Donkey Konga
GameCube- Publisher: Nintendo
- Release Date: Sep 27, 2004
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Edge MagazineIt's far too easy for veterans in singleplayer, but with four sets of the ludicrous peripheral - an unlikely scenario, admittedly - and each player tapping out their own, interlinking rhythm the game becomes a uniquely entertaining experience. [Feb 2004, p.111]
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It is ideal fun for both the serious and casual games player, and entertaining for those not taking part to watch the participants flinging their hands over the place.
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GMR MagazineThe novelty wears off and Konga becomes repetitive, especially without other bongo owners to play against or with. [Nov 2004, p.130]
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I just think the execution of the game is nowhere near as good as it could have been. The potential for this game is endless and I think Nintendo only brought us with an average gaming experience.
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It's frustrating to find the overall Donkey Konga experience restrained by some basic flaws in the design of the game; the fact that a group of you can't really enjoy it unless you've got multiple bongos is just crazy.
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Game InformerIf I wanted a fun, music-oriented party game, I'd much rather play "Karaoke Revolution" or "DrumMania." [Nov 2004, p.161]
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If you have a sense of rhythm and you'd like to own an interesting peripheral then DK is probably the perfect game for you!
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Cheat Code CentralThe novelty of the controller could be compared to that of the lightgun. You don't really need it but once you play with it you can't live without it.
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The lack of a Master difficulty really hurts the game's longevity, and the songlist is pretty slim at just over 30. The multiplayer mode is a blast, but probably not worth the substantial investment of 3 extra congas.
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A lovely idea. There's a lot of fun to be had, but the game itself seems poorly executed, and the package provides little in the way of incentives to keep you playing.
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netjakDonkey Konga's Tarukonga feels flimsy. The drums are too small to give a solid thump with your hand and so the layer of abstraction that's supposed to be formed there (i.e. you feel like you're playing an instrument, not hitting buttons on a controller.) is VERY quickly peeled back.
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While "Samba De Amigo" (the most similar thing to it) had graphical and stylistic touches that kept the gamer going, Donkey Konga feels languid, and lazy. While at first it is fun, you will find that any long experimentation with it will lead to boredom, or tears. Or both.
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The game play in Donkey Konga isn't as good as we were hoping. There is a severe lack of a proper long game mode which means that often the game didn't hold our attention for more than half an hour.
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That said, if you grab a couple of bongo sets, invite some mates round and have a bowl of bananas at the ready, it's great fun. Just be prepared for some very sore hands.
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We appreciate the simplicity of the idea, but in the absence of the hidden depths we normally expect from this sort of game - or the ritual humiliation we now demand - it ultimately wears thin far too quickly.
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games(TM)'Licensed' tunes feel somewhat out of place and are cover versions that veer violently from the decent to the offensive in terms of both selection and quality. Does anyone really want to play bongos along to Blink 182's 'All The Small Things'? Didn't think so. [Nov 2004, p.120]
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BoomtownA funny little gimmick and quite a good party game, but that is all. In itself, it quickly wears out its welcome, even if multiplayer does stand the test of time somewhat better.
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Before you buy Konga, try clapping along with every song on the radio for half an hour and see how you feel at the end.
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It's certainly true that there are no official "endings" to these types of games, but once you've masterd all the songs and unlocked all the hidden features, there isn't much to do. [Nov 2004, p.106]
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The gameplay is engaging but isn't really challenging over time, and the music selection could've been a little more varied, not to mention plentiful. However, there is fun to be had.
Awards & Rankings
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31
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20
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#20 Most Discussed GameCube Game of 2004
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19
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#19 Most Shared GameCube Game of 2004
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User score distribution:
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Positive: 22 out of 34
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Mixed: 9 out of 34
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Negative: 3 out of 34
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Aug 12, 2012
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Nov 25, 2018
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Jul 3, 2016