Def Jam Vendetta
GameCube- Publisher: Electronic Arts
- Release Date: Mar 31, 2003
- Also On: PlayStation 2
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- Critic score
- Publication
- By date
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Nintendo PowerThe inventive momentum-building feature helps keep matches exciting and victory within reach. [June 2003, p.137]
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GMR MagazineOne of the fastest-paced, most exciting wrestling games we've ever played... [But] effectively dealing with multiple opponents is highly problematic. [Apr 2003, p.70]
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Unfortunately, Def Jam drops the mic again by not providing any sort of Character Creator.
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It's with a sigh of unfufilled expectations and through clenched teeth that I say Def Jam Vendetta is the best US wrestler this generation.
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During the mulitplayer portion of the game, I also encountered some pretty big design flaws, which you might call bugs, but I hesitate to do so. A tag team match can't be ended the normal ways each time, and I've played with three of my friends for a half hour or more without being able to end a single match.
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Entertainment WeeklyWhen all is said and done, Vendetta is an uninspired wrestling title that lacks Def Jam's trademark sheen. [21 Mar 2003, p.120]
Awards & Rankings
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33
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73
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#73 Most Discussed GameCube Game of 2003
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User score distribution:
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Positive: 10 out of 13
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Mixed: 2 out of 13
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Negative: 1 out of 13
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Sep 14, 2017
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FrostydablackmanApr 23, 2003The sh*t...this game is.
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KoalaApr 17, 2003Best Game Ever!