Conflict: Desert Storm
GameCube- Publisher: Gotham Games
- Release Date: Apr 22, 2003
- Also On: PC, PlayStation 2
User Score
Generally favorable reviews- based on 14 Ratings
User score distribution:
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Positive: 10 out of 14
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Mixed: 2 out of 14
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Negative: 2 out of 14
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DanielM.Nov 3, 2004Best war game out.
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NoelN.Jan 2, 2010
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AdamG.Apr 23, 2003I havent played the game but I wanted to but I have played similar games and I already know that this gamecube game will be the best game based on war....ever.
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BillO.Aug 1, 2003Rented it and loved it, now we have to buy it. My roommates and I are hooked!
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ShaunD.Aug 22, 2003
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GametimeAug 28, 2003This game is one of the best games ever that i played for game cube. Me and my friends always play multiplayer i love having 4 people to control. Each character you control has their own weapons and features. The controls are a little tricky but overal a superb game. Conflict: Desert Storm is a strategy and shooter game. This was immediately added to my wishlist.
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GamerBoyAug 31, 2003This is my favorite game. From the beginning to the end it was non-stop fun. I could not keep my hands of the controller. It was so tactical and it was a strategy based game. My friends and I played multiplayer and beat it. This game is nonstop fun. This game is one of the best real war time games of its kind. Loved it.
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KennyH.Jan 6, 2004I found absolutely nothing good about this game. It was shockingly hard and crappy. After I was dissapointed by the single player mode, my brother and i tried 2 player co-op. WOW. That also sucked. So, never play this game if you are alive.
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ChrisM.Nov 11, 2003This is a gr8 game. the co-op mode is excellent it it sure does give u value for money, ok the graphics aren't the best but still it has to be bought.
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Mar 19, 2014
Awards & Rankings
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85
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46
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#46 Most Discussed GameCube Game of 2003
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Lacking in virtually every area. The graphics are terrible, the controls are clunky, and the gameplay is uninspired.
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You can switch between any soldier in the four-person British SAS or American Delta Force units, firing all manner of weapons at surprisingly well-coordinated Iraqi forces (not civilians), blowing up bridges (not mosques), and rescuing P.O.W.'s (not Jessica Lynch).
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GMR MagazinePlayers will find themselves replaying missions again and again because, as in real war, life is cheap and death is all too common. [June 2003, p.75]