Conflict: Desert Storm
GameCube- Publisher: Gotham Games
- Release Date: Apr 22, 2003
- Also On: PC, PlayStation 2
Summary:
Conflict: Desert Storm lets you lead one of the best known and most feared special operations forces in the world: the elite British SAS or the US Delta Force. Covert missions take you through hostile environments where only your expertise in stealth, tactics, and firepower will ensure the success and safety of your men. Your missions are as unpredictable as they are dangerous: from vital scud-hunting missions deep within enemy territory to highly secretive rescue and assassination operations in Baghdad itself.
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| Rating: | T |
|---|---|
| Developer: | Pivotal Games |
| Genre(s): | Action, Shooter, Third-Person, Tactical, Modern |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood Violence |
| Cast | Credit |
|---|---|
| Guy Jeffries | Artist |
| Erol Kentli | Lead Artist |
| Martin Severn | Senior Artist/Musician |
| Paul Truss | Artist |
| Nick Cook | Director Of Development |
| Paul Carpenter | Software Engineer |
| Stuart Griffin | Artist |
| Jim Bambra | Managing Director |
| Alex McLean | Technical Director/Software Engineer |
| Louise Anderson | Project Coordinator |
| Kevin Ayre | Senior Artist |
| Annette Bell | Senior Software Engineer |
| Jonathan Booth | Software Engineer |
| Liz Cailes | Associate Artist |
| Tim Cannell | Senior Software Engineer |
| Alan Clark | QA/Production Assistant |
| Steve Crocker | Artist |
| Marc Curtis | Game Designer |
| Paul Dunning | Senior Software Engineer |
| Steve Dunning | Game Designer |
| Seb Grinke | Software Engineer |
| Shaun Hewitt | Software Engineer |
| Pete Johnson | Senior Artist |
| Jon Vincent | Sound Engineer |
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