyable experience. [Dec 2003, p.112]
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While the battle system is intuitive and deep at the same time (which I feel is the best formula for a Strategy RPG), the rest of the game suffers. The story is long-winded and uninteresting, the world map segments are bad both graphically and control-wise, and the load times are too frequent and too long, to the point of being almost intolerable.
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With superior games like "Disgaea," "Fire Emblem" and "Final Fantasy Tactics" out there, all of which are more interesting on pretty much every level, Gladius remains a merely competent title in a field already full of magnificent experiences.
Awards & Rankings
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29
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61
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#61 Most Discussed GameCube Game of 2003
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22
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#22 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 18 out of 21
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Mixed: 1 out of 21
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Negative: 2 out of 21
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MikeW.Jun 2, 2004
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[Anonymous]May 23, 2004I'm a 22 year old mother and still find time to play this game i love it!!!
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EvanE.May 13, 2004Awesome thats all the best game ever.